Player Matchup

The Morrigan
The Morrigan
Certainly
The Morrigan
Level 121
God Stats
107W - 126L
1,420 SR
Queue Stats
312W - 336L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
DivineFusionX
Gilgamesh
Level 124
God Stats
2W - 4L
1,628 SR
Queue Stats
76W - 93L
1,423 Elo+
Party 1
Cupid
Cupid
RowdyGunna94
Cupid
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ScourgedSoL
Thoth
Level 89
God Stats
6W - 2L
1,730 SR
Queue Stats
25W - 23L
1,480 Elo+
Party 1
Sobek
Sobek
XxShMeXyBaCoNxX
Sobek
Level 101
God Stats
2W - 3L
1,263 SR
Queue Stats
23W - 33L
1,370 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,446 Elo+

VS

Team Averages
Level 97
1,516 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItsNull0
Pele
Level 31
God Stats
2W - 7L
1,161 SR
Queue Stats
365W - 315L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
LuteousLeo
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,497 Elo+
Solo
Nemesis
Nemesis
kittdude
Nemesis
Level 118
God Stats
2W - 4L
1,917 SR
Queue Stats
27W - 29L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Certainly
The Morrigan
16
5 / 1 / 3
8,728
873
10,805
5,706
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DivineFusionX
Gilgamesh
15
4 / 0 / 6
8,116
812
7,691
10,100
10,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
8,033
803
8,472
4,554
1,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 2 / 5
8,198
820
9,974
6,597
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 8
8,234
823
5,389
12,547
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 4 / 1
7,320
732
6,407
9,976
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
 
Athena
13
0 / 4 / 2
6,879
688
3,291
13,406
12,041
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
2 / 2 / 2
7,688
769
8,273
8,978
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
LuteousLeo
Ao Kuang
14
1 / 1 / 2
7,444
744
4,646
9,085
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
kittdude
Nemesis
13
1 / 4 / 0
6,887
689
5,060
11,780
5,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
15
Kills
5
5
Deaths
15
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Athena
 
Athena
0
4
2
0.25
W
The Morrigan
Certainly
The Morrigan
5
1
3
6.5
W
Gilgamesh
DivineFusionX
Gilgamesh
4
0
6
7
L
Pele
2
2
2
1.5
L
Ao Kuang
LuteousLeo
Ao Kuang
1
1
2
2
W
2
1
9
6.5
W
4
2
5
3.25
W
0
1
8
4
L
Nemesis
kittdude
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
27,677
39,504
Taken
53,225
28,348
Mitigated
32,238
8,038
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,407
1,504
0
4,400
9,976
4,421
30
5,766
4,102
0
21,027
L
Athena
 
Athena
3,291
1,042
130
344
13,406
12,041
0
6,424
6,692
18,247
0
W
The Morrigan
Certainly
The Morrigan
10,805
2,061
0
411
5,706
2,047
420
1,059
4,477
30,917
1,316
W
Gilgamesh
DivineFusionX
Gilgamesh
7,691
2,611
0
1,301
10,100
10,570
0
2,369
7,309
0
24,915
L
Pele
8,273
999
0
1,423
8,978
5,013
0
3,219
5,629
0
22,909
L
Ao Kuang
LuteousLeo
Ao Kuang
4,646
610
0
1,991
9,085
5,291
0
3,786
5,237
23,212
0
W
8,472
4,712
859
763
4,554
1,679
1,606
941
3,488
0
28,459
W
9,974
241
0
516
6,597
2,139
0
867
5,464
23,814
0
W
5,389
491
211
3,977
12,547
11,913
190
2,015
9,968
21,047
0
L
Nemesis
kittdude
Nemesis
5,060
793
0
1,801
11,780
5,472
0
5,182
6,464
0
16,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
36,218
213
Minions Killed
160
0
Camps Cleared
0
1,178,864
Distance Traveled
1,100,499
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,320
732
40
4
0
216,900
0
L
Athena
6,879
688
20
2
0
217,840
1
W
The Morrigan
8,728
873
65
7
0
250,166
1
W
Gilgamesh
8,116
812
25
3
0
242,360
0
L
Pele
7,688
769
35
4
0
215,572
0
L
Ao Kuang
7,444
744
49
5
0
223,359
0
W
Cupid
8,033
803
63
6
0
208,275
0
W
Thoth
8,198
820
33
3
0
244,743
3
W
Sobek
8,234
823
27
3
0
233,320
0
L
Nemesis
6,887
689
16
2
0
226,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role