Player Matchup

Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
Fly4aWhiteGuy01
Khepri
Gold I
Level 105
God Stats
7W - 4L
1,618 SR
Queue Stats
35W - 33L
1,669 MMR
Solo
King Arthur
King Arthur
Platinum I
HairySovietBear
King Arthur
Platinum I
Level 184
God Stats
39W - 50L
1,571 SR
Queue Stats
1,359W - 1,344L
1,677 MMR
Solo
Anubis
Anubis
Gold I
RaSnipes8704
Anubis
Gold I
Level 59
God Stats
72W - 71L
1,618 SR
Queue Stats
275W - 272L
1,689 MMR
Solo
Bastet
Bastet
Gold I
TAKASHIROO
Bastet
Gold I
Level 210
God Stats
132W - 76L
1,736 SR
Queue Stats
434W - 408L
1,680 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,609 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,612 SR
1,684 MMR
Merlin
Merlin
Platinum V
Alonx04
Merlin
Platinum V
Level 152
God Stats
0W - 2L
1,312 SR
Queue Stats
240W - 252L
1,713 MMR
Solo
Nike
Nike
Platinum IV
DaBoosy
Nike
Platinum IV
Level 149
God Stats
16W - 7L
1,775 SR
Queue Stats
470W - 456L
1,666 MMR
Solo
Nemesis
Nemesis
Gold I
ForSureRightOn
Nemesis
Gold I
Level 134
God Stats
5W - 7L
1,698 SR
Queue Stats
432W - 423L
1,709 MMR
Solo
Athena
Athena
Gold I
SuperFunkyJameZ
Athena
Gold I
Level 152
God Stats
10W - 10L
1,599 SR
Queue Stats
252W - 242L
1,660 MMR
Solo
Cernunnos
Cernunnos
Gold II
c0rvus10
Cernunnos
Gold II
Level 137
God Stats
3W - 1L
1,676 SR
Queue Stats
29W - 24L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
11 / 4 / 6
13,370
637
27,613
19,115
10,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 10
11,023
525
3,491
10,994
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
HairySovietBear
King Arthur
19
7 / 2 / 8
13,106
624
17,139
25,216
34,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
19
6 / 2 / 5
12,960
617
12,519
17,754
10,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TAKASHIROO
Bastet
19
4 / 0 / 13
12,749
607
16,724
17,707
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Guan YuAo KuangKaliThanatos

VS

Bans
MartichorasVamanaHachimanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alonx04
Merlin
15
0 / 5 / 1
9,434
449
9,034
11,832
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
DaBoosy
Nike
15
0 / 4 / 2
9,405
448
12,351
21,786
23,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 8 / 1
10,920
520
11,636
22,852
9,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 2
9,325
444
5,917
25,183
27,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cernunnos
c0rvus10
Cernunnos
15
2 / 7 / 4
9,893
471
12,946
19,940
9,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
28
Kills
10
10
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
11
4
6
3.5
L
Merlin
Alonx04
Merlin
0
5
1
0.1
L
Nike
DaBoosy
Nike
0
4
2
0.25
W
0
2
10
2.5
L
6
8
1
0.81
W
King Arthur
HairySovietBear
King Arthur
7
2
8
5.5
W
Anubis
6
2
5
4.25
L
2
4
2
0.75
W
Bastet
TAKASHIROO
Bastet
4
0
13
10.5
L
Cernunnos
c0rvus10
Cernunnos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,486
Damage
51,884
90,786
Taken
101,593
74,407
Mitigated
74,711
36,542
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
27,613
20,887
636
10,034
19,115
10,269
6,628
2,665
16,450
0
117,690
L
Merlin
Alonx04
Merlin
9,034
624
0
1,284
11,832
4,731
0
3,478
8,354
88,473
0
L
Nike
DaBoosy
Nike
12,351
1,235
0
2,825
21,786
23,279
0
944
20,842
1,391
82,099
W
3,491
462
0
3,039
10,994
11,445
499
2,343
8,651
25,368
0
L
11,636
5,512
0
2,086
22,852
9,959
456
4,222
18,630
0
97,914
W
King Arthur
HairySovietBear
King Arthur
17,139
2,599
0
6,413
25,216
34,105
70
2,718
22,498
0
94,181
W
Anubis
12,519
929
0
10,641
17,754
10,107
1,601
6,348
11,406
141,334
189
L
5,917
1,487
0
2,283
25,183
27,173
0
6,357
18,826
19,282
0
W
Bastet
TAKASHIROO
Bastet
16,724
6,022
0
5,779
17,707
8,481
6,151
3,000
14,707
0
119,776
L
Cernunnos
c0rvus10
Cernunnos
12,946
7,044
0
3,566
19,940
9,569
0
1,323
18,617
0
73,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,208
Gold Earned
48,977
687
Minions Killed
580
0
Camps Cleared
0
2,143,934
Distance Traveled
1,954,598
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,370
637
154
7
0
392,173
6
L
Merlin
9,434
449
169
8
0
347,136
4
L
Nike
9,405
448
133
6
0
375,119
1
W
Khepri
11,023
525
43
2
0
411,245
10
L
Nemesis
10,920
520
144
7
0
444,983
2
W
King Arthur
13,106
624
138
7
0
436,083
0
W
Anubis
12,960
617
203
10
0
406,026
1
L
Athena
9,325
444
20
1
0
426,289
2
W
Bastet
12,749
607
149
7
0
498,407
2
L
Cernunnos
9,893
471
114
5
0
361,071
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role