Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Peanuts Hurt
Scylla
Level 143
God Stats
5W - 2L
1,742 SR
Queue Stats
105W - 151L
1,432 Elo+
Party 1
Susano
Susano
Robb67300
Susano
Level 142
God Stats
19W - 10L
1,751 SR
Queue Stats
696W - 754L
1,483 Elo+
Solo
Raijin
Raijin
Shady Al 00
Raijin
Level 88
God Stats
6W - 1L
1,722 SR
Queue Stats
69W - 65L
1,528 Elo+
Solo
Skadi
Skadi
SirOggyBalls4th
Skadi
Level 86
God Stats
6W - 4L
1,310 SR
Queue Stats
115W - 144L
1,452 Elo+
Party 1
Team Averages
Level 108
1,605 SR
1,479 Elo+

VS

Team Averages
Level 39
1,386 SR
1,460 Elo+
Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Caveban
Pele
Level 17
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
ImBehindYou0
Agni
Level 18
God Stats
1W - 3L
1,340 SR
Queue Stats
18W - 18L
1,517 Elo+
Solo
Fafnir
Fafnir
Necrosity
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 2
Charybdis
Charybdis
lennyyyy1
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 0 / 3
6,048
756
5,041
6,760
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
3 / 0 / 4
6,861
858
8,502
3,459
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Robb67300
Susano
13
4 / 3 / 3
7,055
882
3,758
7,155
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
14
4 / 1 / 1
7,260
908
3,982
4,237
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 8
7,559
945
8,280
5,192
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 0 / 0
5,480
685
196
1,652
1,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Caveban
Pele
11
1 / 4 / 0
5,795
724
4,904
7,553
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 0
6,882
860
5,959
8,585
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Necrosity
Fafnir
12
1 / 1 / 2
6,831
854
3,216
10,204
11,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
lennyyyy1
Charybdis
12
0 / 6 / 2
5,947
743
5,693
9,163
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
4
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
3
2.5
L
Achilles
 
Achilles
0
0
0
0
L
Pele
Caveban
Pele
1
4
0
0.25
L
2
3
0
0.67
L
Fafnir
Necrosity
Fafnir
1
1
2
2
W
Scylla
3
0
4
5
W
Susano
Robb67300
Susano
4
3
3
1.83
W
Raijin
4
1
1
4.5
W
2
0
8
6
L
Charybdis
lennyyyy1
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
19,968
26,803
Taken
37,157
10,791
Mitigated
22,432
4,737
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,041
1,339
0
2,213
6,760
2,659
249
3,945
2,815
0
7,413
L
Achilles
 
Achilles
196
36
285
284
1,652
1,015
0
0
1,652
0
3,129
L
Pele
Caveban
Pele
4,904
383
0
396
7,553
3,257
0
1,304
6,205
0
12,911
L
5,959
400
0
1,450
8,585
3,193
279
4,033
4,252
33,515
0
L
Fafnir
Necrosity
Fafnir
3,216
831
834
1,280
10,204
11,318
0
3,846
6,098
8,267
0
W
Scylla
8,502
323
0
410
3,459
1,218
743
1,313
2,146
17,896
0
W
Susano
Robb67300
Susano
3,758
57
96
921
7,155
3,210
0
1,412
5,743
0
20,689
W
Raijin
3,982
266
0
610
4,237
1,746
290
2,167
2,070
21,535
0
W
8,280
3,127
0
487
5,192
1,958
704
338
4,854
0
31,256
L
Charybdis
lennyyyy1
Charybdis
5,693
2,269
0
1,068
9,163
3,649
0
2,575
6,466
0
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
30,935
190
Minions Killed
128
0
Camps Cleared
0
847,864
Distance Traveled
696,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,048
756
7
1
0
183,987
0
L
Achilles
5,480
685
14
2
0
43,336
0
L
Pele
5,795
724
15
2
0
172,303
0
L
Agni
6,882
860
66
8
0
160,986
0
L
Fafnir
6,831
854
12
2
0
170,977
0
W
Scylla
6,861
858
34
4
0
157,086
0
W
Susano
7,055
882
42
5
0
152,921
0
W
Raijin
7,260
908
48
6
0
164,912
0
W
Skadi
7,559
945
59
7
0
188,958
0
L
Charybdis
5,947
743
21
3
0
149,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role