Player Matchup

Merlin
Merlin
Acestus
Merlin
Level 156
God Stats
0W - 1L
1,683 SR
Queue Stats
3W - 10L
1,444 Elo+
Party 3
Fenrir
Fenrir
BANANA MANN13
Fenrir
Level 77
God Stats
2W - 8L
1,330 SR
Queue Stats
26W - 44L
1,430 Elo+
Party 3
Izanami
Izanami
G496
Izanami
Level 125
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 3
Atlas
Atlas
Okita Time
Atlas
Level 128
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 6L
1,333 Elo+
Party 3
Guan Yu
Guan Yu
rednanners
Guan Yu
Level 127
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 6L
1,517 Elo+
Party 3
Team Averages
Level 123
1,615 SR
1,417 Elo+

VS

Team Averages
Level 158
1,721 SR
1,579 Elo+
Ra
Ra
Aurora Falcon
Ra
Level 164
God Stats
3W - 1L
1,863 SR
Queue Stats
227W - 152L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
Balloonknott76
Sylvanus
Level 161
God Stats
90W - 64L
1,609 SR
Queue Stats
114W - 82L
1,605 Elo+
Party 1
Chronos
Chronos
CTDaBeast
Chronos
Level 154
God Stats
8W - 6L
1,583 SR
Queue Stats
262W - 204L
1,585 Elo+
Party 2
Hachiman
Hachiman
ThrowItBetter
Hachiman
Level 147
God Stats
9W - 3L
1,984 SR
Queue Stats
297W - 236L
1,593 Elo+
Party 2
Lancelot
Lancelot
ZOhM GEE
Lancelot
Level 166
God Stats
15W - 13L
1,567 SR
Queue Stats
211W - 303L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acestus
Merlin
14
0 / 2 / 0
8,379
493
5,749
8,667
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
7,713
454
4,360
13,769
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
G496
Izanami
14
4 / 6 / 0
8,743
514
10,907
14,499
4,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
12
0 / 3 / 2
7,757
456
6,606
15,161
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
rednanners
Guan Yu
13
1 / 3 / 0
7,798
459
5,073
17,490
13,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
11,272
663
10,436
11,084
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 1 / 4
7,049
415
4,488
10,039
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
CTDaBeast
Chronos
17
3 / 0 / 4
10,352
609
11,096
8,173
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
ThrowItBetter
Hachiman
15
5 / 3 / 4
9,606
565
10,483
13,617
6,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ZOhM GEE
Lancelot
14
5 / 0 / 5
9,280
546
8,511
11,187
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Acestus
Merlin
0
2
0
0
W
4
1
0
4
L
0
3
3
0.5
W
Sylvanus
0
1
4
2
W
Chronos
CTDaBeast
Chronos
3
0
4
5
L
Izanami
G496
Izanami
4
6
0
0.67
L
Atlas
0
3
2
0.33
W
Hachiman
ThrowItBetter
Hachiman
5
3
4
2.33
W
Lancelot
ZOhM GEE
Lancelot
5
0
5
7.5
L
Guan Yu
rednanners
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
45,014
69,586
Taken
54,100
40,736
Mitigated
27,526
12,832
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Acestus
Merlin
5,749
237
0
125
8,667
3,192
0
2,856
5,805
74,183
0
W
10,436
730
228
7,029
11,084
4,038
802
555
10,529
100,854
0
L
4,360
274
0
732
13,769
6,014
0
4,097
9,552
0
57,763
W
Sylvanus
4,488
1,457
2,776
3,049
10,039
8,080
69
4,544
5,495
18,104
5,476
W
Chronos
CTDaBeast
Chronos
11,096
4,091
0
2,495
8,173
4,041
270
2,863
5,310
106,237
0
L
Izanami
G496
Izanami
10,907
8,938
0
2,251
14,499
4,806
780
2,056
12,443
0
71,113
L
Atlas
6,606
2,282
0
3,927
15,161
12,727
0
6,865
8,296
31,217
0
W
Hachiman
ThrowItBetter
Hachiman
10,483
5,459
0
6,146
13,617
6,386
534
2,240
11,377
0
72,774
W
Lancelot
ZOhM GEE
Lancelot
8,511
1,277
0
691
11,187
4,981
0
2,595
8,592
0
71,115
L
Guan Yu
rednanners
Guan Yu
5,073
350
94
5,703
17,490
13,997
0
9,141
7,733
0
56,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
47,559
497
Minions Killed
619
0
Camps Cleared
0
1,748,567
Distance Traveled
1,750,240
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,379
493
157
9
0
326,667
0
W
Ra
11,272
663
181
11
0
344,500
0
L
Fenrir
7,713
454
100
6
0
410,867
0
W
Sylvanus
7,049
415
29
2
0
319,642
1
W
Chronos
10,352
609
193
11
0
346,170
8
L
Izanami
8,743
514
120
7
0
306,287
0
L
Atlas
7,757
456
34
2
0
348,412
0
W
Hachiman
9,606
565
117
7
0
326,341
3
W
Lancelot
9,280
546
99
6
0
413,587
3
L
Guan Yu
7,798
459
86
5
0
356,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role