Player Matchup

Artemis
Artemis
Castreek
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 1
Skadi
Skadi
FairylKensai
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,399 Elo+
Party 1
Neith
Neith
HEADBUTTER69
Neith
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 92L
1,855 Elo+
Solo
Thor
Thor
Molar10
Thor
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 17L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigdaddysim_ck30
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,088 Elo+
Solo
Team Averages
Level 27
1,457 SR
1,450 Elo+

VS

Team Averages
Level 30
1,562 SR
1,493 Elo+
Anubis
Anubis
LordFartMouth
Anubis
Level 29
God Stats
2W - 3L
1,314 SR
Queue Stats
194W - 217L
1,479 Elo+
Solo
Ullr
Ullr
Melodark3951
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,389 Elo+
Solo
Ganesha
Ganesha
dabeerz
Ganesha
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 7L
1,634 Elo+
Solo
Cerberus
Cerberus
lilbitocancer
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
xDBxMonkeyMo
Bakasura
Level 19
God Stats
2W - 1L
1,778 SR
Queue Stats
38W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Castreek
Artemis
14
2 / 9 / 6
8,448
768
13,076
14,110
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 8 / 2
8,404
764
8,749
13,617
3,403
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 9 / 7
7,483
680
11,160
14,656
4,442
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Molar10
Thor
16
4 / 8 / 3
8,502
773
5,485
15,601
15,484
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
bigdaddysim_ck30
Ah Muzen Cab
16
4 / 7 / 6
8,801
800
7,636
13,063
6,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 15
10,792
981
16,374
11,717
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 16
10,145
922
6,586
8,938
5,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
dabeerz
Ganesha
16
0 / 4 / 35
9,902
900
11,311
16,719
27,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lilbitocancer
Cerberus
17
10 / 1 / 23
11,388
1,035
16,002
18,463
30,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
xDBxMonkeyMo
Bakasura
18
10 / 2 / 15
11,223
1,020
15,504
16,976
23,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
145
12
Kills
41
41
Deaths
13
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Artemis
Castreek
Artemis
2
9
6
0.56
L
2
8
2
0.38
L
0
9
7
0.39
W
12
5
15
3.9
W
9
1
16
17
L
Thor
Molar10
Thor
4
8
3
0.69
L
Ah Muzen Cab
bigdaddysim_ck30
Ah Muzen Cab
4
7
6
1
W
Ganesha
dabeerz
Ganesha
0
4
35
4.38
W
Cerberus
lilbitocancer
Cerberus
10
1
23
21.5
W
Bakasura
xDBxMonkeyMo
Bakasura
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
65,777
71,047
Taken
72,813
33,071
Mitigated
93,186
4,463
Healing
25,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Castreek
Artemis
13,076
6,423
0
828
14,110
3,606
0
10,018
3,301
0
19,623
L
8,749
1,965
316
1,196
13,617
3,403
0
6,548
5,600
0
16,780
L
11,160
4,111
0
1,466
14,656
4,442
0
8,927
4,803
0
18,839
W
16,374
2,462
706
1,449
11,717
7,011
1,237
144
11,573
30,162
0
W
6,586
4,044
2,107
2,231
8,938
5,512
3,024
25
8,913
0
19,114
L
Thor
Molar10
Thor
5,485
856
220
437
15,601
15,484
0
9,422
5,329
715
14,532
L
Ah Muzen Cab
bigdaddysim_ck30
Ah Muzen Cab
7,636
3,026
0
0
13,063
6,136
0
7,866
4,128
0
17,184
W
Ganesha
dabeerz
Ganesha
11,311
509
1,022
1,588
16,719
27,138
750
91
14,559
21,159
663
W
Cerberus
lilbitocancer
Cerberus
16,002
975
1,413
5,229
18,463
30,176
1,294
92
18,371
25,826
0
W
Bakasura
xDBxMonkeyMo
Bakasura
15,504
8,954
3,552
6,641
16,976
23,349
2,145
58
16,918
0
21,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
53,450
90
Minions Killed
154
0
Camps Cleared
0
769,879
Distance Traveled
1,100,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,448
768
17
2
0
157,968
0
L
Skadi
8,404
764
16
1
0
151,089
0
L
Neith
7,483
680
23
2
0
146,148
0
W
Anubis
10,792
981
34
3
0
181,865
0
W
Ullr
10,145
922
36
3
0
213,394
0
L
Thor
8,502
773
16
1
0
164,010
0
L
Ah Muzen Cab
8,801
800
18
2
0
150,664
0
W
Ganesha
9,902
900
4
0
0
215,360
0
W
Cerberus
11,388
1,035
19
2
0
262,022
0
W
Bakasura
11,223
1,020
61
6
0
228,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role