Player Matchup

Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Hacam
Atlas
Level 108
God Stats
1W - 1L
1,680 SR
Queue Stats
13W - 18L
1,373 Elo+
Party 3
Thoth
Thoth
IV1SUR
Thoth
Level 109
God Stats
5W - 0L
1,901 SR
Queue Stats
24W - 20L
1,515 Elo+
Party 2
Nemesis
Nemesis
KirumaK
Nemesis
Level 26
God Stats
1W - 0L
1,316 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
theGTboss
Zhong Kui
Level 109
God Stats
1W - 0L
1,502 SR
Queue Stats
15W - 19L
1,373 Elo+
Party 3
Team Averages
Level 76
1,580 SR
1,459 Elo+

VS

Team Averages
Level 81
1,619 SR
1,521 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
B4ast7
Skadi
Level 49
God Stats
6W - 10L
1,642 SR
Queue Stats
237W - 219L
1,505 Elo+
Party 1
Tyr
Tyr
DankFrank00
Tyr
Level 114
God Stats
2W - 4L
1,605 SR
Queue Stats
159W - 138L
1,596 Elo+
Solo
Ix Chel
Ix Chel
Jarilloo
Ix Chel
Level 34
God Stats
0W - 1L
1,850 SR
Queue Stats
14W - 14L
1,541 Elo+
Solo
Susano
Susano
bymarcus5OO
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 2 / 1
9,079
605
10,370
8,100
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Hacam
Atlas
12
1 / 3 / 8
7,784
519
7,420
11,805
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
IV1SUR
Thoth
14
5 / 2 / 5
8,781
585
11,113
8,798
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KirumaK
Nemesis
14
3 / 2 / 5
8,313
554
5,873
10,924
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
theGTboss
Zhong Kui
15
4 / 1 / 0
9,369
625
11,582
9,667
7,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 4 / 3
7,062
471
5,533
13,462
11,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
B4ast7
Skadi
12
3 / 3 / 2
7,605
507
7,374
10,460
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 0
8,338
556
3,891
16,635
13,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Jarilloo
Ix Chel
13
2 / 4 / 1
7,853
524
6,380
10,739
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
1 / 4 / 2
7,508
501
6,114
14,015
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
10
10
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
1
3.25
L
Atlas
 
Atlas
3
4
3
1.13
L
Skadi
B4ast7
Skadi
3
3
2
1.33
L
1
4
0
0.25
W
Atlas
Hacam
Atlas
1
3
8
1.67
W
Thoth
IV1SUR
Thoth
5
2
5
3.75
L
Ix Chel
Jarilloo
Ix Chel
2
4
1
0.63
W
Nemesis
KirumaK
Nemesis
3
2
5
2.75
L
Susano
1
4
2
0.5
W
Zhong Kui
theGTboss
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
29,292
49,294
Taken
65,311
29,587
Mitigated
38,322
10,516
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,370
4,857
0
1,036
8,100
3,614
1,127
1,528
6,572
0
74,024
L
Atlas
 
Atlas
5,533
2,001
236
1,843
13,462
11,321
0
4,301
9,111
20,742
0
L
Skadi
B4ast7
Skadi
7,374
3,473
0
898
10,460
4,459
0
2,877
7,583
0
50,853
L
3,891
453
0
8,963
16,635
13,024
0
10,753
5,882
0
73,479
W
Atlas
Hacam
Atlas
7,420
2,415
0
1,465
11,805
11,287
0
4,102
7,703
22,280
0
W
Thoth
IV1SUR
Thoth
11,113
349
0
1,154
8,798
3,255
0
3,769
5,029
54,925
0
L
Ix Chel
Jarilloo
Ix Chel
6,380
720
146
1,746
10,739
3,904
877
6,190
4,023
58,666
0
W
Nemesis
KirumaK
Nemesis
5,873
2,768
0
902
10,924
4,079
0
3,775
7,149
0
67,254
L
Susano
6,114
1,437
0
196
14,015
5,614
0
5,533
8,226
0
66,372
W
Zhong Kui
theGTboss
Zhong Kui
11,582
1,608
0
5,959
9,667
7,352
502
0
9,667
78,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
38,366
473
Minions Killed
437
0
Camps Cleared
0
1,519,590
Distance Traveled
1,396,206
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,079
605
132
9
0
277,835
3
L
Atlas
7,062
471
13
1
0
260,382
10
L
Skadi
7,605
507
105
7
0
258,988
0
L
Tyr
8,338
556
128
9
0
289,801
4
W
Atlas
7,784
519
17
1
0
298,418
0
W
Thoth
8,781
585
94
6
0
301,544
0
L
Ix Chel
7,853
524
105
7
0
268,007
0
W
Nemesis
8,313
554
88
6
0
361,308
0
L
Susano
7,508
501
86
6
0
319,028
0
W
Zhong Kui
9,369
625
142
9
0
280,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role