Player Matchup

Tyr
Tyr
ACurlyLegend
Tyr
Level 79
God Stats
2W - 1L
1,836 SR
Queue Stats
37W - 38L
1,516 Elo+
Solo
Skadi
Skadi
AverageBacon177
Skadi
Level 28
God Stats
7W - 13L
1,359 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 1
Mulan
Mulan
Mollbowl
Mulan
Level 83
God Stats
3W - 6L
1,722 SR
Queue Stats
97W - 119L
1,435 Elo+
Solo
Atlas
Atlas
PleaseJiggleMe
Atlas
Level 23
God Stats
1W - 2L
1,171 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Poseidon
Poseidon
Slenderchill928
Poseidon
Level 51
God Stats
13W - 7L
1,614 SR
Queue Stats
123W - 128L
1,484 Elo+
Party 1
Team Averages
Level 53
1,540 SR
1,477 Elo+

VS

Team Averages
Level 90
1,607 SR
1,472 Elo+
Bastet
Bastet
FallenxAngel160
Bastet
Level 121
God Stats
3W - 0L
1,626 SR
Queue Stats
25W - 25L
1,517 Elo+
Solo
Surtr
Surtr
GhostNYaMachine
Surtr
Level 175
God Stats
15W - 7L
1,650 SR
Queue Stats
279W - 278L
1,521 Elo+
Solo
Izanami
Izanami
Glitchy444
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,346 Elo+
Party 2
Chang'e
Chang'e
IIKeylethII
Chang'e
Level 73
God Stats
3W - 5L
1,542 SR
Queue Stats
91W - 73L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
dismodesty
Erlang Shen
Level 63
God Stats
12W - 7L
1,715 SR
Queue Stats
195W - 237L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,394
1,049
8,952
14,952
15,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
4 / 4 / 4
8,949
1,119
7,780
9,317
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Mollbowl
Mulan
14
3 / 5 / 4
8,795
1,099
11,129
18,070
15,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 8
9,157
1,145
5,489
12,164
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
14
2 / 8 / 5
8,658
1,082
17,341
13,164
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,543
1,193
12,033
11,132
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 16
9,572
1,197
13,041
13,214
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Glitchy444
Izanami
15
5 / 3 / 10
9,711
1,214
10,854
9,397
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
IIKeylethII
Chang'e
15
7 / 4 / 10
10,267
1,283
18,091
13,030
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
dismodesty
Erlang Shen
15
5 / 0 / 13
9,934
1,242
8,808
11,183
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
11
Kills
23
23
Deaths
11
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
4
4
4
1.5
W
4
3
11
3.17
W
2
1
16
10
W
Izanami
Glitchy444
Izanami
5
3
10
3.33
W
Chang'e
IIKeylethII
Chang'e
7
4
10
3
L
Mulan
Mollbowl
Mulan
3
5
4
1
L
1
3
8
1.67
L
Poseidon
2
8
5
0.56
W
Erlang Shen
dismodesty
Erlang Shen
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,691
Damage
62,827
67,667
Taken
57,956
55,197
Mitigated
44,639
3,174
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,952
722
0
638
14,952
15,959
0
5,243
9,095
0
19,559
L
7,780
3,469
0
0
9,317
3,667
0
3,579
5,488
0
21,476
W
12,033
3,271
0
1,249
11,132
5,519
0
4,698
6,318
0
25,230
W
13,041
4,656
0
2,676
13,214
12,878
0
6,130
6,853
676
25,850
W
Izanami
Glitchy444
Izanami
10,854
8,368
0
590
9,397
4,413
0
3,504
5,670
0
18,056
W
Chang'e
IIKeylethII
Chang'e
18,091
899
5,619
3,703
13,030
6,543
0
4,017
8,840
40,169
0
L
Mulan
Mollbowl
Mulan
11,129
2,252
0
1,223
18,070
15,889
0
5,515
11,987
0
17,735
L
5,489
2,642
0
780
12,164
15,288
0
2,248
9,583
13,139
0
L
Poseidon
17,341
2,965
0
533
13,164
4,394
0
1,828
11,066
36,186
0
W
Erlang Shen
dismodesty
Erlang Shen
8,808
5,172
0
2,248
11,183
15,286
0
4,481
6,526
0
14,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
49,027
137
Minions Killed
150
4
Camps Cleared
8
661,218
Distance Traveled
837,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,394
1,049
20
3
1
166,268
0
L
Skadi
8,949
1,119
34
4
0
128,287
0
W
Bastet
9,543
1,193
27
3
2
172,433
0
W
Surtr
9,572
1,197
28
4
1
169,144
0
W
Izanami
9,711
1,214
16
2
0
154,309
0
W
Chang'e
10,267
1,283
69
9
3
164,701
0
L
Mulan
8,795
1,099
21
3
1
137,985
0
L
Atlas
9,157
1,145
16
2
0
111,095
0
L
Poseidon
8,658
1,082
46
6
2
117,583
0
W
Erlang Shen
9,934
1,242
10
1
2
176,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role