Player Matchup

Mulan
Mulan
FartingPenguins
Mulan
Level 109
God Stats
2W - 3L
1,458 SR
Queue Stats
63W - 65L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Solaire234
Danzaburou
Level 21
God Stats
4W - 0L
1,798 SR
Queue Stats
44W - 43L
1,483 Elo+
Party 1
Sol
Sol
TheBritishBoy77
Sol
Level 107
God Stats
4W - 0L
1,826 SR
Queue Stats
22W - 16L
1,403 Elo+
Party 1
Team Averages
Level 79
1,694 SR
1,448 Elo+

VS

Team Averages
Level 99
1,473 SR
1,525 Elo+
Tyr
Tyr
EngulfedWhispor
Tyr
Level 82
God Stats
1W - 3L
1,273 SR
Queue Stats
57W - 56L
1,449 Elo+
Party 2
Scylla
Scylla
Tekato90135
Scylla
Level 109
God Stats
0W - 1L
1,647 SR
Queue Stats
41W - 32L
1,673 Elo+
Solo
Nemesis
Nemesis
xCopyRighto
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
10,854
835
11,355
14,159
15,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Solaire234
Danzaburou
14
2 / 1 / 9
10,853
835
8,555
6,661
2,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 4
10,998
846
8,512
5,840
2,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
8,348
642
5,548
13,928
15,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
1 / 4 / 0
9,008
693
8,116
8,985
3,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
xCopyRighto
Nemesis
12
0 / 4 / 1
8,601
662
4,214
10,015
5,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
7
7.5
W
Danzaburou
Solaire234
Danzaburou
2
1
9
6.5
L
Scylla
1
4
0
0.25
W
6
0
4
8
L
Nemesis
xCopyRighto
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
17,878
26,660
Taken
32,928
20,272
Mitigated
24,694
9,902
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,548
269
0
1,093
13,928
15,826
0
3,873
10,055
0
21,998
W
11,355
1,628
0
3,325
14,159
15,418
279
3,797
10,362
945
36,748
W
Danzaburou
Solaire234
Danzaburou
8,555
5,167
0
2,685
6,661
2,764
1,509
2,481
4,180
0
41,387
L
Scylla
8,116
881
0
410
8,985
3,443
0
2,970
6,015
44,222
0
W
8,512
2,352
0
3,892
5,840
2,090
1,429
2,047
3,793
52,249
0
L
Nemesis
xCopyRighto
Nemesis
4,214
949
0
1,363
10,015
5,425
0
2,516
7,499
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
25,957
160
Minions Killed
128
0
Camps Cleared
0
727,064
Distance Traveled
733,514
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,348
642
19
1
0
256,916
2
W
Mulan
10,854
835
33
3
0
258,183
2
W
Danzaburou
10,853
835
70
5
0
225,841
0
L
Scylla
9,008
693
64
5
0
220,383
0
W
Sol
10,998
846
57
4
0
243,040
4
L
Nemesis
8,601
662
45
3
0
256,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role