Player Matchup

Serqet
Serqet
Maverick_Zero450
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,582 Elo+
Party 2
Achilles
Achilles
TwiceAmor
Achilles
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 94L
1,590 Elo+
Party 2
Ra
Ra
Wvlf_XZ
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,571 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,581 Elo+

VS

Team Averages
Level 112
1,640 SR
1,514 Elo+
Bakasura
Bakasura
DavisOriginals
Bakasura
Level 69
God Stats
3W - 0L
1,660 SR
Queue Stats
149W - 150L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Jay5thCard
Kukulkan
Level 108
God Stats
6W - 8L
1,644 SR
Queue Stats
26W - 31L
1,554 Elo+
Party 1
Mulan
Mulan
TriggeredFish
Mulan
Level 158
God Stats
2W - 4L
1,617 SR
Queue Stats
31W - 30L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,559
637
6,298
12,012
6,709
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
TwiceAmor
Achilles
13
2 / 3 / 2
10,552
703
10,786
18,171
24,809
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 2
10,827
722
9,620
9,594
5,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 2 / 5
10,438
696
5,100
11,982
5,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Jay5thCard
Kukulkan
15
4 / 2 / 3
12,082
805
14,670
6,975
3,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 0 / 6
11,330
755
13,931
16,400
20,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
2
5
2.25
W
Kukulkan
Jay5thCard
Kukulkan
4
2
3
2.75
L
0
5
3
0.3
W
3
0
6
6
L
Achilles
TwiceAmor
Achilles
2
3
2
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
33,701
39,777
Taken
35,357
37,030
Mitigated
28,823
7,344
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,100
4,239
0
2,433
11,982
5,622
1,073
3,140
8,801
0
22,392
W
Kukulkan
Jay5thCard
Kukulkan
14,670
1,560
0
967
6,975
3,195
415
1,477
5,266
77,316
0
L
6,298
1,085
0
691
12,012
6,709
26
3,381
8,510
0
24,324
W
13,931
1,531
0
4,683
16,400
20,006
150
5,578
9,825
0
42,805
L
Achilles
TwiceAmor
Achilles
10,786
3,307
0
1,238
18,171
24,809
0
7,856
10,123
0
31,314
L
9,620
748
1,499
3,916
9,594
5,512
0
3,751
5,792
64,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
33,850
169
Minions Killed
197
0
Camps Cleared
0
860,594
Distance Traveled
842,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,438
696
45
3
0
302,005
0
W
Kukulkan
12,082
805
108
7
0
266,473
0
L
Serqet
9,559
637
35
2
0
284,022
0
W
Mulan
11,330
755
44
3
0
273,668
0
L
Achilles
10,552
703
34
2
0
276,046
0
L
Ra
10,827
722
100
7
0
300,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role