Player Matchup

Amaterasu
Amaterasu
KenanElci123
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TRNeoxtramolus
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 13L
1,362 Elo+
Party 2
Lancelot
Lancelot
lolman15
Lancelot
Level 20
God Stats
0W - 2L
1,516 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 2
Team Averages
Level 37
1,564 SR
1,466 Elo+

VS

Team Averages
Level 72
1,500 SR
1,284 Elo+
Vamana
Vamana
Karott3
Vamana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 1
Chaac
Chaac
Marogaz
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,160 Elo+
Party 1
Merlin
Merlin
Vastir
Merlin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KenanElci123
Amaterasu
15
2 / 5 / 6
11,535
721
5,112
17,039
14,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TRNeoxtramolus
Morgan Le Fay
14
2 / 8 / 3
11,399
712
12,186
14,132
5,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
lolman15
Lancelot
14
4 / 8 / 3
11,820
739
13,000
13,685
4,672
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Karott3
Vamana
16
5 / 2 / 12
12,584
787
11,019
12,639
11,403
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Marogaz
Chaac
16
11 / 2 / 8
14,001
875
13,867
13,334
11,666
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Vastir
Merlin
14
5 / 4 / 11
12,287
768
15,787
10,515
3,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
21
21
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
Karott3
Vamana
5
2
12
5.5
L
Amaterasu
KenanElci123
Amaterasu
2
5
6
1
W
Chaac
Marogaz
Chaac
11
2
8
7.5
L
Morgan Le Fay
TRNeoxtramolus
Morgan Le Fay
2
8
3
0.44
W
Merlin
Vastir
Merlin
5
4
11
2.63
L
Lancelot
lolman15
Lancelot
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
40,673
44,856
Taken
36,488
25,147
Mitigated
26,142
5,028
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Karott3
Vamana
11,019
6,426
0
469
12,639
11,403
610
5,095
7,544
0
28,376
L
Amaterasu
KenanElci123
Amaterasu
5,112
1,943
0
3,663
17,039
14,649
0
6,880
10,159
0
25,861
W
Chaac
Marogaz
Chaac
13,867
2,647
0
2,538
13,334
11,666
268
4,322
9,012
0
46,110
L
Morgan Le Fay
TRNeoxtramolus
Morgan Le Fay
12,186
1,478
0
1,365
14,132
5,826
0
3,840
10,292
51,824
0
W
Merlin
Vastir
Merlin
15,787
1,277
0
599
10,515
3,073
0
3,316
7,199
58,154
0
L
Lancelot
lolman15
Lancelot
13,000
2,611
0
0
13,685
4,672
0
5,627
8,058
0
34,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
38,872
146
Minions Killed
166
0
Camps Cleared
0
860,531
Distance Traveled
805,258
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,584
787
34
2
0
291,057
0
L
Amaterasu
11,535
721
28
2
0
297,485
0
W
Chaac
14,001
875
49
3
0
259,557
0
L
Morgan Le Fay
11,399
712
75
5
0
257,177
3
W
Merlin
12,287
768
83
5
0
254,644
0
L
Lancelot
11,820
739
43
3
0
305,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role