Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MungoMenace
Ix Chel
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 183L
1,474 Elo+
Party 2
Fafnir
Fafnir
Robbiebeee
Fafnir
Level 144
God Stats
0W - 2L
1,313 SR
Queue Stats
110W - 103L
1,431 Elo+
Solo
The Morrigan
The Morrigan
bbopity
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 184L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
neoczeck
Cliodhna
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 141L
1,466 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,459 Elo+

VS

Team Averages
Level 104
1,498 SR
1,449 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Arbe_Boby
Ah Muzen Cab
Level 122
God Stats
12W - 2L
1,782 SR
Queue Stats
467W - 493L
1,456 Elo+
Party 1
Cerberus
Cerberus
Danirry
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,432 Elo+
Party 1
Izanami
Izanami
WackusBonkus496
Izanami
Level 86
God Stats
1W - 2L
1,208 SR
Queue Stats
70W - 79L
1,422 Elo+
Solo
Bakasura
Bakasura
Zaiji
Bakasura
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
605W - 633L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 1
4,652
930
2,417
6,439
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
MungoMenace
Ix Chel
10
2 / 1 / 0
5,326
1,065
3,842
3,361
1,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Robbiebeee
Fafnir
1
0 / 0 / 0
1,268
254
0
0
0
The Morrigan
bbopity
The Morrigan
11
0 / 0 / 2
4,986
997
1,198
2,701
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
neoczeck
Cliodhna
9
0 / 2 / 2
4,785
957
3,505
5,195
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 3
5,459
1,092
2,530
1,377
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Arbe_Boby
Ah Muzen Cab
10
2 / 0 / 1
5,721
1,144
5,613
3,045
1,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Danirry
Cerberus
10
0 / 0 / 3
5,891
1,178
2,186
4,770
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
5,429
1,086
3,447
2,775
1,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Zaiji
Bakasura
9
3 / 2 / 1
5,648
1,130
2,191
4,042
2,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
5
5
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Olorun
 
Olorun
0
0
3
1.5
W
Ah Muzen Cab
Arbe_Boby
Ah Muzen Cab
2
0
1
2.5
W
Cerberus
Danirry
Cerberus
0
0
3
1.5
L
Ix Chel
MungoMenace
Ix Chel
2
1
0
2
L
Fafnir
Robbiebeee
Fafnir
0
0
0
0
W
0
0
2
1
W
Bakasura
Zaiji
Bakasura
3
2
1
1.75
L
The Morrigan
bbopity
The Morrigan
0
0
2
1
L
Cliodhna
neoczeck
Cliodhna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,962
Damage
15,967
17,696
Taken
16,009
8,602
Mitigated
9,165
5,683
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,417
466
452
1,132
6,439
4,435
0
2,563
3,793
0
3,957
W
Olorun
 
Olorun
2,530
1,146
1,160
488
1,377
712
737
545
832
9,579
0
W
Ah Muzen Cab
Arbe_Boby
Ah Muzen Cab
5,613
1,414
1,331
1,047
3,045
1,022
0
335
2,710
0
13,590
W
Cerberus
Danirry
Cerberus
2,186
0
46
1,861
4,770
4,109
59
1,466
3,304
6,711
0
L
Ix Chel
MungoMenace
Ix Chel
3,842
990
958
1,124
3,361
1,202
0
439
2,872
6,783
0
L
Fafnir
Robbiebeee
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
3,447
1,802
135
904
2,775
1,091
721
877
1,898
0
10,672
W
Bakasura
Zaiji
Bakasura
2,191
1,822
438
752
4,042
2,231
102
1,817
2,225
0
2,765
L
The Morrigan
bbopity
The Morrigan
1,198
146
51
1,011
2,701
1,021
0
661
2,040
7,717
0
L
Cliodhna
neoczeck
Cliodhna
3,505
394
133
822
5,195
1,944
0
1,053
4,092
0
8,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,017
Gold Earned
28,148
49
Minions Killed
62
0
Camps Cleared
0
382,723
Distance Traveled
602,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,652
930
13
3
0
89,632
0
W
Olorun
5,459
1,092
9
2
0
102,931
0
W
Ah Muzen Cab
5,721
1,144
18
4
0
138,146
0
W
Cerberus
5,891
1,178
13
3
0
136,064
0
L
Ix Chel
5,326
1,065
11
2
0
84,512
0
L
Fafnir
1,268
254
0
0
0
0
0
W
Izanami
5,429
1,086
14
3
0
106,732
0
W
Bakasura
5,648
1,130
8
2
0
118,998
0
L
The Morrigan
4,986
997
10
2
0
111,269
0
L
Cliodhna
4,785
957
15
3
0
97,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role