Player Matchup

Izanami
Izanami
HGxKisame
Izanami
Level 27
God Stats
4W - 8L
1,450 SR
Queue Stats
19W - 26L
1,370 Elo+
Party 2
Achilles
Achilles
ONI PRIME7493
Achilles
Level 84
God Stats
29W - 39L
1,524 SR
Queue Stats
523W - 506L
1,551 Elo+
Party 1
Anubis
Anubis
SS Flippy
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Valldus
Kumbhakarna
Level 106
God Stats
5W - 4L
1,801 SR
Queue Stats
324W - 330L
1,540 Elo+
Party 1
Da Ji
Da Ji
chiefbeef193
Da Ji
Level 146
God Stats
4W - 4L
1,470 SR
Queue Stats
26W - 17L
1,700 Elo+
Solo
Team Averages
Level 98
1,549 SR
1,506 Elo+

VS

Team Averages
Level 105
1,497 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Larvee
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,521 Elo+
Party 3
Jormungandr
Jormungandr
MAN_EGgG
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,536 Elo+
Party 3
Hachiman
Hachiman
Nightcare
Hachiman
Level 125
God Stats
0W - 3L
1,477 SR
Queue Stats
175W - 157L
1,445 Elo+
Solo
Serqet
Serqet
whiteflash23
Serqet
Level 88
God Stats
4W - 9L
1,506 SR
Queue Stats
299W - 292L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HGxKisame
Izanami
14
1 / 3 / 0
7,979
499
5,016
10,205
3,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ONI PRIME7493
Achilles
14
3 / 4 / 3
8,337
521
10,560
16,992
19,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
SS Flippy
Anubis
15
2 / 3 / 7
9,022
564
10,825
10,328
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Valldus
Kumbhakarna
13
2 / 2 / 8
8,091
506
6,406
21,175
20,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 2 / 6
10,054
628
14,605
16,547
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 3
9,262
579
12,130
15,618
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Larvee
Tsukuyomi
14
1 / 7 / 4
8,502
531
10,450
16,874
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
MAN_EGgG
Jormungandr
12
2 / 3 / 1
7,984
499
8,868
14,056
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Nightcare
Hachiman
16
3 / 2 / 2
9,901
619
10,255
10,567
4,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
14
5 / 4 / 1
8,877
555
9,489
17,734
11,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
14
14
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
3
2.25
W
Izanami
HGxKisame
Izanami
1
3
0
0.33
L
Tsukuyomi
Larvee
Tsukuyomi
1
7
4
0.43
L
Jormungandr
MAN_EGgG
Jormungandr
2
3
1
0.83
L
Hachiman
Nightcare
Hachiman
3
2
2
2
W
Achilles
ONI PRIME7493
Achilles
3
4
3
1.13
W
Anubis
SS Flippy
Anubis
2
3
7
1.83
W
Kumbhakarna
Valldus
Kumbhakarna
2
2
8
3
W
10
2
6
6.5
L
Serqet
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
51,192
75,247
Taken
74,849
57,212
Mitigated
45,102
16,456
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,130
153
1,480
5,885
15,618
6,482
0
5,197
10,241
77,616
0
W
Izanami
HGxKisame
Izanami
5,016
3,224
0
3,770
10,205
3,686
0
1,456
8,749
0
66,044
L
Tsukuyomi
Larvee
Tsukuyomi
10,450
2,577
0
831
16,874
6,751
287
2,841
13,902
0
80,735
L
Jormungandr
MAN_EGgG
Jormungandr
8,868
1,955
157
1,691
14,056
15,454
178
6,454
7,553
42,724
0
L
Hachiman
Nightcare
Hachiman
10,255
5,701
0
5,777
10,567
4,776
807
1,347
9,169
0
84,453
W
Achilles
ONI PRIME7493
Achilles
10,560
1,974
0
4,132
16,992
19,949
0
2,248
13,542
0
50,775
W
Anubis
SS Flippy
Anubis
10,825
928
0
3,604
10,328
5,875
0
4,320
5,554
86,145
0
W
Kumbhakarna
Valldus
Kumbhakarna
6,406
1,308
0
3,715
21,175
20,157
16
7,954
12,967
16,671
0
W
14,605
3,504
0
1,235
16,547
7,545
111
4,290
12,065
0
77,570
L
Serqet
9,489
2,554
0
4,310
17,734
11,639
214
1,392
15,314
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
44,526
462
Minions Killed
536
0
Camps Cleared
0
1,588,994
Distance Traveled
1,553,374
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,262
579
141
9
0
323,715
2
W
Izanami
7,979
499
118
7
0
293,628
0
L
Tsukuyomi
8,502
531
115
7
0
331,884
2
L
Jormungandr
7,984
499
64
4
0
295,364
0
L
Hachiman
9,901
619
140
9
0
295,769
0
W
Achilles
8,337
521
72
5
0
303,380
0
W
Anubis
9,022
564
146
9
0
282,450
0
W
Kumbhakarna
8,091
506
15
1
0
325,398
0
W
Da Ji
10,054
628
111
7
0
384,138
3
L
Serqet
8,877
555
76
5
0
306,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role