Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Castian Ramcy
Sylvanus
Level 45
God Stats
5W - 7L
1,829 SR
Queue Stats
174W - 140L
1,086 Elo+
Solo
Anubis
Anubis
Countryroads15
Anubis
Level 79
God Stats
11W - 14L
1,470 SR
Queue Stats
238W - 249L
1,399 Elo+
Party 1
Hachiman
Hachiman
vitaumpa
Hachiman
Level 47
God Stats
26W - 21L
1,144 SR
Queue Stats
163W - 155L
1,413 Elo+
Solo
Serqet
Serqet
vizmod1976
Serqet
Level 61
God Stats
2W - 3L
1,617 SR
Queue Stats
86W - 118L
1,348 Elo+
Party 1
Team Averages
Level 66
1,512 SR
1,349 Elo+

VS

Team Averages
Level 77
1,481 SR
1,426 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Androus_Vlad
Horus
Level 78
God Stats
10W - 21L
1,384 SR
Queue Stats
323W - 332L
1,426 Elo+
Solo
Neith
Neith
Caber23
Neith
Level 64
God Stats
132W - 121L
1,509 SR
Queue Stats
171W - 183L
1,450 Elo+
Solo
Cthulhu
Cthulhu
eltioboby22
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,325 Elo+
Solo
Nemesis
Nemesis
vUnintended_God
Nemesis
Level 48
God Stats
23W - 19L
1,510 SR
Queue Stats
70W - 81L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 1 / 0
5,007
556
3,227
4,233
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Castian Ramcy
Sylvanus
7
0 / 0 / 2
4,453
495
1,885
6,183
3,400
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 1
5,601
622
2,680
1,953
932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
vitaumpa
Hachiman
7
1 / 1 / 3
4,836
537
5,968
4,659
1,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
vizmod1976
Serqet
8
1 / 1 / 2
4,721
525
1,264
5,273
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
3
0 / 1 / 0
3,659
407
528
1,150
172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,004
556
3,113
7,722
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Caber23
Neith
7
1 / 1 / 0
4,445
494
3,172
4,101
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
eltioboby22
Cthulhu
7
0 / 3 / 0
4,446
494
3,513
8,872
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
1 / 0 / 1
4,017
446
2,125
2,383
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
0
1
L
Zeus
 
Zeus
0
1
0
0
L
1
1
0
1
L
Neith
Caber23
Neith
1
1
0
1
W
Sylvanus
Castian Ramcy
Sylvanus
0
0
2
1
W
3
0
1
3.5
L
Cthulhu
eltioboby22
Cthulhu
0
3
0
0
L
1
0
1
1.5
W
Hachiman
vitaumpa
Hachiman
1
1
3
2.5
W
Serqet
vizmod1976
Serqet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
12,451
22,301
Taken
24,228
9,545
Mitigated
11,069
5,927
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,227
1,248
0
1,059
4,233
1,869
0
0
4,233
0
21,375
L
Zeus
 
Zeus
528
90
0
250
1,150
172
0
522
628
7,487
0
L
3,113
1,408
0
2,702
7,722
4,004
80
0
7,722
0
24,108
L
Neith
Caber23
Neith
3,172
953
0
353
4,101
1,443
0
1,441
2,660
0
29,889
W
Sylvanus
Castian Ramcy
Sylvanus
1,885
914
728
1,072
6,183
3,400
0
1,796
4,387
16,473
0
W
2,680
143
0
865
1,953
932
175
565
1,388
36,608
0
L
Cthulhu
eltioboby22
Cthulhu
3,513
231
809
3,162
8,872
4,831
0
2,285
6,587
13,381
0
L
2,125
1,427
0
660
2,383
619
0
317
2,066
0
9,386
W
Hachiman
vitaumpa
Hachiman
5,968
3,543
0
1,593
4,659
1,668
450
1,535
3,124
0
27,400
W
Serqet
vizmod1976
Serqet
1,264
381
0
610
5,273
1,676
171
145
5,128
0
20,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
21,571
218
Minions Killed
128
0
Camps Cleared
0
779,673
Distance Traveled
638,559
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,007
556
39
4
0
124,046
0
L
Zeus
3,659
407
13
1
0
42,184
0
L
Horus
5,004
556
40
4
0
182,005
0
L
Neith
4,445
494
37
4
0
154,623
0
W
Sylvanus
4,453
495
36
4
0
143,610
0
W
Anubis
5,601
622
66
7
0
175,858
1
L
Cthulhu
4,446
494
17
2
0
176,179
1
L
Nemesis
4,017
446
21
2
0
83,568
0
W
Hachiman
4,836
537
43
5
0
153,605
0
W
Serqet
4,721
525
34
4
0
182,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role