Player Matchup

Sylvanus
Sylvanus
CowboyQ
Sylvanus
Level 44
God Stats
11W - 19L
1,300 SR
Queue Stats
62W - 60L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JinTheOni
Tsukuyomi
Level 41
God Stats
2W - 2L
1,613 SR
Queue Stats
40W - 38L
1,532 Elo+
Solo
Nu Wa
Nu Wa
KatoteshiGM
Nu Wa
Level 34
God Stats
0W - 1L
1,114 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 3
Vamana
Vamana
MorJavi
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 3
Hachiman
Hachiman
TrashmanPete
Hachiman
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 22L
1,466 Elo+
Party 1
Team Averages
Level 32
1,406 SR
1,555 Elo+

VS

Team Averages
Level 43
1,601 SR
1,338 Elo+
Achilles
Achilles
FreeVinizor2
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,168 Elo+
Party 4
Cupid
Cupid
GamingOrange106
Cupid
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,168 Elo+
Party 4
Tiamat
Tiamat
Martyguy
Tiamat
Level 48
God Stats
3W - 4L
1,696 SR
Queue Stats
62W - 71L
1,510 Elo+
Solo
Da Ji
Da Ji
YourFutureBF
Da Ji
Level 44
God Stats
3W - 0L
1,800 SR
Queue Stats
30W - 35L
1,425 Elo+
Party 2
Atlas
Atlas
catfrfr
Atlas
Level 16
God Stats
6W - 4L
1,511 SR
Queue Stats
10W - 9L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CowboyQ
Sylvanus
13
1 / 5 / 5
8,705
484
4,858
19,240
17,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
JinTheOni
Tsukuyomi
15
9 / 7 / 2
10,024
557
13,795
19,877
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 10 / 4
7,644
425
7,685
14,765
4,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MorJavi
Vamana
13
2 / 8 / 0
8,744
486
10,686
19,993
16,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TrashmanPete
Hachiman
15
3 / 3 / 2
9,522
529
14,228
17,053
6,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreeVinizor2
Achilles
17
9 / 2 / 2
10,979
610
14,964
17,731
14,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 3 / 4
8,563
476
8,062
14,916
5,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
Martyguy
Tiamat
16
4 / 3 / 4
9,797
544
11,350
11,874
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
18 / 4 / 2
11,918
662
22,731
16,489
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
catfrfr
Atlas
13
0 / 3 / 10
8,874
493
8,660
15,470
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
33
33
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CowboyQ
Sylvanus
1
5
5
0.7
W
Achilles
FreeVinizor2
Achilles
9
2
2
5
W
2
3
4
1.33
L
Tsukuyomi
JinTheOni
Tsukuyomi
9
7
2
1.43
L
0
10
4
0.2
W
Tiamat
Martyguy
Tiamat
4
3
4
2
L
Vamana
MorJavi
Vamana
2
8
0
0.25
L
Hachiman
TrashmanPete
Hachiman
3
3
2
1.33
W
18
4
2
4.75
W
Atlas
catfrfr
Atlas
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
65,767
90,928
Taken
76,480
53,539
Mitigated
52,217
18,221
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CowboyQ
Sylvanus
4,858
1,761
3,803
3,975
19,240
17,348
297
5,941
13,299
26,120
0
W
Achilles
FreeVinizor2
Achilles
14,964
3,978
0
8,510
17,731
14,779
29
903
16,828
0
83,442
W
8,062
4,209
435
7,098
14,916
5,326
1,771
2,190
12,726
0
53,499
L
Tsukuyomi
JinTheOni
Tsukuyomi
13,795
3,384
0
1,027
19,877
8,260
0
3,700
16,177
0
71,532
L
7,685
1,985
0
0
14,765
4,301
0
5,511
9,254
33,679
0
W
Tiamat
Martyguy
Tiamat
11,350
590
0
3,796
11,874
7,061
620
3,414
8,460
70,477
0
L
Vamana
MorJavi
Vamana
10,686
6,602
0
2,642
19,993
16,864
0
1,643
18,350
0
55,637
L
Hachiman
TrashmanPete
Hachiman
14,228
10,010
0
6,774
17,053
6,766
942
3,215
13,838
0
78,070
W
22,731
8,096
0
1,122
16,489
7,472
0
3,643
12,846
0
92,667
W
Atlas
catfrfr
Atlas
8,660
3,094
176
2,592
15,470
17,579
145
2,393
13,077
32,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
50,131
355
Minions Killed
469
0
Camps Cleared
0
1,617,462
Distance Traveled
1,696,113
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,705
484
40
2
0
312,005
5
W
Achilles
10,979
610
124
7
0
332,595
4
W
Cupid
8,563
476
88
5
0
325,994
0
L
Tsukuyomi
10,024
557
93
5
0
355,779
2
L
Nu Wa
7,644
425
41
2
0
284,781
0
W
Tiamat
9,797
544
98
5
0
335,935
5
L
Vamana
8,744
486
75
4
0
342,985
1
L
Hachiman
9,522
529
106
6
0
321,912
5
W
Da Ji
11,918
662
113
6
0
333,344
0
W
Atlas
8,874
493
46
3
0
368,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role