Player Matchup

Fafnir
Fafnir
GINGERNINJA12498
Fafnir
Level 158
God Stats
2W - 0L
1,925 SR
Queue Stats
100W - 100L
1,504 Elo+
Party 3
Kali
Kali
Himika7062
Kali
Level 127
God Stats
17W - 7L
1,672 SR
Queue Stats
75W - 83L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Keie 21
Danzaburou
Level 65
God Stats
9W - 11L
1,444 SR
Queue Stats
55W - 46L
1,629 Elo+
Party 2
Merlin
Merlin
Mango_Gamma_VoiD
Merlin
Level 79
God Stats
9W - 4L
1,656 SR
Queue Stats
92W - 89L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
commander46175
Guan Yu
Level 127
God Stats
6W - 4L
1,630 SR
Queue Stats
155W - 139L
1,543 Elo+
Party 3
Team Averages
Level 111
1,665 SR
1,529 Elo+

VS

Team Averages
Level 96
1,636 SR
1,477 Elo+
Athena
Athena
Avrqk
Athena
Level 78
God Stats
3W - 2L
1,952 SR
Queue Stats
80W - 82L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Danny3levelsub
Ne Zha
Level 145
God Stats
5W - 10L
1,586 SR
Queue Stats
239W - 297L
1,539 Elo+
Party 1
Skadi
Skadi
Rcawo
Skadi
Level 52
God Stats
33W - 26L
1,508 SR
Queue Stats
119W - 153L
1,475 Elo+
Party 1
Kali
Kali
Riverhorn
Kali
Level 68
God Stats
6W - 7L
1,636 SR
Queue Stats
8W - 14L
1,400 Elo+
Solo
Hel
Hel
XxGangsTer-ZaixX
Hel
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 301L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,141
582
6,072
10,528
12,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 3
8,549
611
10,131
11,939
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Keie 21
Danzaburou
14
3 / 3 / 1
8,137
581
9,921
8,743
3,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 2
8,136
581
7,551
6,879
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 2
8,629
616
5,345
7,548
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Avrqk
Athena
11
0 / 1 / 4
7,084
506
3,534
9,409
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 1 / 1
8,751
625
8,023
14,212
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Rcawo
Skadi
11
1 / 4 / 2
6,848
489
5,844
10,824
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
9
0 / 3 / 0
6,341
453
1,944
11,391
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 5 / 3
7,216
515
5,277
9,679
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
8
8
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Avrqk
Athena
0
1
4
2
L
7
1
1
7.5
W
1
1
5
3.5
W
5
2
3
3.25
W
Danzaburou
Keie 21
Danzaburou
3
3
1
1.17
W
3
2
2
2
L
Skadi
Rcawo
Skadi
1
4
2
0.5
L
Kali
0
3
0
0
L
0
5
3
0.3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
24,622
45,637
Taken
55,515
32,730
Mitigated
23,180
15,386
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Avrqk
Athena
3,534
805
0
2,923
9,409
6,669
0
2,289
7,120
21,861
0
L
8,023
2,983
0
1,952
14,212
6,156
304
2,592
11,528
0
58,050
W
6,072
1,635
1,938
3,499
10,528
12,060
1
2,912
7,616
24,959
0
W
10,131
5,340
0
3,318
11,939
5,098
241
1,767
10,172
0
68,055
W
Danzaburou
Keie 21
Danzaburou
9,921
4,220
0
2,813
8,743
3,778
449
632
8,111
0
64,485
W
7,551
478
0
576
6,879
2,795
244
2,829
4,050
69,562
0
L
Skadi
Rcawo
Skadi
5,844
3,307
0
3,010
10,824
3,678
448
1,064
9,760
0
42,762
L
Kali
1,944
759
0
2,307
11,391
3,553
0
854
10,052
0
27,869
L
5,277
728
490
2,403
9,679
3,124
0
6,824
2,855
62,117
0
W
5,345
724
291
2,951
7,548
8,999
0
671
6,877
0
63,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
36,240
459
Minions Killed
348
0
Camps Cleared
0
1,446,806
Distance Traveled
1,341,262
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,084
506
42
3
0
292,749
0
L
Ne Zha
8,751
625
89
6
0
325,995
0
W
Fafnir
8,141
582
28
2
0
299,752
4
W
Kali
8,549
611
98
7
0
334,672
2
W
Danzaburou
8,137
581
97
7
0
254,759
3
W
Merlin
8,136
581
126
9
0
276,223
0
L
Skadi
6,848
489
60
4
0
226,147
2
L
Kali
6,341
453
47
3
0
219,205
0
L
Hel
7,216
515
110
8
0
277,166
7
W
Guan Yu
8,629
616
110
8
0
281,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role