Player Matchup

He Bo
He Bo
 
He Bo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DR-flow1894
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Guziio
Cernunnos
Level 108
God Stats
10W - 8L
1,537 SR
Queue Stats
569W - 580L
1,525 Elo+
Party 2
Vamana
Vamana
Nomzz47
Vamana
Level 127
God Stats
12W - 8L
1,654 SR
Queue Stats
531W - 532L
1,486 Elo+
Party 2
Fafnir
Fafnir
SolverniaEX
Fafnir
Level 107
God Stats
4W - 4L
1,588 SR
Queue Stats
217W - 237L
1,501 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,519 Elo+

VS

Team Averages
Level 112
1,450 SR
1,547 Elo+
Pele
Pele
AlfDono
Pele
Level 127
God Stats
7W - 9L
1,398 SR
Queue Stats
137W - 117L
1,511 Elo+
Solo
Chaac
Chaac
Devinito
Chaac
Level 104
God Stats
3W - 2L
1,366 SR
Queue Stats
98W - 98L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
Lilkitsufox
Baba Yaga
Level 44
God Stats
1W - 4L
1,548 SR
Queue Stats
59W - 54L
1,542 Elo+
Party 1
Hercules
Hercules
joeyjordison2063
Hercules
Level 144
God Stats
7W - 9L
1,440 SR
Queue Stats
258W - 248L
1,548 Elo+
Solo
Terra
Terra
kroening1
Terra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 178L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 3 / 5
8,885
494
7,994
10,348
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 1
10,386
577
19,385
20,374
8,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Guziio
Cernunnos
16
2 / 1 / 3
9,417
523
12,841
10,228
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Nomzz47
Vamana
16
1 / 3 / 0
10,535
585
20,613
22,376
27,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
12
2 / 3 / 3
8,972
498
5,972
15,469
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlfDono
Pele
15
2 / 1 / 6
8,954
497
10,352
17,619
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Devinito
Chaac
17
2 / 0 / 3
9,885
549
13,546
19,303
20,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Lilkitsufox
Baba Yaga
16
4 / 5 / 3
9,520
529
12,002
13,513
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 3
8,774
487
10,228
19,649
15,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
kroening1
Terra
12
2 / 2 / 5
8,436
469
7,383
21,835
20,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
12
13
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
5
1.17
W
Pele
AlfDono
Pele
2
1
6
5
L
6
3
1
2.17
W
Chaac
Devinito
Chaac
2
0
3
3.5
L
Cernunnos
Guziio
Cernunnos
2
1
3
3.5
W
Baba Yaga
Lilkitsufox
Baba Yaga
4
5
3
1.1
L
Vamana
Nomzz47
Vamana
1
3
0
0.33
L
Fafnir
2
3
3
1.17
W
2
4
3
0.88
W
Terra
kroening1
Terra
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,805
Damage
53,511
78,795
Taken
91,919
64,206
Mitigated
71,420
31,048
Healing
30,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,994
440
0
795
10,348
3,475
0
2,204
8,144
72,830
0
W
Pele
AlfDono
Pele
10,352
2,432
0
6,212
17,619
7,784
504
4,639
12,980
0
62,157
L
19,385
6,825
0
12,057
20,374
8,188
1,148
10,225
10,149
102,952
0
W
Chaac
Devinito
Chaac
13,546
3,162
0
6,184
19,303
20,635
482
1,203
18,100
0
95,964
L
Cernunnos
Guziio
Cernunnos
12,841
6,582
0
6,613
10,228
4,677
410
1,591
8,637
0
92,871
W
Baba Yaga
Lilkitsufox
Baba Yaga
12,002
965
0
1,879
13,513
7,426
0
9,612
3,901
65,150
0
L
Vamana
Nomzz47
Vamana
20,613
11,172
0
6,524
22,376
27,029
787
1,834
20,542
0
112,358
L
Fafnir
5,972
2,188
425
4,634
15,469
20,837
0
3,974
11,495
17,185
0
W
10,228
3,705
0
5,718
19,649
15,347
0
8,791
10,858
0
60,101
W
Terra
kroening1
Terra
7,383
843
3,595
7,363
21,835
20,228
0
9,106
12,729
30,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
45,569
555
Minions Killed
494
0
Camps Cleared
0
1,735,597
Distance Traveled
1,890,207
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,885
494
99
6
0
383,460
1
W
Pele
8,954
497
101
6
0
404,053
2
L
Sol
10,386
577
125
7
0
329,315
0
W
Chaac
9,885
549
162
9
0
379,166
4
L
Cernunnos
9,417
523
138
8
0
331,521
4
W
Baba Yaga
9,520
529
102
6
0
350,357
0
L
Vamana
10,535
585
168
9
0
319,662
5
L
Fafnir
8,972
498
25
1
0
371,639
1
W
Hercules
8,774
487
95
5
0
397,572
0
W
Terra
8,436
469
34
2
0
359,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role