Player Matchup

Thanatos
Thanatos
Crestafy
Thanatos
Level 33
God Stats
1W - 4L
1,707 SR
Queue Stats
63W - 65L
1,240 Elo+
Solo
Chaac
Chaac
DESTROYER5605
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
Dekre
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 2
Agni
Agni
Sidtegamer
Agni
Level 73
God Stats
1W - 3L
1,806 SR
Queue Stats
29W - 37L
1,445 Elo+
Party 2
Skadi
Skadi
SpideryDonkey70
Skadi
Level 88
God Stats
2W - 4L
1,403 SR
Queue Stats
38W - 32L
1,496 Elo+
Party 2
Team Averages
Level 54
1,583 SR
1,459 Elo+

VS

Team Averages
Level 92
1,657 SR
1,475 Elo+
Bellona
Bellona
KaptanHowdy
Bellona
Level 102
God Stats
11W - 5L
1,661 SR
Queue Stats
35W - 29L
1,550 Elo+
Party 1
Khepri
Khepri
Kew4sK
Khepri
Level 69
God Stats
3W - 1L
1,720 SR
Queue Stats
34W - 19L
1,576 Elo+
Party 1
Pele
Pele
Pikuoff32
Pele
Level 35
God Stats
11W - 14L
1,500 SR
Queue Stats
107W - 133L
1,111 Elo+
Solo
Chernobog
Chernobog
SwiftVanguard
Chernobog
Level 156
God Stats
1W - 0L
1,831 SR
Queue Stats
66W - 60L
1,566 Elo+
Party 1
Discordia
Discordia
mistahhurtzurfac
Discordia
Level 99
God Stats
8W - 2L
1,573 SR
Queue Stats
144W - 124L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crestafy
Thanatos
9
2 / 3 / 0
5,411
541
2,847
9,974
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 7 / 0
4,362
436
1,959
9,165
3,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Dekre
Cthulhu
6
0 / 2 / 0
4,871
487
1,675
7,237
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 0
5,266
527
2,469
5,474
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
4,750
475
3,568
5,144
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KaptanHowdy
Bellona
11
8 / 0 / 2
7,194
719
7,318
7,632
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Kew4sK
Khepri
9
0 / 1 / 3
5,463
546
2,627
4,438
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
1 / 1 / 1
5,512
551
1,671
7,499
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
SwiftVanguard
Chernobog
10
4 / 0 / 0
6,181
618
8,787
6,392
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
10
0 / 1 / 0
6,018
602
3,231
3,290
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
13
13
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Crestafy
Thanatos
2
3
0
0.67
L
0
7
0
0
L
Cthulhu
Dekre
Cthulhu
0
2
0
0
W
Bellona
KaptanHowdy
Bellona
8
0
2
9
W
Khepri
Kew4sK
Khepri
0
1
3
1.5
W
Pele
1
1
1
1.5
L
1
1
0
1
L
0
0
0
0
W
Chernobog
SwiftVanguard
Chernobog
4
0
0
4
W
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,518
Damage
23,634
36,994
Taken
29,251
15,429
Mitigated
15,346
9,393
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Crestafy
Thanatos
2,847
1,260
0
4,206
9,974
4,028
0
1,118
8,856
0
33,022
L
1,959
697
0
632
9,165
3,753
0
0
9,165
0
17,368
L
Cthulhu
Dekre
Cthulhu
1,675
69
0
2,383
7,237
4,180
0
1,170
6,067
15,870
0
W
Bellona
KaptanHowdy
Bellona
7,318
2,095
0
2,921
7,632
6,308
420
0
7,632
0
42,468
W
Khepri
Kew4sK
Khepri
2,627
43
0
1,222
4,438
3,269
0
1,071
3,367
14,258
0
W
Pele
1,671
525
0
1,757
7,499
2,195
43
607
6,892
0
31,279
L
2,469
142
0
450
5,474
1,864
0
3,049
2,425
28,809
0
L
3,568
1,605
0
1,722
5,144
1,604
0
521
4,623
0
33,168
W
Chernobog
SwiftVanguard
Chernobog
8,787
5,696
0
1,496
6,392
2,546
0
1,007
5,385
0
48,582
W
Discordia
3,231
84
0
738
3,290
1,028
0
1,459
1,831
45,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
30,368
215
Minions Killed
296
0
Camps Cleared
0
912,166
Distance Traveled
978,385
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,411
541
62
6
0
216,787
1
L
Chaac
4,362
436
26
3
0
173,845
0
L
Cthulhu
4,871
487
28
3
0
175,058
0
W
Bellona
7,194
719
65
7
0
195,096
0
W
Khepri
5,463
546
13
1
0
210,615
2
W
Pele
5,512
551
58
6
0
209,796
0
L
Agni
5,266
527
53
5
0
173,292
0
L
Skadi
4,750
475
46
5
0
173,184
0
W
Chernobog
6,181
618
80
8
0
194,643
0
W
Discordia
6,018
602
80
8
0
168,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role