Player Matchup

Aphrodite
Aphrodite
BubblyBoixD
Aphrodite
Level 6
God Stats
0W - 9L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GoldenWolf71
Heimdallr
Level 22
God Stats
1W - 9L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1
Hades
Hades
HistoryPuff
Hades
Level 32
God Stats
15W - 17L
1,500 SR
Queue Stats
314W - 323L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ironwolf1937
Tiamat
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 232L
1,500 Elo+
Party 1
Nemesis
Nemesis
MjRauff
Nemesis
Level 157
God Stats
1W - 3L
1,391 SR
Queue Stats
252W - 212L
1,466 Elo+
Solo
Team Averages
Level 49
1,478 SR
1,493 Elo+

VS

Team Averages
Level 85
1,549 SR
1,467 Elo+
Anubis
Anubis
CreepyRabbit7
Anubis
Level 148
God Stats
56W - 50L
1,492 SR
Queue Stats
595W - 567L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Faithful0906
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 2
Ullr
Ullr
SlappyWinkles
Ullr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Awilix
Awilix
WolfYago
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,488 Elo+
Solo
Ra
Ra
l0kiskue0l
Ra
Level 104
God Stats
5W - 3L
1,756 SR
Queue Stats
70W - 60L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BubblyBoixD
Aphrodite
10
1 / 7 / 1
6,887
405
3,248
13,251
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
GoldenWolf71
Heimdallr
11
1 / 8 / 3
6,965
410
10,830
15,473
7,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 0
7,197
423
3,980
13,201
4,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
13
2 / 8 / 0
8,250
485
5,309
12,714
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MjRauff
Nemesis
16
2 / 0 / 2
9,147
538
6,420
10,526
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,725
631
12,045
8,489
4,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Faithful0906
Cthulhu
13
4 / 3 / 11
8,806
518
11,245
16,355
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 1 / 6
8,216
483
8,192
10,158
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
WolfYago
Awilix
1
0 / 0 / 0
3,543
208
0
0
0
19
11 / 1 / 1
11,329
666
12,231
8,407
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
29
29
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BubblyBoixD
Aphrodite
1
7
1
0.21
W
6
1
4
8
W
Cthulhu
Faithful0906
Cthulhu
4
3
11
3.17
L
Heimdallr
GoldenWolf71
Heimdallr
1
8
3
0.31
L
0
6
0
0
L
Tiamat
2
8
0
0.25
L
Nemesis
MjRauff
Nemesis
2
0
2
3
W
8
1
6
11
W
Awilix
WolfYago
Awilix
0
0
0
0
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
43,713
65,165
Taken
43,409
33,633
Mitigated
29,045
13,386
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BubblyBoixD
Aphrodite
3,248
1,135
2,367
3,364
13,251
10,839
220
6,333
6,918
14,506
0
W
12,045
582
0
5,164
8,489
4,129
0
3,433
4,838
94,232
0
W
Cthulhu
Faithful0906
Cthulhu
11,245
1,313
250
3,646
16,355
16,263
69
3,386
12,969
39,591
1,165
L
Heimdallr
GoldenWolf71
Heimdallr
10,830
6,264
0
1,784
15,473
7,893
256
5,615
9,858
0
49,154
L
3,980
571
20
3,678
13,201
4,639
144
8,617
4,520
45,196
0
L
Tiamat
5,309
649
0
904
12,714
6,076
434
10,225
2,489
46,321
0
L
Nemesis
MjRauff
Nemesis
6,420
2,241
0
1,269
10,526
4,186
0
3,502
7,024
0
81,782
W
8,192
3,229
0
2,036
10,158
4,181
581
1,349
8,809
0
31,303
W
Awilix
WolfYago
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
12,231
1,980
36
4,357
8,407
4,472
264
3,933
4,256
109,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,446
Gold Earned
42,619
365
Minions Killed
423
0
Camps Cleared
0
1,593,454
Distance Traveled
1,316,987
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,887
405
20
1
0
260,685
0
W
Anubis
10,725
631
144
8
0
313,784
6
W
Cthulhu
8,806
518
63
4
0
324,702
0
L
Heimdallr
6,965
410
53
3
0
264,171
0
L
Hades
7,197
423
82
5
0
313,475
0
L
Tiamat
8,250
485
77
5
0
303,203
0
L
Nemesis
9,147
538
133
8
0
451,920
2
W
Ullr
8,216
483
37
2
0
310,046
0
W
Awilix
3,543
208
0
0
0
0
0
W
Ra
11,329
666
179
11
0
368,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role