Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Damania24
Izanami
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,551 Elo+
Solo
Hercules
Hercules
Dyingbreedx
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImMobile2013
Tsukuyomi
Level 81
God Stats
7W - 10L
1,400 SR
Queue Stats
38W - 40L
1,439 Elo+
Solo
Horus
Horus
WoeIsHunter
Horus
Level 109
God Stats
0W - 2L
1,536 SR
Queue Stats
96W - 88L
1,487 Elo+
Party 1
Team Averages
Level 88
1,487 SR
1,448 Elo+

VS

Team Averages
Level 53
1,475 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BbcGalore
Chaac
Level 12
God Stats
1W - 0L
1,541 SR
Queue Stats
29W - 17L
1,500 Elo+
Party 2
Eset
Eset
Keliosum
Eset
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,451 Elo+
Solo
Janus
Janus
Lirgaf
Janus
Level 85
God Stats
27W - 52L
1,332 SR
Queue Stats
1,254W - 1,363L
1,460 Elo+
Solo
Athena
Athena
kips4prez2020
Athena
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 1
6,447
1,289
6,091
5,273
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Damania24
Izanami
11
1 / 4 / 1
6,296
1,259
6,493
8,863
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dyingbreedx
Hercules
11
0 / 5 / 3
6,116
1,223
4,961
13,057
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ImMobile2013
Tsukuyomi
9
0 / 0 / 0
3,740
748
0
0
0
11
3 / 3 / 2
6,885
1,377
8,832
12,677
15,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

307

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 1 / 3
8,259
1,652
14,333
6,681
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BbcGalore
Chaac
11
2 / 2 / 8
6,571
1,314
8,901
8,088
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
1 / 1 / 10
6,516
1,303
5,997
4,240
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Lirgaf
Janus
11
1 / 0 / 7
6,238
1,248
3,253
1,366
364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 9
6,350
1,270
3,163
8,454
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
13
13
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
1
1.5
W
Anubis
 
Anubis
9
1
3
10.5
W
Chaac
BbcGalore
Chaac
2
2
8
3
L
Izanami
Damania24
Izanami
1
4
1
0.38
L
Hercules
Dyingbreedx
Hercules
0
5
3
0.3
L
Tsukuyomi
ImMobile2013
Tsukuyomi
0
0
0
0
W
Eset
1
1
10
6
W
Janus
Lirgaf
Janus
1
0
7
4.5
L
3
3
2
1.33
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
35,647
39,870
Taken
28,829
29,620
Mitigated
19,515
5,374
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,091
1,204
510
559
5,273
1,617
0
3,175
2,098
21,604
0
W
Anubis
 
Anubis
14,333
2,400
0
1,968
6,681
3,272
0
1,371
5,183
23,459
0
W
Chaac
BbcGalore
Chaac
8,901
1,290
0
1,741
8,088
7,982
0
1,834
6,054
0
14,130
L
Izanami
Damania24
Izanami
6,493
3,639
0
901
8,863
2,718
0
4,997
3,866
0
23,006
L
Hercules
Dyingbreedx
Hercules
4,961
1,351
0
1,523
13,057
9,462
0
10,095
2,962
0
7,693
L
Tsukuyomi
ImMobile2013
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Eset
5,997
504
859
752
4,240
1,278
0
785
3,416
18,272
0
W
Janus
Lirgaf
Janus
3,253
157
0
0
1,366
364
0
0
1,366
16,010
0
L
8,832
3,487
480
1,401
12,677
15,823
0
8,479
4,198
0
12,874
W
3,163
719
0
408
8,454
6,619
0
2,101
6,267
4,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
33,934
86
Minions Killed
105
3
Camps Cleared
3
411,638
Distance Traveled
545,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,447
1,289
40
8
1
102,633
0
W
Anubis
8,259
1,652
24
5
0
95,377
0
W
Chaac
6,571
1,314
14
3
0
111,814
0
L
Izanami
6,296
1,259
38
8
1
98,964
0
L
Hercules
6,116
1,223
5
1
0
101,792
0
L
Tsukuyomi
3,740
748
0
0
0
0
0
W
Eset
6,516
1,303
24
5
3
106,032
0
W
Janus
6,238
1,248
41
8
0
122,849
0
L
Horus
6,885
1,377
3
1
1
108,249
0
W
Athena
6,350
1,270
2
0
0
109,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role