Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AlbanianAdrian
Ah Muzen Cab
Level 137
God Stats
10W - 10L
1,472 SR
Queue Stats
249W - 219L
1,479 Elo+
Solo
Freya
Freya
ColonelBuckets
Freya
Level 69
God Stats
3W - 6L
1,528 SR
Queue Stats
207W - 229L
1,413 Elo+
Solo
Horus
Horus
Syphilissss
Horus
Level 155
God Stats
28W - 18L
1,659 SR
Queue Stats
327W - 319L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
igotcatfished
Ah Puch
Level 128
God Stats
2W - 2L
1,583 SR
Queue Stats
147W - 137L
1,527 Elo+
Party 1
Team Averages
Level 131
1,549 SR
1,484 Elo+

VS

Team Averages
Level 129
1,497 SR
1,520 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
PrimeOrb
Ullr
Level 126
God Stats
6W - 8L
1,437 SR
Queue Stats
146W - 134L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Senzubun
Baron Samedi
Level 144
God Stats
8W - 7L
1,622 SR
Queue Stats
657W - 623L
1,495 Elo+
Solo
Cerberus
Cerberus
XxAbehXx
Cerberus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,518 Elo+
Party 2
Nemesis
Nemesis
lilapey
Nemesis
Level 89
God Stats
4W - 8L
1,424 SR
Queue Stats
452W - 395L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 1 / 2
7,590
690
9,787
12,185
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
AlbanianAdrian
Ah Muzen Cab
10
0 / 0 / 4
5,986
544
8,696
5,598
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,233
567
4,067
8,355
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 3
6,054
550
4,466
9,185
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
11
2 / 3 / 0
6,346
577
7,052
6,312
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 3
6,155
560
3,828
8,111
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
1 / 3 / 1
5,469
497
2,490
8,489
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Senzubun
Baron Samedi
11
0 / 3 / 1
6,308
573
5,238
7,919
3,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
XxAbehXx
Cerberus
9
1 / 1 / 1
5,677
516
3,720
12,382
8,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
lilapey
Nemesis
12
3 / 2 / 2
6,811
619
8,026
10,178
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
6
6
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
2
9
L
Aphrodite
 
Aphrodite
1
2
3
1.25
W
Ah Muzen Cab
AlbanianAdrian
Ah Muzen Cab
0
0
4
2
W
1
1
1
1.5
L
Ullr
1
3
1
0.5
L
Baron Samedi
Senzubun
Baron Samedi
0
3
1
0.17
W
0
1
3
1.5
L
Cerberus
XxAbehXx
Cerberus
1
1
1
1.5
W
Ah Puch
2
3
0
0.67
L
Nemesis
lilapey
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
23,302
41,635
Taken
47,079
21,243
Mitigated
22,294
16,320
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,787
3,228
0
5,298
12,185
5,835
0
1,496
10,689
40,474
9,792
L
Aphrodite
 
Aphrodite
3,828
212
860
4,756
8,111
3,672
0
5,806
2,305
36,637
0
W
Ah Muzen Cab
AlbanianAdrian
Ah Muzen Cab
8,696
4,490
0
1,693
5,598
2,274
377
1,194
4,404
0
55,528
W
4,067
1,131
0
3,008
8,355
3,270
160
5,238
3,117
30,048
0
L
Ullr
2,490
1,220
0
2,223
8,489
2,809
0
2,060
6,429
0
30,401
L
Baron Samedi
Senzubun
Baron Samedi
5,238
234
0
3,077
7,919
3,343
268
5,279
2,208
42,152
0
W
4,466
2,117
1,373
3,600
9,185
7,519
60
3,239
5,946
0
15,579
L
Cerberus
XxAbehXx
Cerberus
3,720
490
966
3,882
12,382
8,015
0
2,567
9,815
19,168
0
W
Ah Puch
7,052
127
0
1,348
6,312
2,345
0
2,333
3,979
37,907
0
L
Nemesis
lilapey
Nemesis
8,026
3,790
0
1,651
10,178
4,455
0
4,272
5,906
0
57,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
30,420
277
Minions Killed
347
0
Camps Cleared
0
1,118,727
Distance Traveled
1,104,207
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,590
690
61
6
0
280,757
1
L
Aphrodite
6,155
560
70
6
0
219,860
2
W
Ah Muzen Cab
5,986
544
67
6
0
193,878
0
W
Freya
6,233
567
58
5
0
214,523
0
L
Ullr
5,469
497
58
5
0
192,074
0
L
Baron Samedi
6,308
573
65
6
0
179,066
0
W
Horus
6,054
550
22
2
0
215,701
6
L
Cerberus
5,677
516
58
5
0
225,118
4
W
Ah Puch
6,346
577
69
6
0
213,868
4
L
Nemesis
6,811
619
96
9
0
288,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role