Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SmurphaY
Baron Samedi
Level 210
God Stats
9W - 4L
1,573 SR
Queue Stats
355W - 329L
1,536 Elo+
Party 1
Atlas
Atlas
cole1424
Atlas
Level 241
God Stats
4W - 3L
1,541 SR
Queue Stats
64W - 61L
1,580 Elo+
Party 1
Janus
Janus
pegasus_ninja45
Janus
Level 134
God Stats
2W - 2L
1,290 SR
Queue Stats
120W - 124L
1,494 Elo+
Solo
Serqet
Serqet
player42023
Serqet
Level 50
God Stats
8W - 3L
1,715 SR
Queue Stats
71W - 53L
1,537 Elo+
Party 1
Team Averages
Level 159
1,524 SR
1,529 Elo+

VS

Team Averages
Level 82
1,405 SR
1,594 Elo+
Cliodhna
Cliodhna
Bobby_Bandz69
Cliodhna
Level 143
God Stats
2W - 4L
1,617 SR
Queue Stats
517W - 513L
1,540 Elo+
Solo
Pele
Pele
EpyonGenos
Pele
Level 69
God Stats
7W - 8L
1,535 SR
Queue Stats
112W - 123L
1,555 Elo+
Party 2
Terra
Terra
Melanth
Terra
Level 72
God Stats
0W - 6L
1,099 SR
Queue Stats
170W - 151L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
Mitoo55
Heimdallr
Level 85
God Stats
0W - 5L
1,244 SR
Queue Stats
172W - 166L
1,565 Elo+
Party 2
Hel
Hel
Vikachuuu
Hel
Level 42
God Stats
2W - 3L
1,528 SR
Queue Stats
29W - 22L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 1
6,831
525
5,700
9,028
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SmurphaY
Baron Samedi
14
4 / 1 / 1
8,238
634
8,488
7,897
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
cole1424
Atlas
12
0 / 0 / 3
6,710
516
5,792
10,575
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 0
8,232
633
5,180
7,499
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
3 / 0 / 4
7,311
562
7,080
9,652
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bobby_Bandz69
Cliodhna
11
0 / 1 / 0
6,359
489
4,647
9,619
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 0
7,129
548
3,960
13,203
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Melanth
Terra
9
0 / 2 / 1
6,063
466
4,395
10,470
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mitoo55
Heimdallr
10
1 / 3 / 0
6,208
478
7,686
8,504
3,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,924
533
6,032
8,790
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
1
2.5
L
Cliodhna
Bobby_Bandz69
Cliodhna
0
1
0
0
L
1
4
0
0.25
L
Terra
Melanth
Terra
0
2
1
0.25
L
Heimdallr
Mitoo55
Heimdallr
1
3
0
0.33
W
Baron Samedi
SmurphaY
Baron Samedi
4
1
1
4.5
L
0
3
0
0
W
Atlas
cole1424
Atlas
0
0
3
1.5
W
4
0
0
4
W
Serqet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
26,720
44,651
Taken
50,586
23,489
Mitigated
22,584
14,067
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,700
2,763
0
3,239
9,028
3,266
0
878
8,150
0
47,132
L
Cliodhna
Bobby_Bandz69
Cliodhna
4,647
907
0
1,330
9,619
3,270
0
1,994
7,179
0
57,445
L
3,960
444
0
4,107
13,203
4,877
0
8,403
4,719
0
59,635
L
Terra
Melanth
Terra
4,395
967
155
3,500
10,470
7,647
0
3,559
6,555
18,114
0
L
Heimdallr
Mitoo55
Heimdallr
7,686
4,305
0
2,732
8,504
3,645
18
1,704
6,578
0
41,723
W
Baron Samedi
SmurphaY
Baron Samedi
8,488
1,029
0
3,354
7,897
5,388
265
0
7,897
64,179
0
L
6,032
710
873
4,535
8,790
3,145
0
3,566
5,090
58,902
0
W
Atlas
cole1424
Atlas
5,792
1,811
0
3,200
10,575
8,041
0
2,786
7,789
22,476
0
W
5,180
177
0
2,177
7,499
2,478
0
5,142
2,357
71,186
0
W
Serqet
7,080
1,552
0
2,097
9,652
4,316
0
1,621
8,031
0
54,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
32,683
424
Minions Killed
387
0
Camps Cleared
0
1,412,235
Distance Traveled
1,321,222
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,831
525
76
6
0
228,235
1
L
Cliodhna
6,359
489
80
6
0
292,251
0
L
Pele
7,129
548
95
7
0
255,290
0
L
Terra
6,063
466
28
2
0
275,586
3
L
Heimdallr
6,208
478
72
6
0
242,839
2
W
Baron Samedi
8,238
634
112
9
0
235,981
0
L
Hel
6,924
533
112
9
0
255,256
5
W
Atlas
6,710
516
23
2
0
298,280
1
W
Janus
8,232
633
130
10
0
268,549
1
W
Serqet
7,311
562
83
6
0
381,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role