Player Matchup

Ganesha
Ganesha
Jaz1234222
Ganesha
Level 147
God Stats
4W - 4L
1,449 SR
Queue Stats
100W - 106L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
NauticalCurry
Hou Yi
Level 134
God Stats
44W - 23L
1,730 SR
Queue Stats
292W - 324L
1,549 Elo+
Party 1
Nox
Nox
SenpaiRicky-
Nox
Level 154
God Stats
3W - 1L
1,648 SR
Queue Stats
216W - 200L
1,571 Elo+
Party 1
Nemesis
Nemesis
SmokieTokee
Nemesis
Level 12
God Stats
10W - 16L
1,753 SR
Queue Stats
99W - 83L
1,499 Elo+
Party 1
Surtr
Surtr
ThyPrince97
Surtr
Level 135
God Stats
10W - 12L
1,556 SR
Queue Stats
278W - 270L
1,562 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,548 Elo+

VS

Team Averages
Level 107
1,624 SR
1,536 Elo+
Thanatos
Thanatos
Cosmic_Dreamer89
Thanatos
Level 66
God Stats
87W - 77L
1,520 SR
Queue Stats
541W - 488L
1,525 Elo+
Party 2
Persephone
Persephone
JossV
Persephone
Level 171
God Stats
6W - 5L
1,702 SR
Queue Stats
638W - 556L
1,491 Elo+
Solo
Cerberus
Cerberus
LoneRumble5
Cerberus
Level 108
God Stats
4W - 6L
1,639 SR
Queue Stats
874W - 776L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Muhreeoh
Gilgamesh
Level 85
God Stats
6W - 5L
1,659 SR
Queue Stats
166W - 137L
1,574 Elo+
Solo
Izanami
Izanami
P DUBSZN
Izanami
Level 107
God Stats
43W - 43L
1,601 SR
Queue Stats
1,320W - 1,235L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jaz1234222
Ganesha
10
0 / 3 / 7
6,009
501
2,943
9,432
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,081
507
2,732
5,387
1,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 4
6,569
547
6,062
4,689
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SmokieTokee
Nemesis
12
5 / 0 / 2
6,768
564
6,072
8,371
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 3
6,563
547
4,288
8,885
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,047
421
357
7,027
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
JossV
Persephone
12
0 / 1 / 1
6,957
580
6,987
6,233
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
LoneRumble5
Cerberus
9
1 / 2 / 1
5,921
493
4,080
11,445
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Muhreeoh
Gilgamesh
12
2 / 4 / 0
7,077
590
7,493
12,648
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
P DUBSZN
Izanami
12
1 / 0 / 0
6,913
576
4,032
4,730
1,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
4
4
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ganesha
Jaz1234222
Ganesha
0
3
7
1.17
L
Persephone
JossV
Persephone
0
1
1
0.5
L
Cerberus
LoneRumble5
Cerberus
1
2
1
0.75
L
Gilgamesh
Muhreeoh
Gilgamesh
2
4
0
0.5
W
0
0
0
0
L
Izanami
P DUBSZN
Izanami
1
0
0
1
W
2
0
4
4
W
Nemesis
SmokieTokee
Nemesis
5
0
2
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
22,949
36,764
Taken
42,083
21,581
Mitigated
20,981
9,960
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
357
48
0
2,524
7,027
2,169
0
1,604
5,423
0
27,053
W
Ganesha
Jaz1234222
Ganesha
2,943
650
0
1,474
9,432
6,901
0
4,743
4,689
14,499
0
L
Persephone
JossV
Persephone
6,987
542
0
2,830
6,233
2,133
0
2,427
3,797
69,006
0
L
Cerberus
LoneRumble5
Cerberus
4,080
585
1,023
2,791
11,445
7,305
0
4,323
7,122
22,054
0
L
Gilgamesh
Muhreeoh
Gilgamesh
7,493
2,563
0
2,515
12,648
7,726
0
1,616
10,569
0
62,264
W
2,732
1,573
0
2,704
5,387
1,829
0
1,299
4,088
0
51,569
L
Izanami
P DUBSZN
Izanami
4,032
2,313
0
1,178
4,730
1,648
0
68
4,662
0
68,183
W
6,062
697
0
882
4,689
2,151
0
3,295
1,394
56,873
0
W
Nemesis
SmokieTokee
Nemesis
6,072
3,571
0
1,015
8,371
3,280
0
2,050
6,321
0
41,743
W
4,288
1,304
0
3,885
8,885
7,420
18
1,167
7,718
926
39,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
31,915
360
Minions Killed
451
0
Camps Cleared
0
1,239,549
Distance Traveled
1,057,559
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,047
421
49
4
0
161,283
0
W
Ganesha
6,009
501
0
0
0
241,480
12
L
Persephone
6,957
580
121
10
0
219,520
3
L
Cerberus
5,921
493
40
3
0
224,913
0
L
Gilgamesh
7,077
590
112
9
0
228,600
0
W
Hou Yi
6,081
507
104
9
0
214,974
0
L
Izanami
6,913
576
129
11
0
223,243
0
W
Nox
6,569
547
107
9
0
246,247
4
W
Nemesis
6,768
564
75
6
0
284,957
0
W
Surtr
6,563
547
74
6
0
251,891
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role