Player Matchup

Cupid
Cupid
DaXn
Cupid
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 78L
1,739 Elo+
Party 1
Nemesis
Nemesis
Desnowayy
Nemesis
Level 144
God Stats
1W - 2L
1,173 SR
Queue Stats
330W - 293L
1,524 Elo+
Solo
Amaterasu
Amaterasu
ItchyBa11z
Amaterasu
Level 120
God Stats
6W - 7L
1,477 SR
Queue Stats
303W - 150L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
NartSnarter
The Morrigan
Level 142
God Stats
1W - 4L
1,170 SR
Queue Stats
173W - 93L
1,692 Elo+
Party 1
Geb
Geb
imJuan69
Geb
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 140L
1,725 Elo+
Party 1
Team Averages
Level 134
1,364 SR
1,659 Elo+

VS

Team Averages
Level 145
1,484 SR
1,513 Elo+
Chronos
Chronos
 
Chronos
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheShow928
Anubis
Level 148
God Stats
4W - 3L
1,611 SR
Queue Stats
194W - 292L
1,478 Elo+
Party 2
Olorun
Olorun
Tophward
Olorun
Level 89
God Stats
2W - 1L
1,308 SR
Queue Stats
68W - 69L
1,574 Elo+
Solo
Odin
Odin
marshdaddy8
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaXn
Cupid
13
1 / 3 / 4
7,444
677
7,440
8,979
3,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Desnowayy
Nemesis
15
2 / 3 / 3
7,817
711
6,558
9,456
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ItchyBa11z
Amaterasu
14
3 / 5 / 5
7,910
719
9,513
16,002
13,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
NartSnarter
The Morrigan
15
2 / 4 / 3
8,363
760
8,653
8,005
2,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 4
7,143
649
5,339
13,941
13,900
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 1 / 17
8,887
808
10,269
8,127
3,398
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
15
5 / 3 / 10
8,679
789
11,346
8,833
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
TheShow928
Anubis
15
4 / 2 / 12
9,324
848
5,185
7,153
3,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Tophward
Olorun
17
7 / 1 / 11
9,522
866
11,667
6,638
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 17
8,593
781
9,359
11,063
13,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
8
Kills
20
20
Deaths
8
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
17
10.5
W
Ne Zha
 
Ne Zha
5
3
10
3.33
L
Cupid
DaXn
Cupid
1
3
4
1
L
Nemesis
Desnowayy
Nemesis
2
3
3
1.17
L
Amaterasu
ItchyBa11z
Amaterasu
3
5
5
1.1
L
The Morrigan
NartSnarter
The Morrigan
2
4
3
0.88
W
Anubis
TheShow928
Anubis
4
2
12
5
W
Olorun
Tophward
Olorun
7
1
11
12.5
L
0
5
4
0.4
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
47,826
56,383
Taken
41,814
38,156
Mitigated
27,281
18,512
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,269
3,096
0
2,011
8,127
3,398
1,068
1,313
6,606
28,249
0
W
Ne Zha
 
Ne Zha
11,346
807
1,118
1,032
8,833
3,875
0
3,024
5,680
0
27,079
L
Cupid
DaXn
Cupid
7,440
4,180
2,638
2,483
8,979
3,258
441
3,645
5,334
0
19,310
L
Nemesis
Desnowayy
Nemesis
6,558
569
1,146
2,122
9,456
4,713
0
5,353
4,103
0
14,533
L
Amaterasu
ItchyBa11z
Amaterasu
9,513
1,355
614
4,220
16,002
13,433
115
9,177
6,825
0
13,634
L
The Morrigan
NartSnarter
The Morrigan
8,653
549
1,439
1,353
8,005
2,852
512
4,343
3,442
29,170
0
W
Anubis
TheShow928
Anubis
5,185
544
2,308
1,875
7,153
3,424
65
3,731
3,283
20,817
0
W
Olorun
Tophward
Olorun
11,667
5,955
2,367
1,740
6,638
3,148
1,351
3,139
3,403
23,694
0
L
5,339
37
1,651
846
13,941
13,900
0
6,639
7,302
8,800
0
W
9,359
1,165
2,426
3,157
11,063
13,436
0
2,785
8,062
4,778
13,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
45,005
108
Minions Killed
149
0
Camps Cleared
0
1,070,485
Distance Traveled
1,024,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,887
808
37
3
0
222,431
0
W
Ne Zha
8,679
789
20
2
0
197,667
0
L
Cupid
7,444
677
29
3
0
197,627
0
L
Nemesis
7,817
711
15
1
0
229,207
0
L
Amaterasu
7,910
719
17
2
0
224,588
0
L
The Morrigan
8,363
760
42
4
0
221,892
0
W
Anubis
9,324
848
49
4
0
176,416
0
W
Olorun
9,522
866
34
3
0
215,912
0
L
Geb
7,143
649
5
0
0
197,171
0
W
Odin
8,593
781
9
1
0
212,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role