Player Matchup

Chiron
Chiron
Bigg_gangstaBoii
Chiron
Level 113
God Stats
26W - 30L
1,516 SR
Queue Stats
468W - 438L
1,520 Elo+
Solo
Jormungandr
Jormungandr
DemonlyIsane
Jormungandr
Level 107
God Stats
6W - 5L
1,647 SR
Queue Stats
369W - 355L
1,504 Elo+
Solo
Ix Chel
Ix Chel
King_Helios876
Ix Chel
Level 54
God Stats
7W - 7L
1,538 SR
Queue Stats
86W - 81L
1,492 Elo+
Solo
Vamana
Vamana
Muhreeoh
Vamana
Level 85
God Stats
5W - 1L
1,710 SR
Queue Stats
166W - 137L
1,552 Elo+
Solo
Serqet
Serqet
SPicyCooter7
Serqet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,450 Elo+
Solo
Team Averages
Level 96
1,582 SR
1,504 Elo+

VS

Team Averages
Level 105
1,638 SR
1,563 Elo+
Ix Chel
Ix Chel
BrunoAdt
Ix Chel
Level 128
God Stats
2W - 6L
1,451 SR
Queue Stats
228W - 240L
1,551 Elo+
Solo
Jing Wei
Jing Wei
ITSnotsonic
Jing Wei
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 54L
1,648 Elo+
Solo
Surtr
Surtr
RadAbyss893PC
Surtr
Level 148
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 5L
1,567 Elo+
Solo
Thanatos
Thanatos
RoastedBeans17
Thanatos
Level 104
God Stats
11W - 10L
1,802 SR
Queue Stats
380W - 347L
1,526 Elo+
Solo
Hel
Hel
xMrsSmith04x
Hel
Level 89
God Stats
7W - 4L
1,695 SR
Queue Stats
256W - 264L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,677
568
4,304
6,475
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DemonlyIsane
Jormungandr
9
1 / 1 / 3
5,434
543
3,449
8,377
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
5,209
521
2,619
4,553
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
Muhreeoh
Vamana
13
9 / 1 / 1
7,746
775
10,183
7,628
6,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
9
0 / 2 / 0
5,018
502
3,730
8,308
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrunoAdt
Ix Chel
10
1 / 2 / 0
5,446
545
2,926
5,567
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
ITSnotsonic
Jing Wei
8
0 / 1 / 2
4,783
478
4,676
6,611
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 2
4,623
462
2,499
9,380
5,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
10
4 / 3 / 1
5,932
593
6,629
10,631
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 2
5,195
520
3,687
7,136
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
5
5
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ix Chel
BrunoAdt
Ix Chel
1
2
0
0.5
W
Jormungandr
DemonlyIsane
Jormungandr
1
1
3
2.5
L
Jing Wei
ITSnotsonic
Jing Wei
0
1
2
1
W
0
1
2
1
W
Vamana
Muhreeoh
Vamana
9
1
1
9.5
L
0
5
2
0.2
L
Thanatos
4
3
1
1.5
W
Serqet
0
2
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
20,417
35,341
Taken
39,325
18,963
Mitigated
18,528
12,118
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,304
1,722
197
3,857
6,475
2,076
22
663
5,812
0
35,510
L
Ix Chel
BrunoAdt
Ix Chel
2,926
320
268
1,358
5,567
2,236
0
1,763
3,796
37,777
0
W
Jormungandr
DemonlyIsane
Jormungandr
3,449
830
0
1,251
8,377
5,821
0
1,874
6,503
22,884
0
L
Jing Wei
ITSnotsonic
Jing Wei
4,676
3,172
0
1,803
6,611
2,505
0
1,693
4,765
0
28,807
W
2,619
461
535
2,463
4,553
1,455
17
2,618
1,935
32,243
0
W
Vamana
Muhreeoh
Vamana
10,183
5,571
0
2,385
7,628
6,620
0
96
7,532
0
59,772
L
2,499
1,429
0
1,941
9,380
5,427
0
0
9,380
186
19,401
L
Thanatos
6,629
1,799
0
6,427
10,631
4,185
0
852
9,626
0
40,678
W
Serqet
3,730
645
0
1,430
8,308
2,991
0
1,431
6,877
0
27,651
L
3,687
795
2,090
4,109
7,136
4,175
0
1,732
5,387
17,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
25,979
298
Minions Killed
226
0
Camps Cleared
0
1,075,156
Distance Traveled
979,371
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,677
568
65
7
0
207,169
1
L
Ix Chel
5,446
545
67
7
0
207,953
0
W
Jormungandr
5,434
543
35
4
0
219,494
0
L
Jing Wei
4,783
478
39
4
0
199,234
2
W
Ix Chel
5,209
521
54
5
0
194,856
3
W
Vamana
7,746
775
98
10
0
225,679
4
L
Surtr
4,623
462
30
3
0
148,495
2
L
Thanatos
5,932
593
66
7
0
222,918
0
W
Serqet
5,018
502
46
5
0
227,958
0
L
Hel
5,195
520
24
2
0
200,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role