Player Matchup

Apollo
Apollo
 
Apollo
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Alphot
Ao Kuang
Level 146
God Stats
1W - 2L
1,477 SR
Queue Stats
40W - 48L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Eledee
Amaterasu
Level 114
God Stats
0W - 1L
1,961 SR
Queue Stats
38W - 55L
1,474 Elo+
Party 2
Horus
Horus
KelSlay
Horus
Level 137
God Stats
0W - 5L
1,122 SR
Queue Stats
186W - 203L
1,566 Elo+
Party 2
Awilix
Awilix
LeadHeadFred
Awilix
Level 181
God Stats
0W - 1L
1,679 SR
Queue Stats
27W - 40L
1,473 Elo+
Party 2
Team Averages
Level 162
1,548 SR
1,504 Elo+

VS

Team Averages
Level 165
1,584 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aythlin
Scylla
Level 170
God Stats
4W - 3L
1,933 SR
Queue Stats
350W - 471L
1,463 Elo+
Solo
Medusa
Medusa
DDRevolver
Medusa
Level 140
God Stats
3W - 2L
1,280 SR
Queue Stats
119W - 89L
1,626 Elo+
Solo
Xbalanque
Xbalanque
Zoliee
Xbalanque
Level 161
God Stats
6W - 2L
1,659 SR
Queue Stats
687W - 501L
1,620 Elo+
Party 1
He Bo
He Bo
如果帅是一种错我岂不是罪无可赦
He Bo
Level 192
God Stats
14W - 13L
1,549 SR
Queue Stats
987W - 967L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 1
7,503
750
6,139
8,216
5,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Alphot
Ao Kuang
13
1 / 6 / 2
7,816
782
4,101
19,235
20,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Eledee
Amaterasu
12
1 / 3 / 1
7,269
727
6,485
14,582
17,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
KelSlay
Horus
11
0 / 5 / 4
7,043
704
1,665
15,185
17,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
12
0 / 3 / 3
7,285
729
5,730
10,609
9,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 13
8,866
887
5,036
10,131
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
Aythlin
Scylla
15
4 / 1 / 9
9,050
905
10,778
5,338
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
DDRevolver
Medusa
15
4 / 1 / 11
8,876
888
14,326
7,879
4,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xbalanque
Zoliee
Xbalanque
15
3 / 0 / 16
9,066
907
19,337
8,300
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
6 / 3 / 11
9,080
908
12,110
7,126
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
4
Kills
18
19
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
1
1.25
W
Sylvanus
 
Sylvanus
1
1
13
7.5
L
Ao Kuang
Alphot
Ao Kuang
1
6
2
0.33
W
Scylla
Aythlin
Scylla
4
1
9
8.5
W
Medusa
DDRevolver
Medusa
4
1
11
9.5
L
Amaterasu
Eledee
Amaterasu
1
3
1
0.5
L
Horus
KelSlay
Horus
0
5
4
0.4
L
Awilix
0
3
3
0.5
W
Xbalanque
Zoliee
Xbalanque
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
61,587
67,827
Taken
38,774
70,895
Mitigated
30,375
20,309
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,139
3,334
2,372
1,707
8,216
5,073
1,322
4,114
4,102
0
34,963
W
Sylvanus
 
Sylvanus
5,036
1,168
4,300
3,047
10,131
13,546
923
576
9,555
7,504
0
L
Ao Kuang
Alphot
Ao Kuang
4,101
467
738
3,646
19,235
20,404
0
8,567
10,668
8,133
0
W
Scylla
Aythlin
Scylla
10,778
1,187
0
540
5,338
2,545
758
990
4,348
30,056
0
W
Medusa
DDRevolver
Medusa
14,326
8,478
1,345
2,140
7,879
4,892
3,179
1,323
6,556
0
29,617
L
Amaterasu
Eledee
Amaterasu
6,485
1,020
1,702
2,812
14,582
17,717
210
5,604
8,978
0
8,713
L
Horus
KelSlay
Horus
1,665
565
2,752
2,639
15,185
17,780
0
5,910
9,275
0
2,278
L
Awilix
5,730
1,869
678
1,263
10,609
9,921
0
3,729
6,880
0
8,407
W
Xbalanque
Zoliee
Xbalanque
19,337
8,948
250
1,118
8,300
5,544
3,284
218
8,082
0
34,236
W
12,110
232
258
304
7,126
3,848
364
994
6,132
19,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
44,938
94
Minions Killed
127
0
Camps Cleared
0
909,970
Distance Traveled
1,026,039
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,503
750
81
8
0
181,905
2
W
Sylvanus
8,866
887
1
0
0
199,688
0
L
Ao Kuang
7,816
782
4
0
0
181,774
0
W
Scylla
9,050
905
57
6
0
187,849
0
W
Medusa
8,876
888
18
2
0
204,126
0
L
Amaterasu
7,269
727
3
0
0
197,309
0
L
Horus
7,043
704
3
0
0
161,953
0
L
Awilix
7,285
729
3
0
0
187,029
0
W
Xbalanque
9,066
907
30
3
0
214,521
0
W
He Bo
9,080
908
21
2
0
219,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role