Player Matchup

Anubis
Anubis
Diamond V
Pistorr
Anubis
Diamond V
Level 148
God Stats
18W - 23L
1,324 SR
Queue Stats
363W - 455L
2,153 MMR
Solo
Nike
Nike
Diamond V
VillanousDif
Nike
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
2,103 MMR
Solo
Bakasura
Bakasura
Diamond IV
Youtube Aphectz
Bakasura
Diamond IV
Level 138
God Stats
28W - 30L
1,625 SR
Queue Stats
307W - 335L
2,196 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,483 SR
2,151 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,601 SR
1,869 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
Soooo What Now
Achilles
Diamond V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
2,036 MMR
Party 1
Chang'e
Chang'e
Diamond V
TheSirUlrik
Chang'e
Diamond V
Level 143
God Stats
29W - 11L
1,803 SR
Queue Stats
126W - 114L
2,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pistorr
Anubis
16
4 / 2 / 0
12,090
756
14,600
11,329
6,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 3
10,206
638
8,146
15,593
19,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
0 / 6 / 3
10,564
660
9,442
18,311
12,593
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothMartichorasHachimanAphroditeGuan Yu

VS

Bans
Ne ZhaBaron SamediAresMorgan Le FayOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
9 / 2 / 3
13,355
835
21,190
13,087
5,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
1 / 0 / 10
11,286
705
5,976
17,080
18,415
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheSirUlrik
Chang'e
15
2 / 2 / 9
12,143
759
11,464
12,746
5,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
3
5.25
L
Anubis
Pistorr
Anubis
4
2
0
2
W
Achilles
1
0
10
6
W
Chang'e
TheSirUlrik
Chang'e
2
2
9
3.25
L
0
4
3
0.38
L
Bakasura
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
38,630
45,233
Taken
42,913
38,542
Mitigated
29,386
8,280
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,190
13,301
0
2,700
13,087
5,750
2,274
3,550
8,502
0
70,506
L
Anubis
Pistorr
Anubis
14,600
640
90
3,296
11,329
6,935
0
3,123
8,206
74,548
0
W
Achilles
5,976
1,066
559
4,728
17,080
18,415
264
7,178
9,436
0
21,399
W
Chang'e
TheSirUlrik
Chang'e
11,464
542
2,414
3,186
12,746
5,221
740
4,426
7,905
68,685
0
L
8,146
850
0
1,038
15,593
19,014
0
5,191
10,317
0
28,547
L
Bakasura
9,442
5,564
0
3,856
18,311
12,593
0
3,790
14,521
0
37,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
36,784
206
Minions Killed
206
0
Camps Cleared
0
850,082
Distance Traveled
936,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,355
835
90
6
0
290,000
0
L
Anubis
12,090
756
99
6
0
275,597
0
W
Achilles
11,286
705
21
1
0
333,291
0
W
Chang'e
12,143
759
95
6
0
313,208
0
L
Nike
10,206
638
29
2
0
273,660
2
L
Bakasura
10,564
660
78
5
0
300,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role