Player Matchup

Surtr
Surtr
ELMIKE91
Surtr
Level 35
God Stats
4W - 2L
1,819 SR
Queue Stats
16W - 23L
1,421 Elo+
Solo
Vulcan
Vulcan
Greindl_1337
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
SxySerpents
Ishtar
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,452 Elo+
Party 3
Arachne
Arachne
imitiert-Pinguin
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
masonite95
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,460 Elo+
Party 3
Team Averages
Level 46
1,564 SR
1,467 Elo+

VS

Team Averages
Level 80
1,435 SR
1,399 Elo+
Vamana
Vamana
Dragon1wing
Vamana
Level 68
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 64L
1,342 Elo+
Party 1
Hachiman
Hachiman
Reuen Qad
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 127L
1,398 Elo+
Party 1
Scylla
Scylla
SasquatchShaman
Scylla
Level 155
God Stats
4W - 2L
1,490 SR
Queue Stats
88W - 100L
1,444 Elo+
Party 1
Pele
Pele
SoggyDaiper010
Pele
Level 121
God Stats
18W - 13L
1,698 SR
Queue Stats
320W - 296L
1,433 Elo+
Party 4
Geb
Geb
ancient_shogun1
Geb
Level 28
God Stats
1W - 2L
1,195 SR
Queue Stats
27W - 37L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ELMIKE91
Surtr
13
5 / 1 / 0
7,984
614
9,908
14,555
14,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
10
1 / 7 / 0
6,123
471
4,602
8,472
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
10
0 / 1 / 0
6,100
469
5,298
8,149
3,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 1
5,291
407
354
8,864
2,636
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 1
6,186
476
3,598
10,365
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 5 / 0
7,542
580
9,742
13,662
11,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Reuen Qad
Hachiman
12
0 / 0 / 1
6,736
518
6,591
6,191
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
7 / 0 / 4
7,917
609
8,774
3,334
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
6 / 1 / 1
7,707
593
3,943
8,754
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
6,536
503
3,471
10,447
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
14
15
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
5
0
0.2
L
Surtr
ELMIKE91
Surtr
5
1
0
5
L
Vulcan
1
7
0
0.14
W
Hachiman
Reuen Qad
Hachiman
0
0
1
0.5
W
7
0
4
9
W
6
1
1
6.5
L
Ishtar
0
1
0
0
W
0
0
3
1.5
L
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
32,521
50,405
Taken
42,388
30,504
Mitigated
26,639
10,588
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,742
6,858
0
2,337
13,662
11,821
0
228
13,434
123
67,735
L
Surtr
ELMIKE91
Surtr
9,908
4,904
0
1,788
14,555
14,361
0
104
14,451
611
54,623
L
Vulcan
4,602
2,453
0
314
8,472
2,690
0
6,343
2,129
29,996
0
W
Hachiman
Reuen Qad
Hachiman
6,591
4,073
0
3,332
6,191
2,430
177
742
5,449
0
59,329
W
8,774
380
0
750
3,334
1,190
487
1,464
1,870
57,889
0
W
3,943
687
0
3,909
8,754
3,266
120
1,354
7,400
0
55,634
L
Ishtar
5,298
3,442
0
2,665
8,149
3,267
138
882
7,267
0
47,821
W
3,471
443
0
4,148
10,447
7,932
26
4,640
5,807
20,829
0
L
354
354
0
3,771
8,864
2,636
0
701
8,163
0
21,631
L
3,598
533
159
1,891
10,365
7,550
0
4,319
6,046
22,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
36,438
274
Minions Killed
440
0
Camps Cleared
0
1,124,382
Distance Traveled
1,274,040
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,542
580
122
9
0
236,363
1
L
Surtr
7,984
614
78
6
0
232,410
0
L
Vulcan
6,123
471
50
4
0
218,172
0
W
Hachiman
6,736
518
97
7
0
250,494
2
W
Scylla
7,917
609
96
7
0
224,312
4
W
Pele
7,707
593
100
8
0
290,861
0
L
Ishtar
6,100
469
69
5
0
248,391
0
W
Geb
6,536
503
25
2
0
272,010
0
L
Arachne
5,291
407
30
2
0
188,475
0
L
Ymir
6,186
476
47
4
0
236,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role