Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DoggieStylz
Surtr
Level 84
God Stats
6W - 6L
1,581 SR
Queue Stats
208W - 236L
1,351 Elo+
Party 1
Xbalanque
Xbalanque
THExTRUTH814
Xbalanque
Level 125
God Stats
6W - 2L
1,538 SR
Queue Stats
351W - 359L
1,390 Elo+
Party 1
Nox
Nox
ToastyFriend818
Nox
Level 127
God Stats
5W - 6L
1,267 SR
Queue Stats
303W - 308L
1,436 Elo+
Solo
Yemoja
Yemoja
denisgorevich
Yemoja
Level 127
God Stats
1W - 3L
1,308 SR
Queue Stats
140W - 150L
1,461 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,427 Elo+

VS

Team Averages
Level 100
1,419 SR
1,396 Elo+
Yemoja
Yemoja
Bigfootbaby69
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,282 Elo+
Solo
Artemis
Artemis
IAmAStreamerToo
Artemis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 195L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
LadyWeed27787
Ao Kuang
Level 158
God Stats
11W - 14L
1,396 SR
Queue Stats
482W - 492L
1,458 Elo+
Solo
Zeus
Zeus
MrChaoticIsHere
Zeus
Level 99
God Stats
1W - 4L
1,436 SR
Queue Stats
236W - 225L
1,476 Elo+
Solo
Medusa
Medusa
xruzis
Medusa
Level 60
God Stats
1W - 2L
1,266 SR
Queue Stats
22W - 27L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 4 / 7
8,805
881
7,916
10,693
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 5 / 4
9,942
994
9,063
12,123
7,858
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
THExTRUTH814
Xbalanque
13
3 / 3 / 4
8,131
813
5,191
6,762
2,776
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 10
8,249
825
9,323
8,601
3,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 8
8,297
830
5,378
7,206
4,102
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
7,837
784
4,209
8,796
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 8
6,849
685
8,212
6,657
2,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
LadyWeed27787
Ao Kuang
12
3 / 5 / 3
7,376
738
3,623
8,766
5,450
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 6
8,786
879
9,335
8,294
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xruzis
Medusa
17
6 / 3 / 4
9,262
926
9,370
9,338
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
18
Kills
16
16
Deaths
18
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
4
7
1.88
L
0
3
6
1
W
9
5
4
2.2
L
1
3
8
1.67
L
Ao Kuang
LadyWeed27787
Ao Kuang
3
5
3
0.9
L
6
4
6
2.25
W
Xbalanque
THExTRUTH814
Xbalanque
3
3
4
1.67
W
1
3
10
2
W
1
1
8
5
L
Medusa
xruzis
Medusa
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
34,749
45,385
Taken
41,851
23,840
Mitigated
21,790
12,070
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,916
1,010
586
1,813
10,693
5,192
180
2,354
8,255
0
13,220
L
4,209
602
1,072
1,071
8,796
5,414
0
3,521
5,275
12,682
0
W
9,063
3,901
288
1,552
12,123
7,858
28
2,747
9,331
165
19,407
L
8,212
3,083
1,180
1,148
6,657
2,548
0
3,831
2,826
0
8,997
L
Ao Kuang
LadyWeed27787
Ao Kuang
3,623
173
34
770
8,766
5,450
0
1,745
7,021
4,043
0
L
9,335
1,729
562
998
8,294
3,650
0
3,326
4,968
23,675
0
W
Xbalanque
THExTRUTH814
Xbalanque
5,191
1,669
1,307
1,006
6,762
2,776
0
4,231
2,399
0
9,404
W
9,323
930
843
1,576
8,601
3,912
1,023
3,782
4,819
21,982
0
W
5,378
246
1,564
1,535
7,206
4,102
361
3,792
3,414
16,036
0
L
Medusa
xruzis
Medusa
9,370
2,575
1,077
1,812
9,338
4,728
0
2,397
6,941
0
30,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
40,110
100
Minions Killed
116
0
Camps Cleared
0
880,548
Distance Traveled
848,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,805
881
15
2
0
190,540
0
L
Yemoja
7,837
784
23
2
0
172,407
0
W
Surtr
9,942
994
25
3
0
169,669
0
L
Artemis
6,849
685
2
0
0
145,931
0
L
Ao Kuang
7,376
738
2
0
0
168,970
0
L
Zeus
8,786
879
43
4
0
172,822
0
W
Xbalanque
8,131
813
9
1
0
154,515
0
W
Nox
8,249
825
33
3
0
189,173
0
W
Yemoja
8,297
830
18
2
0
176,651
0
L
Medusa
9,262
926
46
5
0
188,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role