Player Matchup

Fafnir
Fafnir
Agtharnor
Fafnir
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 27L
1,734 Elo+
Party 1
Janus
Janus
PhanTomNovaa
Janus
Level 125
God Stats
4W - 2L
1,647 SR
Queue Stats
137W - 113L
1,499 Elo+
Solo
Izanami
Izanami
Strawb3rryKiwi
Izanami
Level 87
God Stats
14W - 14L
1,525 SR
Queue Stats
284W - 251L
1,482 Elo+
Solo
Kali
Kali
elegytian
Kali
Level 29
God Stats
2W - 0L
1,750 SR
Queue Stats
9W - 3L
1,734 Elo+
Party 1
Vamana
Vamana
horp3
Vamana
Level 109
God Stats
1W - 1L
1,316 SR
Queue Stats
80W - 81L
1,460 Elo+
Solo
Team Averages
Level 76
1,548 SR
1,582 Elo+

VS

Team Averages
Level 89
1,441 SR
1,493 Elo+
Chaac
Chaac
BlueShoeSteve
Chaac
Level 145
God Stats
11W - 10L
1,273 SR
Queue Stats
351W - 313L
1,545 Elo+
Solo
Ganesha
Ganesha
LazerStorm48
Ganesha
Level 148
God Stats
2W - 1L
1,528 SR
Queue Stats
133W - 116L
1,604 Elo+
Party 2
Arachne
Arachne
LordQuesoDip
Arachne
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
43W - 47L
1,325 Elo+
Solo
Persephone
Persephone
Sugarybubblegum
Persephone
Level 46
God Stats
15W - 12L
1,500 SR
Queue Stats
105W - 96L
1,460 Elo+
Solo
Izanami
Izanami
domdiddydin
Izanami
Level 17
God Stats
2W - 3L
1,404 SR
Queue Stats
10W - 8L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Agtharnor
Fafnir
15
3 / 2 / 13
10,902
606
8,295
20,381
31,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 4 / 7
9,895
550
15,901
11,468
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 6
11,146
619
14,036
12,512
6,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
18
13 / 1 / 7
11,925
663
21,514
18,756
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
horp3
Vamana
17
5 / 1 / 3
10,646
591
12,666
19,966
22,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,683
594
16,310
22,707
25,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
LazerStorm48
Ganesha
12
0 / 6 / 7
8,426
468
7,155
22,210
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LordQuesoDip
Arachne
14
4 / 8 / 1
9,291
516
9,253
17,756
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Sugarybubblegum
Persephone
12
0 / 7 / 4
8,647
480
11,557
13,579
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
domdiddydin
Izanami
13
3 / 9 / 1
8,677
482
7,069
15,219
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
33
Kills
11
11
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Agtharnor
Fafnir
3
2
13
4.75
L
4
3
1
1.5
L
Ganesha
LazerStorm48
Ganesha
0
6
7
0.58
L
Arachne
LordQuesoDip
Arachne
4
8
1
0.56
W
6
4
7
2.38
W
6
3
6
3
L
Persephone
Sugarybubblegum
Persephone
0
7
4
0.29
L
Izanami
domdiddydin
Izanami
3
9
1
0.39
W
Kali
13
1
7
16.5
W
Vamana
horp3
Vamana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,412
Damage
51,344
83,083
Taken
91,471
74,683
Mitigated
66,918
21,845
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Agtharnor
Fafnir
8,295
2,570
0
5,159
20,381
31,005
477
6,877
13,504
26,333
132
L
16,310
4,851
0
7,867
22,707
25,529
0
2,347
20,360
1,367
84,332
L
Ganesha
LazerStorm48
Ganesha
7,155
913
0
3,204
22,210
22,576
0
10,707
11,503
27,219
0
L
Arachne
LordQuesoDip
Arachne
9,253
4,687
0
3,885
17,756
8,636
0
2,840
14,916
0
49,869
W
15,901
2,169
0
2,057
11,468
5,438
784
6,329
5,139
79,735
0
W
14,036
10,714
0
3,189
12,512
6,114
5,177
1,750
10,762
0
112,749
L
Persephone
Sugarybubblegum
Persephone
11,557
818
0
3,682
13,579
4,960
70
5,951
7,608
56,424
0
L
Izanami
domdiddydin
Izanami
7,069
4,407
0
694
15,219
5,217
469
2,335
12,884
0
53,213
W
Kali
21,514
9,681
0
7,108
18,756
9,408
61
4,465
14,291
0
105,281
W
Vamana
horp3
Vamana
12,666
5,986
0
4,332
19,966
22,718
850
1,067
18,899
0
76,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
45,724
587
Minions Killed
414
0
Camps Cleared
0
1,731,154
Distance Traveled
1,581,601
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,902
606
15
1
0
327,447
0
L
Chaac
10,683
594
128
7
0
297,868
4
L
Ganesha
8,426
468
5
0
0
306,578
2
L
Arachne
9,291
516
70
4
0
386,380
0
W
Janus
9,895
550
136
8
0
328,501
4
W
Izanami
11,146
619
198
11
0
300,808
0
L
Persephone
8,647
480
105
6
0
306,146
4
L
Izanami
8,677
482
106
6
0
284,629
0
W
Kali
11,925
663
130
7
0
431,967
0
W
Vamana
10,646
591
108
6
0
342,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role