Player Matchup

Hercules
Hercules
Astronmy
Hercules
Level 119
God Stats
0W - 1L
1,410 SR
Queue Stats
12W - 12L
1,406 Elo+
Party 2
Medusa
Medusa
Gefilteguy
Medusa
Level 14
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 2
Thor
Thor
LikeAwolf
Thor
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 2
He Bo
He Bo
REITER111
He Bo
Level 27
God Stats
0W - 3L
1,326 SR
Queue Stats
9W - 10L
1,342 Elo+
Party 2
Geb
Geb
ReallyBadCake
Geb
Level 43
God Stats
2W - 2L
1,436 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Team Averages
Level 57
1,405 SR
1,336 Elo+

VS

Team Averages
Level 92
1,556 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Ares3332
Susano
Level 126
God Stats
23W - 17L
1,630 SR
Queue Stats
209W - 207L
1,562 Elo+
Party 1
Izanami
Izanami
PanKarolak
Izanami
Level 47
God Stats
4W - 0L
1,566 SR
Queue Stats
4W - 0L
1,694 Elo+
Party 3
Chaac
Chaac
dakincelata202
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 282L
1,486 Elo+
Solo
Freya
Freya
xicooo
Freya
Level 141
God Stats
14W - 8L
1,584 SR
Queue Stats
100W - 91L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astronmy
Hercules
12
2 / 5 / 0
7,463
533
2,479
14,061
7,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Gefilteguy
Medusa
10
0 / 2 / 1
6,447
461
4,895
7,417
2,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
11
0 / 5 / 1
6,649
475
4,878
13,352
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
REITER111
He Bo
11
0 / 6 / 3
6,571
469
3,433
11,242
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
6,703
479
1,882
8,817
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 8
8,748
625
7,289
6,700
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Ares3332
Susano
16
14 / 1 / 2
10,297
736
17,677
11,684
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
PanKarolak
Izanami
12
1 / 0 / 0
7,194
514
2,525
5,788
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 5
7,194
514
4,150
8,184
5,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
xicooo
Freya
13
3 / 1 / 2
8,263
590
6,747
11,475
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
20
20
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
8
6
W
Susano
Ares3332
Susano
14
1
2
15
L
Hercules
Astronmy
Hercules
2
5
0
0.4
L
Medusa
Gefilteguy
Medusa
0
2
1
0.25
L
Thor
0
5
1
0.1
W
Izanami
PanKarolak
Izanami
1
0
0
1
L
He Bo
REITER111
He Bo
0
6
3
0.25
L
1
2
0
0.5
W
0
1
5
2.5
W
Freya
xicooo
Freya
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
38,388
54,889
Taken
43,831
25,797
Mitigated
20,333
4,338
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,289
2,377
0
3,859
6,700
2,337
769
1,654
5,046
60,076
0
W
Susano
Ares3332
Susano
17,677
4,623
0
1,651
11,684
5,352
0
906
10,778
0
94,213
L
Hercules
Astronmy
Hercules
2,479
196
0
1,623
14,061
7,554
0
4,766
9,295
280
28,008
L
Medusa
Gefilteguy
Medusa
4,895
2,004
0
1,404
7,417
2,370
0
1,522
5,895
0
38,476
L
Thor
4,878
1,852
0
518
13,352
5,238
0
3,437
9,915
0
54,049
W
Izanami
PanKarolak
Izanami
2,525
1,735
0
1,610
5,788
2,385
874
554
5,234
0
56,416
L
He Bo
REITER111
He Bo
3,433
412
0
250
11,242
3,472
36
3,597
7,645
36,685
0
L
1,882
67
0
543
8,817
7,163
0
714
8,103
17,085
0
W
4,150
134
1,349
2,570
8,184
5,474
0
1,667
6,517
0
20,358
W
Freya
xicooo
Freya
6,747
2,106
0
7,055
11,475
4,785
471
1,730
9,745
59,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
41,696
293
Minions Killed
438
0
Camps Cleared
0
1,434,356
Distance Traveled
1,396,146
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,748
625
105
8
0
255,236
0
W
Susano
10,297
736
132
9
0
352,171
0
L
Hercules
7,463
533
55
4
0
260,280
0
L
Medusa
6,447
461
62
4
0
307,106
0
L
Thor
6,649
475
82
6
0
288,690
7
W
Izanami
7,194
514
89
6
0
273,992
0
L
He Bo
6,571
469
69
5
0
294,071
4
L
Geb
6,703
479
25
2
0
284,209
1
W
Chaac
7,194
514
40
3
0
283,013
0
W
Freya
8,263
590
72
5
0
231,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role