Player Matchup

Martichoras
Martichoras
Gold II
CloroxBoi
Martichoras
Gold II
Level 129
God Stats
4W - 6L
1,564 SR
Queue Stats
35W - 31L
1,740 MMR
Party 1
Chronos
Chronos
Platinum V
Dubxeii
Chronos
Platinum V
Level 149
God Stats
3W - 2L
1,829 SR
Queue Stats
391W - 393L
1,689 MMR
Solo
He Bo
He Bo
Platinum III
JBGrip
He Bo
Platinum III
Level 89
God Stats
4W - 5L
1,627 SR
Queue Stats
203W - 200L
1,689 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
ToxicDuplicate
Zhong Kui
Gold II
Level 147
God Stats
19W - 17L
1,718 SR
Queue Stats
223W - 233L
1,690 MMR
Solo
Tyr
Tyr
Gold I
zebra-x-w-t-w-xx
Tyr
Gold I
Level 125
God Stats
0W - 2L
1,929 SR
Queue Stats
182W - 158L
1,661 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,733 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,517 SR
1,694 MMR
Kukulkan
Kukulkan
Gold I
FadeLeech
Kukulkan
Gold I
Level 107
God Stats
4W - 3L
1,695 SR
Queue Stats
446W - 442L
1,702 MMR
Solo
Achilles
Achilles
Gold I
FrumpyDuckie
Achilles
Gold I
Level 146
God Stats
4W - 10L
1,213 SR
Queue Stats
167W - 165L
1,687 MMR
Solo
Sylvanus
Sylvanus
Gold I
IIDolphII
Sylvanus
Gold I
Level 109
God Stats
3W - 1L
1,460 SR
Queue Stats
113W - 133L
1,693 MMR
Solo
Apollo
Apollo
Platinum III
MaddestRussian
Apollo
Platinum III
Level 176
God Stats
8W - 8L
1,535 SR
Queue Stats
536W - 537L
1,700 MMR
Solo
Awilix
Awilix
Platinum V
PunkDaSFLegend
Awilix
Platinum V
Level 67
God Stats
86W - 51L
1,681 SR
Queue Stats
133W - 120L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CloroxBoi
Martichoras
16
2 / 4 / 3
10,667
485
12,687
13,809
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Dubxeii
Chronos
19
4 / 4 / 5
12,321
560
16,508
20,583
10,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

He Bo
JBGrip
He Bo
20
5 / 8 / 3
12,851
584
11,540
15,827
5,552
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
ToxicDuplicate
Zhong Kui
16
1 / 10 / 1
11,038
502
11,474
19,258
14,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
9,646
438
12,563
25,171
18,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ChaacIx ChelHachimanHades

VS

Bans
BakasuraMercuryAphroditeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FadeLeech
Kukulkan
20
6 / 1 / 3
14,086
640
10,322
9,727
6,326
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
FrumpyDuckie
Achilles
19
8 / 2 / 9
13,569
617
15,733
24,479
36,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
IIDolphII
Sylvanus
16
0 / 4 / 11
11,356
516
6,558
25,234
28,157
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
7 / 3 / 4
13,336
606
21,749
22,352
12,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

20
8 / 3 / 12
13,675
622
21,918
22,475
11,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
13
Kills
29
29
Deaths
13
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CloroxBoi
Martichoras
2
4
3
0.88
L
Chronos
Dubxeii
Chronos
4
4
5
1.63
W
Kukulkan
FadeLeech
Kukulkan
6
1
3
7.5
W
Achilles
FrumpyDuckie
Achilles
8
2
9
6.25
W
Sylvanus
IIDolphII
Sylvanus
0
4
11
1.38
L
He Bo
JBGrip
He Bo
5
8
3
0.81
W
7
3
4
3
W
8
3
12
4.67
L
Zhong Kui
ToxicDuplicate
Zhong Kui
1
10
1
0.15
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,772
Damage
76,280
94,648
Taken
104,267
56,191
Mitigated
95,293
22,388
Healing
32,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CloroxBoi
Martichoras
12,687
3,202
0
3,322
13,809
6,744
0
5,145
8,408
0
89,655
L
Chronos
Dubxeii
Chronos
16,508
7,473
0
5,756
20,583
10,168
704
2,792
17,777
120,010
0
W
Kukulkan
FadeLeech
Kukulkan
10,322
815
0
1,349
9,727
6,326
2,214
2,404
7,323
122,901
0
W
Achilles
FrumpyDuckie
Achilles
15,733
3,584
0
5,415
24,479
36,386
866
13,611
10,868
998
94,959
W
Sylvanus
IIDolphII
Sylvanus
6,558
1,444
7,255
8,081
25,234
28,157
74
5,586
19,648
26,879
0
L
He Bo
JBGrip
He Bo
11,540
784
0
3,005
15,827
5,552
1,120
1,871
13,763
118,821
0
W
21,749
17,397
0
6,127
22,352
12,779
7,717
10,691
11,661
0
114,025
W
21,918
11,225
0
4,393
22,475
11,645
3,183
8,546
13,929
0
132,512
L
Zhong Kui
ToxicDuplicate
Zhong Kui
11,474
1,237
0
3,669
19,258
14,858
0
250
17,848
83,074
0
L
12,563
1,573
0
6,636
25,171
18,869
0
7,398
17,421
0
49,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
66,022
730
Minions Killed
705
0
Camps Cleared
0
2,065,209
Distance Traveled
2,275,593
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,667
485
143
7
0
412,398
7
L
Chronos
12,321
560
196
9
0
377,762
2
W
Kukulkan
14,086
640
230
10
0
474,335
0
W
Achilles
13,569
617
132
6
0
406,550
3
W
Sylvanus
11,356
516
29
1
0
426,798
7
L
He Bo
12,851
584
177
8
0
446,303
0
W
Apollo
13,336
606
171
8
0
443,259
7
W
Awilix
13,675
622
143
7
0
524,651
5
L
Zhong Kui
11,038
502
137
6
0
363,278
0
L
Tyr
9,646
438
77
4
0
465,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role