Player Matchup

Mercury
Mercury
Athelss
Mercury
Level 131
God Stats
17W - 8L
1,565 SR
Queue Stats
270W - 273L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Aura_Chan1
Nu Wa
Level 155
God Stats
49W - 45L
1,642 SR
Queue Stats
278W - 264L
1,669 Elo+
Solo
Ymir
Ymir
CtrlAlt9223
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,480 Elo+
Solo
Neith
Neith
brandonYT2
Neith
Level 45
God Stats
5W - 8L
1,478 SR
Queue Stats
122W - 88L
1,542 Elo+
Solo
Scylla
Scylla
ecc
Scylla
Level 127
God Stats
18W - 24L
1,377 SR
Queue Stats
315W - 313L
1,510 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,549 Elo+

VS

Team Averages
Level 92
1,477 SR
1,545 Elo+
Tiamat
Tiamat
AFakeViking
Tiamat
Level 156
God Stats
44W - 71L
1,384 SR
Queue Stats
586W - 589L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Crimzzy
Ne Zha
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 217L
1,478 Elo+
Solo
Izanami
Izanami
LeadPear4985819
Izanami
Level 55
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Vulcan
Vulcan
Lukeleduke
Vulcan
Level 52
God Stats
9W - 12L
1,480 SR
Queue Stats
95W - 99L
1,532 Elo+
Party 1
Sobek
Sobek
WombHammer
Sobek
Level 55
God Stats
0W - 2L
1,334 SR
Queue Stats
369W - 363L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Athelss
Mercury
13
2 / 0 / 8
7,224
1,204
3,571
3,353
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
13
2 / 0 / 9
7,514
1,252
6,671
4,256
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 5
7,544
1,257
5,943
5,947
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
13
3 / 0 / 9
7,742
1,290
9,093
2,967
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ecc
Scylla
13
1 / 0 / 8
7,384
1,231
3,783
2,812
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 0
6,463
1,077
3,376
3,007
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Crimzzy
Ne Zha
11
0 / 4 / 0
6,386
1,064
3,823
5,987
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,312
1,052
1,673
3,797
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Lukeleduke
Vulcan
11
0 / 2 / 0
6,497
1,083
6,317
3,984
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
0 / 3 / 0
6,718
1,120
2,222
15,532
12,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
12
Kills
0
0
Deaths
12
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
0
0
W
Mercury
Athelss
Mercury
2
0
8
6
W
Nu Wa
2
0
9
6.5
L
Ne Zha
Crimzzy
Ne Zha
0
4
0
0
W
4
0
5
6.5
L
0
2
0
0
L
Vulcan
Lukeleduke
Vulcan
0
2
0
0
L
Sobek
0
3
0
0
W
Neith
3
0
9
7.5
W
Scylla
ecc
Scylla
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
17,411
19,335
Taken
32,307
7,997
Mitigated
21,475
2,526
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,376
529
0
586
3,007
1,949
0
1,638
1,131
16,711
0
W
Mercury
Athelss
Mercury
3,571
601
0
249
3,353
1,592
0
2,214
1,135
0
7,937
W
Nu Wa
6,671
1,842
440
486
4,256
1,512
0
2,259
1,997
17,921
0
L
Ne Zha
Crimzzy
Ne Zha
3,823
1,219
0
642
5,987
3,387
0
2,699
3,118
0
8,600
W
5,943
970
0
63
5,947
2,835
0
4,032
1,914
13,506
0
L
1,673
558
0
331
3,797
1,407
0
2,629
1,014
0
16,808
L
Vulcan
Lukeleduke
Vulcan
6,317
1,340
0
0
3,984
1,767
0
1,702
2,020
25,919
0
L
Sobek
2,222
35
884
1,071
15,532
12,965
0
6,549
8,189
6,593
0
W
Neith
9,093
5,242
0
1,288
2,967
1,096
0
1,684
1,283
0
24,445
W
Scylla
ecc
Scylla
3,783
405
0
0
2,812
962
0
1,721
1,091
24,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
32,376
162
Minions Killed
132
6
Camps Cleared
4
659,198
Distance Traveled
574,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,463
1,077
29
5
1
120,144
0
W
Mercury
7,224
1,204
12
2
0
165,385
0
W
Nu Wa
7,514
1,252
20
3
0
121,031
0
L
Ne Zha
6,386
1,064
8
1
2
115,785
0
W
Ymir
7,544
1,257
34
6
0
123,660
0
L
Izanami
6,312
1,052
43
7
0
76,206
0
L
Vulcan
6,497
1,083
46
8
1
133,421
0
L
Sobek
6,718
1,120
6
1
0
129,304
0
W
Neith
7,742
1,290
33
6
2
125,961
0
W
Scylla
7,384
1,231
63
11
4
123,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role