Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Haloya
Guan Yu
Level 86
God Stats
3W - 1L
1,596 SR
Queue Stats
213W - 210L
1,522 Elo+
Party 2
Artemis
Artemis
Yamin38
Artemis
Level 90
God Stats
6W - 4L
1,617 SR
Queue Stats
309W - 293L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
petin38
Kuzenbo
Level 93
God Stats
9W - 6L
1,611 SR
Queue Stats
224W - 196L
1,522 Elo+
Party 2
Team Averages
Level 107
1,565 SR
1,511 Elo+

VS

Team Averages
Level 89
1,483 SR
1,479 Elo+
Terra
Terra
Flajaan
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,456 Elo+
Solo
Ullr
Ullr
Phillosophie
Ullr
Level 149
God Stats
2W - 1L
1,603 SR
Queue Stats
52W - 58L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShaRk071
Morgan Le Fay
Level 68
God Stats
4W - 6L
1,444 SR
Queue Stats
180W - 183L
1,491 Elo+
Party 3
Neith
Neith
WinterSF
Neith
Level 100
God Stats
9W - 8L
1,567 SR
Queue Stats
396W - 399L
1,485 Elo+
Party 3
Thor
Thor
simusoman_
Thor
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
39W - 34L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 5 / 4
10,474
873
10,895
11,357
4,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
15
1 / 6 / 13
9,249
771
11,399
18,666
13,349
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Haloya
Guan Yu
17
3 / 4 / 14
10,137
845
6,274
19,767
14,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Yamin38
Artemis
15
4 / 3 / 6
10,139
845
13,329
11,504
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
petin38
Kuzenbo
19
7 / 3 / 9
10,659
888
7,873
14,861
24,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Flajaan
Terra
2
0 / 0 / 1
3,310
276
0
498
134
18
4 / 3 / 10
9,165
764
11,949
10,826
4,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ShaRk071
Morgan Le Fay
14
4 / 7 / 8
8,599
717
15,945
13,531
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
WinterSF
Neith
17
5 / 7 / 7
9,844
820
10,602
16,015
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 6 / 9
10,275
856
9,222
13,424
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
23
Kills
18
21
Deaths
23
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
5
4
2
W
Chaac
 
Chaac
1
6
13
1.25
L
Terra
Flajaan
Terra
0
0
1
0.5
W
Guan Yu
Haloya
Guan Yu
3
4
14
2.5
L
4
3
10
3
L
Morgan Le Fay
ShaRk071
Morgan Le Fay
4
7
8
1.14
L
Neith
WinterSF
Neith
5
7
7
1.21
W
Artemis
Yamin38
Artemis
4
3
6
2.33
W
Kuzenbo
petin38
Kuzenbo
7
3
9
3.83
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
47,718
76,155
Taken
54,294
62,775
Mitigated
24,552
27,415
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,895
270
776
1,274
11,357
4,588
780
1,767
9,590
25,493
0
W
Chaac
 
Chaac
11,399
803
1,262
4,382
18,666
13,349
1,060
3,676
14,990
0
26,320
L
Terra
Flajaan
Terra
0
0
0
0
498
134
0
0
498
0
0
W
Guan Yu
Haloya
Guan Yu
6,274
190
4,565
6,204
19,767
14,344
927
4,509
14,352
0
14,127
L
11,949
4,206
1,207
3,421
10,826
4,815
0
4,260
6,566
0
26,540
L
Morgan Le Fay
ShaRk071
Morgan Le Fay
15,945
1,357
490
1,572
13,531
6,179
0
5,344
8,187
25,271
0
L
Neith
WinterSF
Neith
10,602
4,325
379
3,586
16,015
7,888
0
6,476
9,539
0
28,403
W
Artemis
Yamin38
Artemis
13,329
6,412
1,340
2,723
11,504
5,943
4,168
2,919
8,585
0
34,844
W
Kuzenbo
petin38
Kuzenbo
7,873
2,424
1,897
2,992
14,861
24,551
768
3,074
11,787
17,750
0
L
9,222
431
152
928
13,424
5,536
0
2,688
10,736
0
16,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
41,193
130
Minions Killed
105
0
Camps Cleared
0
1,147,688
Distance Traveled
764,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,474
873
31
3
0
219,719
0
W
Chaac
9,249
771
24
2
0
222,476
0
L
Terra
3,310
276
0
0
0
0
0
W
Guan Yu
10,137
845
18
2
0
238,717
0
L
Ullr
9,165
764
30
3
0
231,639
0
L
Morgan Le Fay
8,599
717
25
2
0
151,107
0
L
Neith
9,844
820
33
3
0
179,867
0
W
Artemis
10,139
845
46
4
0
198,543
0
W
Kuzenbo
10,659
888
11
1
0
268,233
0
L
Thor
10,275
856
17
1
0
201,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role