Player Matchup

Ares
Ares
Clayton756
Ares
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,325 Elo+
Solo
Athena
Athena
NicoleArielle
Athena
Level 156
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
Osaric71
Ratatoskr
Level 127
God Stats
5W - 5L
1,514 SR
Queue Stats
117W - 103L
1,367 Elo+
Party 1
Sol
Sol
YoNat3y
Sol
Level 64
God Stats
4W - 5L
1,515 SR
Queue Stats
64W - 60L
1,483 Elo+
Party 1
Skadi
Skadi
xxTrAnZitxx
Skadi
Level 155
God Stats
1W - 3L
1,490 SR
Queue Stats
140W - 118L
1,440 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,411 Elo+

VS

Team Averages
Level 101
1,572 SR
1,478 Elo+
Zeus
Zeus
ConcreteLobster
Zeus
Level 124
God Stats
1W - 0L
1,589 SR
Queue Stats
46W - 45L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
FrankieSama
Tsukuyomi
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
118W - 101L
1,511 Elo+
Party 2
Surtr
Surtr
Osamabilakin
Surtr
Level 78
God Stats
38W - 32L
1,564 SR
Queue Stats
41W - 43L
1,479 Elo+
Party 2
Martichoras
Martichoras
lawman92
Martichoras
Level 57
God Stats
8W - 3L
1,747 SR
Queue Stats
192W - 188L
1,452 Elo+
Solo
Cabrakan
Cabrakan
naakaamura
Cabrakan
Level 118
God Stats
6W - 7L
1,467 SR
Queue Stats
151W - 158L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,891
421
1,221
8,723
9,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 5
6,651
475
1,935
13,930
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Osaric71
Ratatoskr
12
5 / 5 / 3
7,774
555
8,545
13,474
5,153
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
4 / 5 / 1
8,259
590
11,449
15,625
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 1
7,923
566
6,950
7,881
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,947
639
12,569
10,216
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FrankieSama
Tsukuyomi
15
6 / 2 / 2
9,292
664
6,790
9,690
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 4
9,110
651
8,026
10,502
9,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
lawman92
Martichoras
15
2 / 0 / 1
8,636
617
7,421
8,593
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
naakaamura
Cabrakan
13
1 / 3 / 6
7,934
567
6,953
11,286
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
20
20
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
6
4
4
2
W
Tsukuyomi
FrankieSama
Tsukuyomi
6
2
2
3.5
L
0
3
5
0.83
W
5
2
4
3.5
L
Ratatoskr
Osaric71
Ratatoskr
5
5
3
1.3
L
Sol
4
5
1
0.9
W
Martichoras
lawman92
Martichoras
2
0
1
2.5
W
Cabrakan
naakaamura
Cabrakan
1
3
6
1.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
41,759
59,633
Taken
50,287
34,097
Mitigated
30,985
10,724
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,221
197
33
0
8,723
9,369
0
1,026
7,697
10,050
0
W
12,569
3,535
0
992
10,216
3,872
954
5,472
4,744
65,127
0
W
Tsukuyomi
FrankieSama
Tsukuyomi
6,790
1,965
0
1,521
9,690
4,115
0
2,392
7,298
0
74,941
L
1,935
892
0
1,742
13,930
10,782
78
4,788
9,142
14,326
0
W
8,026
4,146
0
1,427
10,502
9,071
1,929
3,148
7,354
979
66,846
L
Ratatoskr
Osaric71
Ratatoskr
8,545
2,534
0
1,187
13,474
5,153
0
5,819
7,655
0
50,115
L
Sol
11,449
5,259
0
5,362
15,625
5,554
928
6,967
8,658
69,156
0
W
Martichoras
lawman92
Martichoras
7,421
2,194
0
4,426
8,593
4,586
842
149
8,444
0
77,765
W
Cabrakan
naakaamura
Cabrakan
6,953
511
69
2,574
11,286
9,341
0
3,444
7,842
22,433
0
L
6,950
3,457
0
2,400
7,881
3,239
2,419
1,122
6,759
0
68,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
43,919
354
Minions Killed
494
0
Camps Cleared
0
1,140,459
Distance Traveled
1,330,646
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,891
421
12
1
0
129,736
0
W
Zeus
8,947
639
114
8
0
258,826
4
W
Tsukuyomi
9,292
664
104
7
0
331,449
3
L
Athena
6,651
475
23
2
0
251,905
4
W
Surtr
9,110
651
109
8
0
246,454
0
L
Ratatoskr
7,774
555
89
6
0
266,629
0
L
Sol
8,259
590
113
8
0
248,069
0
W
Martichoras
8,636
617
134
10
0
234,487
4
W
Cabrakan
7,934
567
33
2
0
259,430
2
L
Skadi
7,923
566
117
8
0
244,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role