Player Matchup

Horus
Horus
Exor9585
Horus
Level 108
God Stats
1W - 5L
1,288 SR
Queue Stats
119W - 116L
1,084 Elo+
Solo
Nu Wa
Nu Wa
Jarsik
Nu Wa
Level 140
God Stats
18W - 28L
1,475 SR
Queue Stats
281W - 265L
1,501 Elo+
Solo
Artemis
Artemis
Zeekonijntje
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Solo
Cthulhu
Cthulhu
natillo666
Cthulhu
Level 149
God Stats
39W - 39L
1,585 SR
Queue Stats
618W - 620L
1,481 Elo+
Solo
Hun Batz
Hun Batz
tunyaplotva
Hun Batz
Level 127
God Stats
3W - 2L
1,872 SR
Queue Stats
337W - 320L
1,484 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,462 Elo+

VS

Team Averages
Level 106
1,478 SR
1,494 Elo+
Neith
Neith
Kira59000
Neith
Level 156
God Stats
3W - 1L
1,235 SR
Queue Stats
230W - 218L
1,466 Elo+
Solo
Anubis
Anubis
MART1N_DEVOR4TOR
Anubis
Level 103
God Stats
10W - 2L
1,872 SR
Queue Stats
138W - 117L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yachii17
Morgan Le Fay
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 172L
1,518 Elo+
Party 2
Loki
Loki
xXbataid8Xx
Loki
Level 106
God Stats
6W - 4L
1,383 SR
Queue Stats
230W - 235L
1,450 Elo+
Party 1
Nox
Nox
xstrawberryfrog
Nox
Level 84
God Stats
11W - 14L
1,401 SR
Queue Stats
204W - 181L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exor9585
Horus
17
1 / 12 / 12
12,586
420
14,758
34,650
17,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Jarsik
Nu Wa
20
8 / 4 / 6
16,494
550
29,489
21,165
7,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Zeekonijntje
Artemis
16
4 / 7 / 8
12,181
406
13,855
22,740
7,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
natillo666
Cthulhu
16
1 / 11 / 7
12,396
413
15,555
41,739
49,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
tunyaplotva
Hun Batz
20
9 / 10 / 6
17,110
570
22,450
34,734
19,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kira59000
Neith
20
7 / 5 / 10
16,052
535
22,146
24,087
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 4 / 11
20,874
696
41,514
37,251
21,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Yachii17
Morgan Le Fay
20
12 / 3 / 7
18,478
616
37,552
24,229
13,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 6 / 15
16,568
552
17,237
28,324
14,210
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 22
15,762
525
7,060
27,410
43,806
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
23
Kills
43
44
Deaths
24
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Horus
Exor9585
Horus
1
12
12
0.58
L
Nu Wa
Jarsik
Nu Wa
8
4
6
2.75
W
Neith
Kira59000
Neith
7
5
10
2.4
W
16
4
11
5.38
W
Morgan Le Fay
Yachii17
Morgan Le Fay
12
3
7
5.17
L
Artemis
Zeekonijntje
Artemis
4
7
8
1.14
L
Cthulhu
natillo666
Cthulhu
1
11
7
0.41
L
Hun Batz
tunyaplotva
Hun Batz
9
10
6
1.2
W
5
6
15
2.08
W
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,107
Damage
125,509
155,028
Taken
141,301
101,148
Mitigated
103,659
22,514
Healing
47,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Exor9585
Horus
14,758
5,044
1,578
6,623
34,650
17,985
393
22,746
11,797
0
69,330
L
Nu Wa
Jarsik
Nu Wa
29,489
4,654
0
2,953
21,165
7,496
1,720
15,086
6,079
140,305
0
W
Neith
Kira59000
Neith
22,146
7,312
0
5,968
24,087
10,571
3,961
6,819
17,009
0
126,604
W
41,514
1,508
0
24,958
37,251
21,365
2,404
13,317
23,557
225,272
151
W
Morgan Le Fay
Yachii17
Morgan Le Fay
37,552
3,090
0
6,823
24,229
13,707
6,025
12,321
11,392
192,880
0
L
Artemis
Zeekonijntje
Artemis
13,855
6,293
0
1,729
22,740
7,366
20
14,913
7,724
0
29,171
L
Cthulhu
natillo666
Cthulhu
15,555
1,198
245
7,361
41,739
49,122
102
18,114
23,613
76,320
0
L
Hun Batz
tunyaplotva
Hun Batz
22,450
9,853
0
2,025
34,734
19,179
153
15,045
19,689
0
159,755
W
17,237
3,919
0
3,764
28,324
14,210
2,792
7,037
20,871
0
182,821
W
7,060
995
0
5,974
27,410
43,806
1,419
8,808
18,254
53,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,767
Gold Earned
87,734
654
Minions Killed
911
0
Camps Cleared
0
2,851,881
Distance Traveled
2,791,798
45
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,586
420
101
3
0
567,234
0
L
Nu Wa
16,494
550
239
8
0
545,089
7
W
Neith
16,052
535
167
6
0
529,527
0
W
Anubis
20,874
696
299
10
0
506,579
4
W
Morgan Le Fay
18,478
616
251
8
0
586,496
0
L
Artemis
12,181
406
33
1
0
597,709
11
L
Cthulhu
12,396
413
77
3
0
569,616
19
L
Hun Batz
17,110
570
204
7
0
572,233
8
W
Loki
16,568
552
153
5
0
645,868
0
W
Nox
15,762
525
41
1
0
523,328
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role