Player Matchup

Artio
Artio
Archonical
Artio
Level 148
God Stats
7W - 7L
1,648 SR
Queue Stats
55W - 43L
1,555 Elo+
Party 1
Hades
Hades
BlueFire9862
Hades
Level 121
God Stats
1W - 0L
1,777 SR
Queue Stats
43W - 35L
1,560 Elo+
Party 2
Anhur
Anhur
Nickolai87
Anhur
Level 138
God Stats
1W - 3L
1,336 SR
Queue Stats
64W - 48L
1,539 Elo+
Party 1
Nemesis
Nemesis
PostNutClairity_
Nemesis
Level 155
God Stats
5W - 7L
1,432 SR
Queue Stats
86W - 86L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wretched_Flow
Cu Chulainn
Level 139
God Stats
1W - 2L
1,488 SR
Queue Stats
65W - 56L
1,535 Elo+
Party 2
Team Averages
Level 140
1,536 SR
1,539 Elo+

VS

Team Averages
Level 102
1,570 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Astroglyph
Cernunnos
Level 69
God Stats
1W - 2L
1,546 SR
Queue Stats
154W - 141L
1,527 Elo+
Party 3
Vamana
Vamana
P DUBSZN
Vamana
Level 108
God Stats
25W - 26L
1,578 SR
Queue Stats
1,320W - 1,235L
1,561 Elo+
Solo
Bacchus
Bacchus
Snipe8182
Bacchus
Level 88
God Stats
1W - 2L
1,725 SR
Queue Stats
9W - 7L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
2 / 3 / 4
6,417
428
3,777
11,442
10,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 3
7,270
485
7,638
13,949
5,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
11
2 / 4 / 4
6,891
459
9,180
11,673
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 5
7,834
522
7,901
12,802
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Wretched_Flow
Cu Chulainn
15
9 / 1 / 0
9,909
661
12,389
14,179
11,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 6
8,071
538
12,980
7,814
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
12
2 / 9 / 1
7,807
520
9,238
18,117
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Astroglyph
Cernunnos
11
1 / 2 / 4
6,955
464
3,883
7,845
2,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
P DUBSZN
Vamana
14
7 / 0 / 5
9,020
601
11,312
10,826
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Snipe8182
Bacchus
10
1 / 4 / 8
7,183
479
5,775
14,903
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
13
13
Deaths
17
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
6
2.5
L
Mulan
 
Mulan
2
9
1
0.28
W
Artio
2
3
4
1.33
L
Cernunnos
Astroglyph
Cernunnos
1
2
4
1.5
W
2
3
3
1.17
W
Anhur
2
4
4
1
L
Vamana
P DUBSZN
Vamana
7
0
5
9.5
W
2
2
5
2.25
L
Bacchus
Snipe8182
Bacchus
1
4
8
1.25
W
Cu Chulainn
Wretched_Flow
Cu Chulainn
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,885
Damage
43,188
64,045
Taken
59,505
37,288
Mitigated
39,384
15,173
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,980
2,983
0
999
7,814
2,790
0
3,036
4,778
65,652
0
L
Mulan
 
Mulan
9,238
2,130
0
4,047
18,117
12,640
0
205
17,912
695
57,598
W
Artio
3,777
782
190
1,311
11,442
10,822
203
3,340
8,102
16,779
0
L
Cernunnos
Astroglyph
Cernunnos
3,883
1,227
0
1,961
7,845
2,681
757
616
7,229
0
44,960
W
7,638
728
279
6,408
13,949
5,927
171
6,329
7,620
50,866
0
W
Anhur
9,180
4,904
0
2,727
11,673
3,652
271
4,745
6,928
0
49,442
L
Vamana
P DUBSZN
Vamana
11,312
5,337
0
1,799
10,826
6,004
660
3,818
7,008
0
70,271
W
7,901
3,597
0
3,239
12,802
5,588
595
3,367
9,435
0
61,076
L
Bacchus
Snipe8182
Bacchus
5,775
730
0
2,092
14,903
15,269
88
3,740
11,163
20,352
0
W
Cu Chulainn
Wretched_Flow
Cu Chulainn
12,389
3,956
0
1,019
14,179
11,299
0
1,437
12,742
0
81,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
39,036
392
Minions Killed
408
0
Camps Cleared
0
1,493,137
Distance Traveled
1,479,843
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,071
538
113
8
0
262,685
0
L
Mulan
7,807
520
92
6
0
268,436
0
W
Artio
6,417
428
23
2
0
300,252
1
L
Cernunnos
6,955
464
77
5
0
287,561
2
W
Hades
7,270
485
81
5
0
291,177
3
W
Anhur
6,891
459
74
5
0
251,287
0
L
Vamana
9,020
601
102
7
0
356,274
0
W
Nemesis
7,834
522
87
6
0
354,026
3
L
Bacchus
7,183
479
24
2
0
304,887
0
W
Cu Chulainn
9,909
661
127
8
0
296,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role