Player Matchup

Mulan
Mulan
CLASSICxBBE
Mulan
Level 83
God Stats
25W - 15L
1,534 SR
Queue Stats
234W - 241L
1,356 Elo+
Party 2
Ao Kuang
Ao Kuang
Fuzzyace513
Ao Kuang
Level 140
God Stats
7W - 7L
1,538 SR
Queue Stats
126W - 104L
1,431 Elo+
Solo
Medusa
Medusa
Lavisalt
Medusa
Level 60
God Stats
5W - 1L
1,214 SR
Queue Stats
230W - 237L
1,355 Elo+
Party 2
Janus
Janus
The_EldenLord_07
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,514 Elo+
Solo
Anubis
Anubis
archangel-3473
Anubis
Level 111
God Stats
10W - 7L
1,521 SR
Queue Stats
169W - 165L
1,464 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,424 Elo+

VS

Team Averages
Level 92
1,490 SR
1,377 Elo+
Olorun
Olorun
Dionysus_Escape
Olorun
Level 27
God Stats
1W - 3L
1,318 SR
Queue Stats
6W - 15L
1,309 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SMSQ_Ramen
Kumbhakarna
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 288L
1,286 Elo+
Party 1
Neith
Neith
Snerdl3z
Neith
Level 100
God Stats
2W - 2L
1,509 SR
Queue Stats
149W - 166L
1,388 Elo+
Solo
Surtr
Surtr
lanthanien
Surtr
Level 88
God Stats
2W - 4L
1,298 SR
Queue Stats
80W - 64L
1,462 Elo+
Party 1
Fenrir
Fenrir
pitttiger
Fenrir
Level 141
God Stats
9W - 5L
1,824 SR
Queue Stats
985W - 964L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
8,564
476
11,333
18,007
13,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Fuzzyace513
Ao Kuang
17
8 / 0 / 9
10,552
586
12,095
13,154
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Lavisalt
Medusa
13
2 / 2 / 4
8,010
445
6,739
10,512
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 7
9,084
505
9,306
10,118
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
12 / 1 / 3
11,283
627
15,055
9,090
5,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
8,244
458
4,557
15,132
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
SMSQ_Ramen
Kumbhakarna
12
0 / 0 / 4
7,685
427
3,490
12,211
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Snerdl3z
Neith
13
4 / 5 / 1
8,549
475
13,423
14,218
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
14
2 / 3 / 2
8,639
480
10,712
17,504
13,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
pitttiger
Fenrir
14
3 / 9 / 2
8,870
493
6,398
20,529
8,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
10
10
Deaths
26
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
1
9
0
0.11
W
Ao Kuang
Fuzzyace513
Ao Kuang
8
0
9
12.5
W
Medusa
Lavisalt
Medusa
2
2
4
2
L
Kumbhakarna
SMSQ_Ramen
Kumbhakarna
0
0
4
2
L
Neith
Snerdl3z
Neith
4
5
1
0.9
W
2
2
7
2.75
W
12
1
3
13.5
L
Surtr
2
3
2
1
L
Fenrir
pitttiger
Fenrir
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
38,580
60,881
Taken
79,594
34,267
Mitigated
42,157
14,756
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,333
1,357
0
3,760
18,007
13,779
714
1,396
16,453
0
57,775
L
4,557
1,341
60
2,038
15,132
4,292
484
11,229
3,903
50,389
0
W
Ao Kuang
Fuzzyace513
Ao Kuang
12,095
2,253
0
4,884
13,154
6,352
0
1,156
11,998
91,916
0
W
Medusa
Lavisalt
Medusa
6,739
3,809
0
2,758
10,512
4,437
122
2,486
8,026
0
40,837
L
Kumbhakarna
SMSQ_Ramen
Kumbhakarna
3,490
324
0
2,932
12,211
10,680
28
3,917
8,286
25,129
0
L
Neith
Snerdl3z
Neith
13,423
4,374
0
2,302
14,218
5,062
961
7,374
6,819
0
73,218
W
9,306
234
36
250
10,118
4,405
280
1,374
8,744
69,253
0
W
15,055
332
0
3,068
9,090
5,294
348
2,049
6,962
93,351
0
L
Surtr
10,712
4,772
0
3,295
17,504
13,394
0
5,921
11,568
996
59,539
L
Fenrir
pitttiger
Fenrir
6,398
1,446
0
2,015
20,529
8,729
0
7,942
12,562
63
58,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
41,987
528
Minions Killed
377
0
Camps Cleared
0
1,707,975
Distance Traveled
1,525,939
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,564
476
98
5
0
331,153
2
L
Olorun
8,244
458
85
5
0
282,853
1
W
Ao Kuang
10,552
586
113
6
0
422,401
6
W
Medusa
8,010
445
63
4
0
298,228
7
L
Kumbhakarna
7,685
427
35
2
0
343,809
1
L
Neith
8,549
475
94
5
0
281,957
2
W
Janus
9,084
505
107
6
0
338,545
0
W
Anubis
11,283
627
147
8
0
317,648
0
L
Surtr
8,639
480
80
4
0
313,677
6
L
Fenrir
8,870
493
83
5
0
303,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role