Player Matchup

Jing Wei
Jing Wei
BobbyIsBae
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Chaoticmind
Cernunnos
Level 88
God Stats
2W - 4L
1,140 SR
Queue Stats
192W - 171L
1,535 Elo+
Party 2
Athena
Athena
EARLYandOFTEN
Athena
Level 105
God Stats
5W - 3L
1,871 SR
Queue Stats
236W - 236L
1,581 Elo+
Solo
Janus
Janus
Lodds1-
Janus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 170L
1,535 Elo+
Party 2
Hercules
Hercules
le squam
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 70
1,502 SR
1,530 Elo+

VS

Team Averages
Level 100
1,467 SR
1,553 Elo+
Ah Puch
Ah Puch
Cl4ym4tion
Ah Puch
Level 104
God Stats
1W - 0L
1,452 SR
Queue Stats
93W - 99L
1,505 Elo+
Solo
Nu Wa
Nu Wa
NxuS Gunss
Nu Wa
Level 58
God Stats
24W - 11L
1,607 SR
Queue Stats
811W - 828L
1,557 Elo+
Solo
Danzaburou
Danzaburou
RinaAzhes
Danzaburou
Level 135
God Stats
1W - 1L
1,278 SR
Queue Stats
26W - 15L
1,603 Elo+
Party 1
Vamana
Vamana
TheNoobRex
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,736 Elo+
Party 1
The Morrigan
The Morrigan
llNietzsche
The Morrigan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BobbyIsBae
Jing Wei
14
0 / 6 / 4
7,453
678
3,714
12,059
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Chaoticmind
Cernunnos
13
1 / 4 / 2
7,828
712
5,916
9,830
4,918
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 2
9,352
850
5,253
12,334
15,664
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Lodds1-
Janus
14
2 / 6 / 1
7,918
720
11,102
11,439
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
le squam
Hercules
14
0 / 4 / 4
7,678
698
3,315
14,870
19,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cl4ym4tion
Ah Puch
16
8 / 2 / 11
9,844
895
14,542
11,177
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
1 / 0 / 15
9,169
834
9,279
1,560
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RinaAzhes
Danzaburou
18
10 / 1 / 10
11,356
1,032
18,789
10,738
6,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
TheNoobRex
Vamana
16
2 / 1 / 15
10,057
914
6,131
10,186
11,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
llNietzsche
The Morrigan
15
3 / 2 / 14
8,924
811
8,070
7,558
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
6
Kills
24
24
Deaths
6
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BobbyIsBae
Jing Wei
0
6
4
0.33
L
Cernunnos
Chaoticmind
Cernunnos
1
4
2
0.5
W
Ah Puch
Cl4ym4tion
Ah Puch
8
2
11
6.75
L
3
4
2
1
L
Janus
Lodds1-
Janus
2
6
1
0.42
W
Nu Wa
1
0
15
8.5
W
Danzaburou
RinaAzhes
Danzaburou
10
1
10
15
W
Vamana
TheNoobRex
Vamana
2
1
15
9.5
L
Hercules
le squam
Hercules
0
4
4
0.5
W
The Morrigan
llNietzsche
The Morrigan
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
56,811
60,532
Taken
41,219
51,387
Mitigated
28,992
15,908
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BobbyIsBae
Jing Wei
3,714
2,666
0
1,290
12,059
5,490
0
7,960
4,099
0
21,731
L
Cernunnos
Chaoticmind
Cernunnos
5,916
1,876
415
1,715
9,830
4,918
0
5,366
4,464
0
16,274
W
Ah Puch
Cl4ym4tion
Ah Puch
14,542
773
598
3,207
11,177
5,475
1,655
3,638
7,539
32,178
0
L
5,253
768
746
1,857
12,334
15,664
0
5,447
6,887
13,569
0
L
Janus
Lodds1-
Janus
11,102
392
1,167
2,510
11,439
5,533
0
4,666
6,773
29,720
0
W
Nu Wa
9,279
3,207
763
360
1,560
730
1,351
251
1,309
24,974
0
W
Danzaburou
RinaAzhes
Danzaburou
18,789
10,527
1,905
4,237
10,738
6,824
2,418
5,135
5,603
0
42,827
W
Vamana
TheNoobRex
Vamana
6,131
3,010
265
2,168
10,186
11,844
1,385
4,819
5,367
0
12,603
L
Hercules
le squam
Hercules
3,315
1,035
381
5,827
14,870
19,782
0
8,452
6,418
0
22,275
W
The Morrigan
llNietzsche
The Morrigan
8,070
1,154
531
356
7,558
4,119
1,008
2,512
5,046
10,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
49,350
173
Minions Killed
136
0
Camps Cleared
0
995,024
Distance Traveled
1,136,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,453
678
55
5
0
191,102
0
L
Cernunnos
7,828
712
19
2
0
183,723
0
W
Ah Puch
9,844
895
35
3
0
211,131
0
L
Athena
9,352
850
22
2
0
213,492
0
L
Janus
7,918
720
38
3
0
191,492
0
W
Nu Wa
9,169
834
34
3
0
209,351
0
W
Danzaburou
11,356
1,032
55
5
0
231,514
0
W
Vamana
10,057
914
6
1
0
260,791
0
L
Hercules
7,678
698
39
4
0
215,215
0
W
The Morrigan
8,924
811
6
1
0
223,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role