Player Matchup

Athena
Athena
Laxafir
Athena
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 245L
1,361 Elo+
Party 1
Lancelot
Lancelot
TryndameresUncle
Lancelot
Level 26
God Stats
10W - 10L
1,423 SR
Queue Stats
35W - 29L
1,478 Elo+
Party 2
Medusa
Medusa
lorn012
Medusa
Level 28
God Stats
4W - 4L
1,435 SR
Queue Stats
54W - 75L
1,368 Elo+
Party 1
Agni
Agni
weed13090
Agni
Level 109
God Stats
5W - 1L
1,685 SR
Queue Stats
83W - 67L
1,562 Elo+
Solo
Amaterasu
Amaterasu
ΚhaZix
Amaterasu
Level 132
God Stats
1W - 0L
1,741 SR
Queue Stats
44W - 35L
1,526 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,459 Elo+

VS

Team Averages
Level 80
1,566 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
Akatsuki-XT_T-
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 138L
1,413 Elo+
Party 3
Ishtar
Ishtar
Rodpache
Ishtar
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
533W - 539L
1,350 Elo+
Party 3
Kukulkan
Kukulkan
SergeantSparkle
Kukulkan
Level 105
God Stats
22W - 11L
1,835 SR
Queue Stats
91W - 92L
1,481 Elo+
Solo
Thanatos
Thanatos
itsTrickoo
Thanatos
Level 41
God Stats
0W - 3L
1,250 SR
Queue Stats
3W - 11L
1,276 Elo+
Solo
Aphrodite
Aphrodite
schantig3
Aphrodite
Level 138
God Stats
2W - 2L
1,745 SR
Queue Stats
249W - 247L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Laxafir
Athena
14
0 / 4 / 12
10,528
458
3,992
17,738
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 8 / 10
12,343
537
23,537
23,518
10,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lorn012
Medusa
19
4 / 2 / 9
11,932
519
14,107
17,532
8,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
8 / 2 / 9
12,741
554
27,857
16,119
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
ΚhaZix
Amaterasu
20
11 / 0 / 15
13,792
600
22,522
24,171
23,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akatsuki-XT_T-
Kumbhakarna
13
0 / 6 / 10
9,298
404
10,388
29,937
33,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Rodpache
Ishtar
17
1 / 4 / 8
10,701
465
13,708
19,270
9,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
4 / 8 / 1
11,519
501
9,759
17,724
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
itsTrickoo
Thanatos
14
7 / 9 / 3
10,246
445
12,739
23,533
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
schantig3
Aphrodite
17
4 / 6 / 4
10,333
449
13,533
22,803
18,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
33
Kills
16
16
Deaths
33
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Akatsuki-XT_T-
Kumbhakarna
0
6
10
0.83
W
Athena
Laxafir
Athena
0
4
12
1.5
L
Ishtar
Rodpache
Ishtar
1
4
8
1.25
L
Kukulkan
4
8
1
0.56
W
10
8
10
1.88
L
Thanatos
itsTrickoo
Thanatos
7
9
3
0.94
W
Medusa
lorn012
Medusa
4
2
9
4.25
L
Aphrodite
schantig3
Aphrodite
4
6
4
1
W
Agni
8
2
9
6.25
W
Amaterasu
ΚhaZix
Amaterasu
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,015
Damage
60,127
99,078
Taken
113,267
70,883
Mitigated
80,666
25,518
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Akatsuki-XT_T-
Kumbhakarna
10,388
1,761
866
3,626
29,937
33,857
0
9,771
20,166
30,757
0
W
Athena
Laxafir
Athena
3,992
1,400
0
2,637
17,738
20,532
302
5,488
12,250
27,622
0
L
Ishtar
Rodpache
Ishtar
13,708
8,485
0
5,649
19,270
9,987
107
5,073
14,197
0
93,498
L
Kukulkan
9,759
661
0
0
17,724
7,400
0
7,081
10,643
73,896
0
W
23,537
6,100
0
490
23,518
10,231
0
7,743
15,775
0
86,524
L
Thanatos
itsTrickoo
Thanatos
12,739
3,693
0
8,325
23,533
10,493
0
5,196
18,337
0
57,262
W
Medusa
lorn012
Medusa
14,107
6,225
0
6,726
17,532
8,394
4,577
6,738
10,794
0
108,154
L
Aphrodite
schantig3
Aphrodite
13,533
1,967
3,461
10,531
22,803
18,929
0
4,728
18,075
72,912
0
W
Agni
27,857
1,440
0
4,789
16,119
7,859
217
7,671
8,448
120,224
0
W
Amaterasu
ΚhaZix
Amaterasu
22,522
8,441
0
10,876
24,171
23,867
2,004
6,770
17,401
0
127,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,336
Gold Earned
52,097
574
Minions Killed
485
0
Camps Cleared
0
2,450,079
Distance Traveled
2,091,551
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,298
404
30
1
0
436,039
3
W
Athena
10,528
458
47
2
0
503,549
0
L
Ishtar
10,701
465
155
7
0
403,325
0
L
Kukulkan
11,519
501
116
5
0
400,901
6
W
Lancelot
12,343
537
93
4
0
522,043
0
L
Thanatos
10,246
445
69
3
0
436,386
1
W
Medusa
11,932
519
141
6
0
453,179
0
L
Aphrodite
10,333
449
115
5
0
414,900
2
W
Agni
12,741
554
146
6
0
450,994
7
W
Amaterasu
13,792
600
147
6
0
520,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role