Player Matchup

Shiva
Shiva
 
Shiva
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
The_Prodigio1
Cliodhna
Level 40
God Stats
1W - 2L
1,290 SR
Queue Stats
100W - 120L
1,333 Elo+
Solo
Nu Wa
Nu Wa
WinteryLyra
Nu Wa
Level 73
God Stats
4W - 2L
1,602 SR
Queue Stats
47W - 58L
1,382 Elo+
Solo
Ymir
Ymir
dedpool4lif3
Ymir
Level 64
God Stats
4W - 2L
1,396 SR
Queue Stats
211W - 222L
1,318 Elo+
Solo
Xbalanque
Xbalanque
unformed-pity2
Xbalanque
Level 89
God Stats
7W - 2L
1,730 SR
Queue Stats
258W - 243L
1,473 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,401 Elo+

VS

Team Averages
Level 64
1,384 SR
1,347 Elo+
Hou Yi
Hou Yi
Cristian85054
Hou Yi
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 126L
1,338 Elo+
Solo
Vulcan
Vulcan
Fuu34555
Vulcan
Level 65
God Stats
40W - 41L
1,328 SR
Queue Stats
334W - 333L
1,353 Elo+
Party 1
Serqet
Serqet
THEGREATEST34555
Serqet
Level 80
God Stats
4W - 7L
1,307 SR
Queue Stats
446W - 417L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
Thir276d3RD8
Sun Wukong
Level 84
God Stats
8W - 7L
1,288 SR
Queue Stats
395W - 375L
1,377 Elo+
Party 1
Geb
Geb
sherbear_71
Geb
Level 49
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 4L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 2 / 1
7,197
600
7,796
10,534
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
The_Prodigio1
Cliodhna
8
1 / 0 / 3
5,756
480
2,254
5,301
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 1
5,888
491
4,000
8,155
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
6,697
558
3,402
11,148
6,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
unformed-pity2
Xbalanque
11
0 / 0 / 2
6,492
541
3,467
6,891
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,130
511
3,590
6,521
2,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Fuu34555
Vulcan
11
0 / 1 / 4
6,094
508
6,148
6,290
2,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 0
7,010
584
5,272
9,096
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Thir276d3RD8
Sun Wukong
9
1 / 2 / 2
5,703
475
6,105
10,772
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,526
461
784
6,100
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
7
7
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
1
1.75
L
1
0
1
1.5
L
Vulcan
Fuu34555
Vulcan
0
1
4
2
L
5
2
0
2.5
W
Cliodhna
The_Prodigio1
Cliodhna
1
0
3
2.5
L
Sun Wukong
Thir276d3RD8
Sun Wukong
1
2
2
1
W
0
4
1
0.13
W
2
1
3
3.5
L
0
1
0
0
W
Xbalanque
unformed-pity2
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
21,899
42,029
Taken
38,779
19,770
Mitigated
17,391
11,552
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,796
2,666
0
2,189
10,534
6,913
393
1,583
8,951
0
51,516
L
3,590
1,750
0
3,065
6,521
2,543
0
981
5,540
0
42,882
L
Vulcan
Fuu34555
Vulcan
6,148
2,066
0
1,373
6,290
2,126
0
1,796
4,494
38,834
0
L
5,272
2,200
0
2,121
9,096
3,427
0
963
8,133
0
50,008
W
Cliodhna
The_Prodigio1
Cliodhna
2,254
588
0
362
5,301
1,518
84
280
5,021
0
20,728
L
Sun Wukong
Thir276d3RD8
Sun Wukong
6,105
629
0
2,446
10,772
5,095
0
3,436
7,336
0
33,776
W
4,000
1,178
24
1,082
8,155
2,360
281
3,081
4,672
36,875
0
W
3,402
598
1,535
4,062
11,148
6,341
157
1,860
9,288
25,351
0
L
784
243
0
250
6,100
4,200
80
226
5,874
10,597
0
W
Xbalanque
unformed-pity2
Xbalanque
3,467
1,487
0
2,298
6,891
2,638
1,078
128
6,763
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
30,463
290
Minions Killed
265
0
Camps Cleared
0
1,015,796
Distance Traveled
1,190,051
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,197
600
74
6
0
221,264
1
L
Hou Yi
6,130
511
66
6
0
235,584
0
L
Vulcan
6,094
508
62
5
0
231,242
0
L
Serqet
7,010
584
78
7
0
276,824
0
W
Cliodhna
5,756
480
36
3
0
174,009
0
L
Sun Wukong
5,703
475
46
4
0
224,381
5
W
Nu Wa
5,888
491
55
5
0
197,661
2
W
Ymir
6,697
558
49
4
0
218,605
0
L
Geb
5,526
461
13
1
0
222,020
0
W
Xbalanque
6,492
541
76
6
0
204,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role