Player Matchup

Cthulhu
Cthulhu
Gorillllaaaaaaa
Cthulhu
Level 8
God Stats
1W - 6L
1,122 SR
Queue Stats
7W - 20L
1,100 Elo+
Party 1
Izanami
Izanami
Liriker
Izanami
Level 108
God Stats
0W - 1L
1,790 SR
Queue Stats
20W - 31L
896 Elo+
Party 1
Persephone
Persephone
Nordgreif
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
896 Elo+
Party 1
Team Averages
Level 42
1,471 SR
964 Elo+

VS

Team Averages
Level 38
1,500 SR
1,665 Elo+
Sol
Sol
DarkMasterHD
Sol
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 2
Hun Batz
Hun Batz
Potatonormus
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,539 Elo+
Party 2
Bellona
Bellona
flowerbnuuy
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
9,872
705
7,936
12,957
14,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Liriker
Izanami
14
7 / 2 / 3
11,338
810
10,670
10,108
3,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Nordgreif
Persephone
11
1 / 4 / 8
9,935
710
6,218
11,175
3,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
11,910
851
13,620
10,988
4,224
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Potatonormus
Hun Batz
13
3 / 4 / 6
10,665
762
11,035
9,222
3,634
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
flowerbnuuy
Bellona
13
1 / 3 / 7
10,308
736
5,862
13,337
14,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
10
Kills
9
8
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
2
2
8
3
L
Izanami
Liriker
Izanami
7
2
3
4.25
L
Persephone
Nordgreif
Persephone
1
4
8
1.25
W
Hun Batz
Potatonormus
Hun Batz
3
4
6
1.5
W
Bellona
flowerbnuuy
Bellona
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
30,517
34,240
Taken
33,547
21,776
Mitigated
22,361
1,473
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,620
4,166
0
2,352
10,988
4,224
1,532
4,141
6,847
64,944
0
L
7,936
569
253
0
12,957
14,658
175
7,330
5,627
20,103
0
L
Izanami
Liriker
Izanami
10,670
6,111
0
425
10,108
3,798
778
3,382
6,726
0
56,526
L
Persephone
Nordgreif
Persephone
6,218
1,188
0
795
11,175
3,320
0
3,883
7,247
15,353
0
W
Hun Batz
Potatonormus
Hun Batz
11,035
1,588
0
750
9,222
3,634
952
5,142
4,080
0
33,337
W
Bellona
flowerbnuuy
Bellona
5,862
1,597
0
1,188
13,337
14,503
325
5,556
7,781
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
32,883
116
Minions Killed
153
0
Camps Cleared
0
718,266
Distance Traveled
817,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,910
851
90
6
0
252,613
0
L
Cthulhu
9,872
705
20
1
0
252,881
0
L
Izanami
11,338
810
77
6
0
234,717
0
L
Persephone
9,935
710
19
1
0
230,668
0
W
Hun Batz
10,665
762
32
2
0
288,975
0
W
Bellona
10,308
736
31
2
0
275,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role