Player Matchup

Ah Puch
Ah Puch
Asiwan
Ah Puch
Level 124
God Stats
2W - 1L
1,618 SR
Queue Stats
36W - 37L
1,424 Elo+
Party 1
Artemis
Artemis
EWeatherup
Artemis
Level 88
God Stats
1W - 0L
1,585 SR
Queue Stats
33W - 31L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Nerfnextpatch99
Gilgamesh
Level 64
God Stats
3W - 3L
1,445 SR
Queue Stats
32W - 30L
1,446 Elo+
Party 1
Team Averages
Level 92
1,549 SR
1,437 Elo+

VS

Team Averages
Level 73
1,589 SR
1,421 Elo+
Jing Wei
Jing Wei
JammyHood0105
Jing Wei
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,466 Elo+
Solo
Anubis
Anubis
gemawari18
Anubis
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
72W - 70L
1,512 Elo+
Party 2
Bacchus
Bacchus
joker27498
Bacchus
Level 7
God Stats
2W - 3L
1,552 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asiwan
Ah Puch
19
7 / 0 / 11
15,248
803
18,046
12,985
6,687
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
EWeatherup
Artemis
18
6 / 0 / 12
14,548
766
14,642
13,817
6,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Nerfnextpatch99
Gilgamesh
16
5 / 1 / 12
14,044
739
9,628
14,711
18,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JammyHood0105
Jing Wei
15
0 / 5 / 0
12,174
641
9,272
16,418
6,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
gemawari18
Anubis
14
0 / 8 / 0
12,018
633
10,843
13,297
6,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
joker27498
Bacchus
14
0 / 5 / 0
11,565
609
5,838
16,936
26,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
1
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Asiwan
Ah Puch
7
0
11
12.5
W
Artemis
EWeatherup
Artemis
6
0
12
12
L
Jing Wei
JammyHood0105
Jing Wei
0
5
0
0
W
Gilgamesh
Nerfnextpatch99
Gilgamesh
5
1
12
11
L
Anubis
gemawari18
Anubis
0
8
0
0
L
Bacchus
joker27498
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
25,953
41,513
Taken
46,651
30,836
Mitigated
39,222
12,729
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Asiwan
Ah Puch
18,046
1,209
0
4,988
12,985
6,687
636
5,045
7,940
96,674
0
W
Artemis
EWeatherup
Artemis
14,642
6,178
0
4,229
13,817
6,063
1,868
6,461
7,356
0
67,602
L
Jing Wei
JammyHood0105
Jing Wei
9,272
5,176
0
1,548
16,418
6,149
0
5,604
10,814
0
60,142
W
Gilgamesh
Nerfnextpatch99
Gilgamesh
9,628
1,876
278
3,234
14,711
18,086
578
5,780
8,931
0
33,892
L
Anubis
gemawari18
Anubis
10,843
0
0
2,056
13,297
6,721
0
5,510
7,787
61,373
0
L
Bacchus
joker27498
Bacchus
5,838
635
0
1,869
16,936
26,352
0
7,282
9,654
13,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
35,757
207
Minions Killed
215
0
Camps Cleared
0
1,049,378
Distance Traveled
985,519
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,248
803
120
6
0
359,591
0
W
Artemis
14,548
766
56
3
0
358,443
0
L
Jing Wei
12,174
641
105
6
0
363,804
0
W
Gilgamesh
14,044
739
31
2
0
331,344
0
L
Anubis
12,018
633
90
5
0
315,656
3
L
Bacchus
11,565
609
20
1
0
306,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role