Player Matchup

Lancelot
Lancelot
Jesveed
Lancelot
Level 16
God Stats
4W - 2L
1,642 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
Maverick_Zero450
Ao Kuang
Level 107
God Stats
14W - 11L
1,647 SR
Queue Stats
24W - 17L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
TwiceAmor
Nu Wa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,602 Elo+
Party 1
Bellona
Bellona
Wvlf_XZ
Bellona
Level 99
God Stats
4W - 1L
1,755 SR
Queue Stats
24W - 17L
1,602 Elo+
Party 1
Neith
Neith
pugofwars1
Neith
Level 65
God Stats
23W - 25L
1,484 SR
Queue Stats
316W - 338L
1,524 Elo+
Solo
Team Averages
Level 67
1,606 SR
1,582 Elo+

VS

Team Averages
Level 169
1,567 SR
1,495 Elo+
Izanami
Izanami
ArtemisKnox
Izanami
Level 128
God Stats
53W - 43L
1,642 SR
Queue Stats
273W - 265L
1,486 Elo+
Party 3
Cabrakan
Cabrakan
Lazy SoulReaper
Cabrakan
Level 128
God Stats
2W - 5L
1,592 SR
Queue Stats
512W - 482L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
Millo San
Nu Wa
Level 185
God Stats
2W - 4L
1,526 SR
Queue Stats
200W - 205L
1,501 Elo+
Party 2
Surtr
Surtr
jiar__
Surtr
Level 143
God Stats
24W - 26L
1,575 SR
Queue Stats
369W - 355L
1,519 Elo+
Solo
Thor
Thor
xHx Battosai
Thor
Level 260
God Stats
4W - 9L
1,502 SR
Queue Stats
568W - 568L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jesveed
Lancelot
10
1 / 0 / 3
5,394
539
4,828
7,259
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
4 / 2 / 0
6,061
606
4,750
8,765
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
TwiceAmor
Nu Wa
11
0 / 2 / 3
6,492
649
4,397
5,956
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Wvlf_XZ
Bellona
11
1 / 0 / 0
6,301
630
4,908
8,225
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
3 / 1 / 1
6,075
608
4,499
6,180
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemisKnox
Izanami
9
1 / 2 / 0
5,342
534
3,441
5,064
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
8
1 / 2 / 1
5,538
554
2,415
9,426
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Millo San
Nu Wa
10
1 / 2 / 0
5,338
534
4,806
6,426
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
jiar__
Surtr
10
0 / 1 / 0
5,565
557
3,659
8,706
5,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,661
566
3,919
7,087
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
5
5
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArtemisKnox
Izanami
1
2
0
0.5
W
Lancelot
Jesveed
Lancelot
1
0
3
2.5
L
Cabrakan
1
2
1
0.75
W
4
2
0
2
L
Nu Wa
Millo San
Nu Wa
1
2
0
0.5
W
Nu Wa
TwiceAmor
Nu Wa
0
2
3
0.75
W
Bellona
Wvlf_XZ
Bellona
1
0
0
1
L
Surtr
jiar__
Surtr
0
1
0
0
W
Neith
3
1
1
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
18,240
36,385
Taken
36,709
17,427
Mitigated
20,797
10,155
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArtemisKnox
Izanami
3,441
2,287
0
875
5,064
1,825
0
265
4,799
0
43,001
W
Lancelot
Jesveed
Lancelot
4,828
897
0
920
7,259
2,680
0
1,819
5,440
0
29,922
L
Cabrakan
2,415
427
0
2,419
9,426
8,555
0
208
9,218
17,514
0
W
4,750
975
0
1,903
8,765
2,836
0
1,862
6,903
38,591
0
L
Nu Wa
Millo San
Nu Wa
4,806
1,271
0
1,152
6,426
2,153
0
4,577
1,849
39,662
0
W
Nu Wa
TwiceAmor
Nu Wa
4,397
1,226
0
995
5,956
1,964
0
2,175
3,781
56,661
0
W
Bellona
Wvlf_XZ
Bellona
4,908
1,168
0
4,930
8,225
7,682
0
453
7,772
1,337
47,717
L
Surtr
jiar__
Surtr
3,659
1,534
0
3,333
8,706
5,645
0
1,383
7,323
314
35,288
W
Neith
4,499
1,476
0
1,407
6,180
2,265
0
1,015
5,165
0
44,154
L
3,919
826
0
906
7,087
2,619
0
3,217
3,870
0
39,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
27,444
384
Minions Killed
295
0
Camps Cleared
0
1,054,740
Distance Traveled
985,141
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,342
534
67
7
0
169,586
1
W
Lancelot
5,394
539
40
4
0
224,028
2
L
Cabrakan
5,538
554
28
3
0
191,008
0
W
Ao Kuang
6,061
606
62
6
0
234,141
0
L
Nu Wa
5,338
534
69
7
0
202,969
1
W
Nu Wa
6,492
649
107
11
0
194,492
0
W
Bellona
6,301
630
98
10
0
222,977
0
L
Surtr
5,565
557
65
7
0
217,300
0
W
Neith
6,075
608
77
8
0
179,102
2
L
Thor
5,661
566
66
7
0
204,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role