Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BetvecisLV
Medusa
Level 44
God Stats
3W - 2L
1,285 SR
Queue Stats
13W - 15L
1,453 Elo+
Party 1
Olorun
Olorun
Feizzx
Olorun
Level 16
God Stats
5W - 1L
1,845 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Reperiis
Baron Samedi
Level 17
God Stats
4W - 0L
1,736 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Spekach
Sun Wukong
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,489 Elo+
Party 1
Team Averages
Level 26
1,573 SR
1,498 Elo+

VS

Team Averages
Level 88
1,551 SR
1,374 Elo+
Bacchus
Bacchus
El Frankito3076
Bacchus
Level 109
God Stats
7W - 7L
1,479 SR
Queue Stats
85W - 87L
1,387 Elo+
Party 2
Izanami
Izanami
FDA Gohann
Izanami
Level 59
God Stats
9W - 8L
1,531 SR
Queue Stats
68W - 64L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
Sw4gNiiii
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,213 Elo+
Party 2
Ne Zha
Ne Zha
Thomdlcrx59
Ne Zha
Level 126
God Stats
0W - 4L
1,512 SR
Queue Stats
81W - 96L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
bloarr
Erlang Shen
Level 140
God Stats
3W - 2L
1,736 SR
Queue Stats
106W - 125L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 0 / 0
7,476
680
2,344
7,255
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
BetvecisLV
Medusa
11
4 / 1 / 1
6,699
609
5,563
5,244
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
Feizzx
Olorun
12
0 / 3 / 3
7,200
655
3,819
9,211
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Reperiis
Baron Samedi
11
1 / 0 / 4
7,168
652
4,456
5,456
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Spekach
Sun Wukong
12
3 / 1 / 2
7,724
702
9,519
12,960
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,581
507
1,626
8,357
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
FDA Gohann
Izanami
8
0 / 5 / 1
5,062
460
1,243
7,146
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sw4gNiiii
Kukulkan
11
2 / 2 / 1
6,360
578
6,568
5,684
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
3 / 1 / 0
6,634
603
3,109
8,731
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
bloarr
Erlang Shen
10
0 / 4 / 1
5,485
499
6,354
13,229
11,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Medusa
BetvecisLV
Medusa
4
1
1
4.5
L
0
1
1
0.5
L
Izanami
FDA Gohann
Izanami
0
5
1
0.1
W
Olorun
Feizzx
Olorun
0
3
3
0.5
W
Baron Samedi
Reperiis
Baron Samedi
1
0
4
3
W
Sun Wukong
Spekach
Sun Wukong
3
1
2
4
L
Kukulkan
Sw4gNiiii
Kukulkan
2
2
1
1.25
L
Ne Zha
3
1
0
3
L
Erlang Shen
bloarr
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
18,900
40,126
Taken
43,147
20,474
Mitigated
26,386
16,656
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,344
461
0
1,049
7,255
2,710
0
1,730
5,525
49,091
0
W
Medusa
BetvecisLV
Medusa
5,563
3,094
0
2,413
5,244
1,747
1,004
820
4,424
0
47,712
L
1,626
78
82
3,176
8,357
6,952
0
2,347
6,010
12,117
0
L
Izanami
FDA Gohann
Izanami
1,243
841
0
683
7,146
2,539
0
2,995
4,151
0
34,540
W
Olorun
Feizzx
Olorun
3,819
1,898
180
3,458
9,211
3,665
0
4,181
5,030
58,789
0
W
Baron Samedi
Reperiis
Baron Samedi
4,456
269
169
2,882
5,456
4,131
0
806
4,650
30,590
0
W
Sun Wukong
Spekach
Sun Wukong
9,519
3,920
0
6,505
12,960
8,221
0
1,444
11,516
0
61,656
L
Kukulkan
Sw4gNiiii
Kukulkan
6,568
606
0
924
5,684
2,355
0
3,161
2,523
53,355
0
L
Ne Zha
3,109
933
0
681
8,731
3,361
0
711
8,020
0
53,195
L
Erlang Shen
bloarr
Erlang Shen
6,354
3,317
0
2,895
13,229
11,179
0
1,405
11,824
0
39,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
29,122
395
Minions Killed
328
0
Camps Cleared
0
1,111,074
Distance Traveled
1,158,652
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,476
680
85
8
0
272,265
0
W
Medusa
6,699
609
79
7
0
232,404
1
L
Bacchus
5,581
507
17
2
0
243,307
2
L
Izanami
5,062
460
66
6
0
207,621
2
W
Olorun
7,200
655
99
9
0
193,493
0
W
Baron Samedi
7,168
652
45
4
0
209,033
1
W
Sun Wukong
7,724
702
87
8
0
203,879
0
L
Kukulkan
6,360
578
93
8
0
222,768
3
L
Ne Zha
6,634
603
94
9
0
266,435
0
L
Erlang Shen
5,485
499
58
5
0
218,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role