Player Matchup

Hachiman
Hachiman
CheifChief
Hachiman
Level 87
God Stats
12W - 14L
1,528 SR
Queue Stats
30W - 31L
1,433 Elo+
Solo
Janus
Janus
Chief Matuna
Janus
Level 113
God Stats
103W - 118L
1,602 SR
Queue Stats
624W - 653L
1,511 Elo+
Party 1
Chaac
Chaac
GankMe32143
Chaac
Level 64
God Stats
14W - 9L
1,581 SR
Queue Stats
103W - 121L
1,409 Elo+
Party 1
Ix Chel
Ix Chel
MGRash
Ix Chel
Level 161
God Stats
9W - 13L
1,433 SR
Queue Stats
255W - 261L
1,472 Elo+
Solo
Fafnir
Fafnir
xXLORD_KHRISTXx
Fafnir
Level 66
God Stats
6W - 5L
1,552 SR
Queue Stats
35W - 39L
1,506 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,466 Elo+

VS

Team Averages
Level 65
1,428 SR
1,497 Elo+
Ullr
Ullr
Batmanxrpmx13
Ullr
Level 63
God Stats
5W - 2L
1,691 SR
Queue Stats
30W - 23L
1,556 Elo+
Party 2
Fenrir
Fenrir
GlAzEdxDoNuT 54
Fenrir
Level 87
God Stats
4W - 6L
1,148 SR
Queue Stats
181W - 181L
1,416 Elo+
Solo
Jormungandr
Jormungandr
GotSquashed
Jormungandr
Level 20
God Stats
1W - 1L
1,658 SR
Queue Stats
4W - 2L
1,779 Elo+
Party 2
Izanami
Izanami
XxoKRAKENoxX
Izanami
Level 50
God Stats
0W - 3L
1,275 SR
Queue Stats
14W - 28L
1,306 Elo+
Solo
Vulcan
Vulcan
geekyhero2018
Vulcan
Level 105
God Stats
7W - 9L
1,369 SR
Queue Stats
725W - 683L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheifChief
Hachiman
13
6 / 1 / 0
8,035
574
13,815
7,607
3,472
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 4
7,218
516
5,379
6,496
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 2
7,991
571
9,022
10,715
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
MGRash
Ix Chel
13
2 / 1 / 0
7,922
566
4,128
5,217
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 6
7,962
569
4,932
9,992
10,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,002
429
4,574
7,966
3,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 0
6,917
494
4,753
9,560
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
GotSquashed
Jormungandr
10
2 / 3 / 1
6,557
468
3,201
13,415
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
XxoKRAKENoxX
Izanami
10
0 / 5 / 0
6,505
465
5,199
11,672
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
6,873
491
3,704
8,102
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hachiman
CheifChief
Hachiman
6
1
0
6
W
1
1
4
3
W
4
0
2
5
L
2
0
0
2
L
Jormungandr
GotSquashed
Jormungandr
2
3
1
0.83
W
Ix Chel
MGRash
Ix Chel
2
1
0
2
L
Izanami
XxoKRAKENoxX
Izanami
0
5
0
0
L
0
3
1
0.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,276
Damage
21,431
40,027
Taken
50,715
28,000
Mitigated
27,377
12,075
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,574
2,475
0
551
7,966
3,760
0
1,349
6,617
0
39,618
W
Hachiman
CheifChief
Hachiman
13,815
9,006
0
2,542
7,607
3,472
605
1,248
6,359
0
66,974
W
5,379
300
135
1,975
6,496
2,259
56
757
5,739
51,434
0
W
9,022
1,467
0
2,717
10,715
10,223
90
456
10,259
0
53,650
L
4,753
1,177
0
2,473
9,560
4,121
0
2,825
6,735
0
52,702
L
Jormungandr
GotSquashed
Jormungandr
3,201
574
0
3,077
13,415
12,100
0
3,165
10,250
23,528
0
W
Ix Chel
MGRash
Ix Chel
4,128
471
50
1,547
5,217
2,007
0
1,717
3,500
67,810
0
L
Izanami
XxoKRAKENoxX
Izanami
5,199
3,610
0
934
11,672
4,182
365
1,421
10,251
0
49,554
L
3,704
1,197
137
1,442
8,102
3,214
0
5,679
2,423
55,239
0
W
4,932
1,219
136
2,973
9,992
10,039
130
2,727
7,265
23,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
32,854
399
Minions Killed
358
0
Camps Cleared
0
1,434,094
Distance Traveled
1,349,400
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,002
429
49
4
0
241,940
3
W
Hachiman
8,035
574
92
7
0
266,753
0
W
Janus
7,218
516
76
5
0
313,780
4
W
Chaac
7,991
571
74
5
0
292,965
2
L
Fenrir
6,917
494
83
6
0
319,436
5
L
Jormungandr
6,557
468
41
3
0
271,973
0
W
Ix Chel
7,922
566
126
9
0
299,073
2
L
Izanami
6,505
465
85
6
0
236,396
0
L
Vulcan
6,873
491
100
7
0
279,655
2
W
Fafnir
7,962
569
31
2
0
261,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role