Player Matchup

Vamana
Vamana
Silver I
DEITY-RULER
Vamana
Silver I
Level 127
God Stats
0W - 1L
1,704 SR
Queue Stats
400W - 422L
1,057 MMR
Solo
Ne Zha
Ne Zha
Silver II
derbyloke
Ne Zha
Silver II
Level 193
God Stats
5W - 8L
1,500 SR
Queue Stats
120W - 147L
1,089 MMR
Solo
Skadi
Skadi
Silver II
kate_ning
Skadi
Silver II
Level 126
God Stats
1W - 1L
1,514 SR
Queue Stats
23W - 42L
1,047 MMR
Solo
Bacchus
Bacchus
Silver V
ulises9812
Bacchus
Silver V
Level 166
God Stats
1W - 2L
1,203 SR
Queue Stats
150W - 166L
1,065 MMR
Solo
Nu Wa
Nu Wa
Silver II
xxBOOS356xx
Nu Wa
Silver II
Level 66
God Stats
13W - 14L
1,562 SR
Queue Stats
209W - 229L
1,092 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,497 SR
1,070 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,387 SR
1,070 MMR
Chaac
Chaac
Silver V
Andre E104
Chaac
Silver V
Level 81
God Stats
36W - 34L
1,287 SR
Queue Stats
201W - 245L
1,074 MMR
Solo
Artemis
Artemis
Silver II
DrMARVLE
Artemis
Silver II
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 179L
1,045 MMR
Solo
He Bo
He Bo
Silver II
IDaq OG
He Bo
Silver II
Level 65
God Stats
1W - 4L
1,295 SR
Queue Stats
143W - 174L
1,098 MMR
Solo
Merlin
Merlin
Silver IV
frank 17381475
Merlin
Silver IV
Level 120
God Stats
1W - 3L
1,352 SR
Queue Stats
124W - 154L
1,104 MMR
Solo
Yemoja
Yemoja
Silver II
xHYMNZZ
Yemoja
Silver II
Level 132
God Stats
8W - 5L
1,500 SR
Queue Stats
137W - 150L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 0 / 0
3,416
683
645
2,910
1,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
derbyloke
Ne Zha
6
0 / 1 / 2
3,393
679
1,951
4,711
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
kate_ning
Skadi
6
1 / 0 / 0
3,399
680
3,493
2,352
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ulises9812
Bacchus
2
0 / 1 / 0
2,746
549
304
1,749
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
3,863
773
969
1,345
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MercuryCernunnosIshtarAo KuangMartichoras

VS

Bans
AthenaAphroditeSurtrBakasuraXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 0 / 0
3,649
730
1,242
3,101
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
DrMARVLE
Artemis
4
0 / 1 / 2
3,095
619
922
3,267
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
IDaq OG
He Bo
7
1 / 0 / 0
3,591
718
1,404
2,450
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,165
633
511
2,117
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
xHYMNZZ
Yemoja
5
1 / 0 / 1
3,749
750
859
4,137
1,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
0
0
L
Vamana
0
0
0
0
W
Artemis
DrMARVLE
Artemis
0
1
2
1
W
He Bo
IDaq OG
He Bo
1
0
0
1
L
Ne Zha
derbyloke
Ne Zha
0
1
2
1
W
0
1
0
0
L
Skadi
kate_ning
Skadi
1
0
0
1
L
Bacchus
ulises9812
Bacchus
0
1
0
0
W
Yemoja
xHYMNZZ
Yemoja
1
0
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,362
Damage
4,938
13,067
Taken
15,072
4,799
Mitigated
4,650
4,367
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,242
45
0
1,468
3,101
1,212
0
91
3,004
0
20,441
L
Vamana
645
230
0
1,402
2,910
1,415
0
0
2,910
0
14,483
W
Artemis
DrMARVLE
Artemis
922
257
138
1,171
3,267
892
0
146
3,115
0
10,702
W
He Bo
IDaq OG
He Bo
1,404
78
0
1,384
2,450
560
0
447
1,965
17,679
0
L
Ne Zha
derbyloke
Ne Zha
1,951
511
0
1,250
4,711
1,546
0
1,385
3,326
0
17,828
W
511
0
0
500
2,117
448
0
369
1,742
16,106
0
L
Skadi
kate_ning
Skadi
3,493
566
0
785
2,352
693
0
803
1,549
0
17,825
L
Bacchus
ulises9812
Bacchus
304
29
0
180
1,749
834
0
277
1,472
2,756
0
W
Yemoja
xHYMNZZ
Yemoja
859
351
675
1,258
4,137
1,538
0
164
3,973
10,289
0
L
969
307
0
750
1,345
311
0
309
1,036
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,817
Gold Earned
17,249
141
Minions Killed
133
0
Camps Cleared
0
414,808
Distance Traveled
452,319
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,649
730
32
6
0
88,279
0
L
Vamana
3,416
683
27
5
0
101,145
2
W
Artemis
3,095
619
17
3
0
83,634
1
W
He Bo
3,591
718
37
7
0
103,583
0
L
Ne Zha
3,393
679
34
7
0
100,777
0
W
Merlin
3,165
633
34
7
0
93,266
2
L
Skadi
3,399
680
25
5
0
89,355
0
L
Bacchus
2,746
549
5
1
0
30,661
0
W
Yemoja
3,749
750
13
3
0
83,557
0
L
Nu Wa
3,863
773
50
10
0
92,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role