Player Matchup

Discordia
Discordia
Bingbangboo1
Discordia
Level 106
God Stats
1W - 1L
1,404 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 1
Fafnir
Fafnir
Marksy5
Fafnir
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 16L
1,633 Elo+
Party 1
Medusa
Medusa
Mrsusan12
Medusa
Level 66
God Stats
1W - 2L
1,520 SR
Queue Stats
22W - 13L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
Queeenie
Kukulkan
Level 101
God Stats
16W - 7L
1,739 SR
Queue Stats
30W - 13L
1,653 Elo+
Party 1
Tyr
Tyr
bexxyboo
Tyr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 16L
1,633 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,621 Elo+

VS

Team Averages
Level 50
1,750 SR
1,708 Elo+
Ganesha
Ganesha
Cpt ValhaIIa
Ganesha
Level 74
God Stats
4W - 0L
1,834 SR
Queue Stats
136W - 31L
1,807 Elo+
Party 3
Ix Chel
Ix Chel
GaIand Game
Ix Chel
Level 81
God Stats
6W - 0L
1,856 SR
Queue Stats
139W - 31L
1,814 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NiĠĠer
Tsukuyomi
Level 3
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 1L
1,833 Elo+
Party 2
Hachiman
Hachiman
TALVEZ_LAPROXIMA
Hachiman
Level 86
God Stats
7W - 7L
1,561 SR
Queue Stats
215W - 244L
1,398 Elo+
Solo
Thanatos
Thanatos
TheRaceDestroyer
Thanatos
Level 5
God Stats
3W - 0L
1,797 SR
Queue Stats
11W - 2L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bingbangboo1
Discordia
13
1 / 7 / 2
7,117
712
6,998
8,381
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Marksy5
Fafnir
12
0 / 2 / 2
6,880
688
2,469
7,192
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Mrsusan12
Medusa
14
1 / 3 / 0
6,897
690
5,877
6,394
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Queeenie
Kukulkan
13
2 / 4 / 2
7,281
728
7,895
6,714
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 3 / 3
6,817
682
3,912
8,645
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cpt ValhaIIa
Ganesha
14
0 / 0 / 14
7,988
799
3,849
6,981
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
GaIand Game
Ix Chel
14
2 / 0 / 10
7,475
748
5,944
6,797
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
NiĠĠer
Tsukuyomi
15
8 / 2 / 10
8,604
860
9,152
9,417
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 9
7,848
785
5,280
7,509
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 3 / 4
8,548
855
8,741
9,761
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
19
19
Deaths
5
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bingbangboo1
Discordia
1
7
2
0.29
W
Ganesha
Cpt ValhaIIa
Ganesha
0
0
14
7
W
Ix Chel
GaIand Game
Ix Chel
2
0
10
7
L
Fafnir
Marksy5
Fafnir
0
2
2
0.5
L
Medusa
Mrsusan12
Medusa
1
3
0
0.33
W
Tsukuyomi
NiĠĠer
Tsukuyomi
8
2
10
6.5
L
Kukulkan
Queeenie
Kukulkan
2
4
2
0.75
W
1
0
9
5.5
W
8
3
4
3.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
32,966
37,326
Taken
40,465
25,170
Mitigated
22,086
3,720
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bingbangboo1
Discordia
6,998
639
0
0
8,381
2,650
76
2,559
5,822
13,889
0
W
Ganesha
Cpt ValhaIIa
Ganesha
3,849
342
0
1,796
6,981
6,912
276
3,939
2,909
11,979
0
W
Ix Chel
GaIand Game
Ix Chel
5,944
1,340
844
1,810
6,797
3,222
207
3,431
3,319
27,000
0
L
Fafnir
Marksy5
Fafnir
2,469
639
848
1,099
7,192
8,539
0
1,464
5,728
9,318
0
L
Medusa
Mrsusan12
Medusa
5,877
2,976
0
419
6,394
2,792
660
2,077
4,317
0
22,347
W
Tsukuyomi
NiĠĠer
Tsukuyomi
9,152
2,631
0
164
9,417
4,250
84
3,965
5,343
0
28,741
L
Kukulkan
Queeenie
Kukulkan
7,895
320
0
250
6,714
2,413
0
1,668
5,046
26,957
0
W
5,280
3,700
0
1,264
7,509
3,307
317
1,481
5,990
0
28,092
W
8,741
3,244
0
5,918
9,761
4,395
173
4,542
5,095
0
28,999
L
3,912
456
0
1,104
8,645
8,776
0
2,025
6,620
0
10,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
40,463
138
Minions Killed
220
0
Camps Cleared
0
911,550
Distance Traveled
1,205,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,117
712
14
1
0
178,165
0
W
Ganesha
7,988
799
0
0
0
225,133
0
W
Ix Chel
7,475
748
72
7
0
196,308
0
L
Fafnir
6,880
688
14
1
0
192,808
0
L
Medusa
6,897
690
41
4
0
199,884
1
W
Tsukuyomi
8,604
860
37
4
0
307,108
0
L
Kukulkan
7,281
728
53
5
0
136,868
0
W
Hachiman
7,848
785
60
6
0
214,785
0
W
Thanatos
8,548
855
51
5
0
262,357
0
L
Tyr
6,817
682
16
2
0
203,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role