Player Matchup

Artemis
Artemis
AsianPandaGod
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,350 Elo+
Party 1
Eset
Eset
BigTrashCan
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,521 Elo+
Party 1
Surtr
Surtr
Blackwaxtiger
Surtr
Level 68
God Stats
3W - 3L
1,501 SR
Queue Stats
228W - 187L
1,535 Elo+
Solo
Cerberus
Cerberus
ImOrbe
Cerberus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,488 Elo+
Party 1
Izanami
Izanami
gOdoflemonssssss
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,524 Elo+

VS

Team Averages
Level 75
1,563 SR
1,480 Elo+
Olorun
Olorun
DarthZosimus
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,313 Elo+
Party 3
Arachne
Arachne
FearedYakuza
Arachne
Level 138
God Stats
5W - 2L
1,531 SR
Queue Stats
238W - 242L
1,400 Elo+
Party 3
Martichoras
Martichoras
Reusedsheep
Martichoras
Level 59
God Stats
9W - 11L
1,633 SR
Queue Stats
657W - 688L
1,511 Elo+
Solo
Hercules
Hercules
SwolesaurusLift
Hercules
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
47W - 30L
1,585 Elo+
Party 2
Odin
Odin
ramb0z0
Odin
Level 123
God Stats
2W - 5L
1,416 SR
Queue Stats
244W - 234L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 3 / 9
9,568
797
11,024
13,820
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 12
10,651
888
18,383
11,161
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 12
9,905
825
9,554
18,408
20,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ImOrbe
Cerberus
15
2 / 2 / 16
9,250
771
6,048
16,064
10,271
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 11
9,572
798
9,852
8,074
3,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 5 / 7
8,988
749
9,847
12,059
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
FearedYakuza
Arachne
15
1 / 4 / 8
8,469
706
5,991
12,796
13,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
Reusedsheep
Martichoras
17
3 / 3 / 10
9,551
796
17,724
13,066
7,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
16
6 / 3 / 4
9,618
802
9,115
15,364
16,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
ramb0z0
Odin
13
2 / 4 / 7
8,364
697
6,511
12,116
10,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
19
Kills
14
15
Deaths
19
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
3
9
2.83
W
6
3
12
4
W
3
5
12
1.8
L
Olorun
2
5
7
1.1
L
Arachne
FearedYakuza
Arachne
1
4
8
1.25
W
Cerberus
ImOrbe
Cerberus
2
2
16
5
L
Martichoras
Reusedsheep
Martichoras
3
3
10
2.67
L
Hercules
6
3
4
2.67
W
4
2
11
4.75
L
Odin
ramb0z0
Odin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,861
Damage
49,188
67,527
Taken
65,401
46,906
Mitigated
55,666
25,969
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,024
3,568
1,634
4,154
13,820
7,363
3,271
1,417
12,403
0
23,341
W
18,383
988
2,320
2,757
11,161
5,278
2,132
1,481
9,680
39,415
0
W
9,554
3,089
606
5,572
18,408
20,013
456
4,722
13,686
274
32,534
L
Olorun
9,847
4,715
1,277
2,050
12,059
6,998
1,895
6,005
6,054
25,971
0
L
Arachne
FearedYakuza
Arachne
5,991
4,779
0
192
12,796
13,807
701
6,501
6,295
0
9,980
W
Cerberus
ImOrbe
Cerberus
6,048
134
1,869
5,165
16,064
10,271
171
974
15,090
13,188
0
L
Martichoras
Reusedsheep
Martichoras
17,724
4,477
865
2,672
13,066
7,702
2,616
5,065
8,001
0
36,818
L
Hercules
9,115
1,658
682
2,989
15,364
16,230
438
2,689
12,675
0
25,254
W
9,852
6,092
1,325
567
8,074
3,981
2,360
1,253
6,821
0
27,651
L
Odin
ramb0z0
Odin
6,511
1,124
707
1,554
12,116
10,929
929
4,356
7,760
0
11,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
44,990
194
Minions Killed
149
0
Camps Cleared
0
1,090,389
Distance Traveled
968,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,568
797
40
3
0
210,791
0
W
Eset
10,651
888
44
4
0
221,592
0
W
Surtr
9,905
825
50
4
0
220,019
0
L
Olorun
8,988
749
45
4
0
181,894
0
L
Arachne
8,469
706
15
1
0
218,754
0
W
Cerberus
9,250
771
23
2
0
218,467
0
L
Martichoras
9,551
796
50
4
0
155,769
0
L
Hercules
9,618
802
30
3
0
216,699
0
W
Izanami
9,572
798
37
3
0
219,520
0
L
Odin
8,364
697
9
1
0
195,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role