Player Matchup

Chang'e
Chang'e
Etrnl Ai
Chang'e
Level 149
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
MobBebop
Cernunnos
Level 68
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 1L
1,522 Elo+
Party 2
Horus
Horus
Zapsify
Horus
Level 159
God Stats
3W - 1L
1,511 SR
Queue Stats
45W - 33L
1,590 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,536 Elo+

VS

Team Averages
Level 103
1,359 SR
1,495 Elo+
Ares
Ares
Giluchi96
Ares
Level 122
God Stats
1W - 5L
1,080 SR
Queue Stats
247W - 264L
1,482 Elo+
Party 1
Hachiman
Hachiman
SniperLuke2000
Hachiman
Level 85
God Stats
16W - 8L
1,651 SR
Queue Stats
48W - 40L
1,515 Elo+
Solo
Merlin
Merlin
Ushnarg
Merlin
Level 103
God Stats
8W - 21L
1,346 SR
Queue Stats
186W - 207L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Etrnl Ai
Chang'e
14
1 / 0 / 3
11,396
712
10,552
11,865
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
MobBebop
Cernunnos
14
0 / 1 / 3
10,857
679
5,501
6,404
2,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Zapsify
Horus
15
3 / 0 / 1
11,812
738
8,644
14,651
16,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 2 / 1
10,018
626
5,685
17,950
22,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
6
0 / 1 / 0
8,681
543
1,506
2,105
479
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Ushnarg
Merlin
16
1 / 1 / 0
11,276
705
13,675
10,563
4,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Etrnl Ai
Chang'e
1
0
3
2.5
L
Ares
0
2
1
0.25
W
Cernunnos
MobBebop
Cernunnos
0
1
3
1.5
L
Hachiman
0
1
0
0
L
Merlin
Ushnarg
Merlin
1
1
0
1
W
Horus
Zapsify
Horus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
20,866
32,920
Taken
30,618
23,062
Mitigated
27,045
18,092
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Etrnl Ai
Chang'e
10,552
456
3,297
5,499
11,865
4,447
927
7,795
4,070
77,187
0
L
Ares
5,685
327
0
765
17,950
22,131
0
5,224
12,726
23,032
0
W
Cernunnos
MobBebop
Cernunnos
5,501
2,295
0
1,549
6,404
2,112
1,781
3,938
2,466
0
40,986
L
Hachiman
1,506
405
0
459
2,105
479
0
1,080
1,025
0
5,242
L
Merlin
Ushnarg
Merlin
13,675
453
0
832
10,563
4,435
0
4,708
5,855
86,003
0
W
Horus
Zapsify
Horus
8,644
4,296
2,625
5,122
14,651
16,503
537
8,449
6,202
0
33,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
29,975
202
Minions Killed
155
0
Camps Cleared
0
852,453
Distance Traveled
533,627
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,396
712
109
7
0
304,694
2
L
Ares
10,018
626
29
2
0
240,836
0
W
Cernunnos
10,857
679
60
4
0
264,586
0
L
Hachiman
8,681
543
6
0
0
41,558
0
L
Merlin
11,276
705
120
8
0
251,233
0
W
Horus
11,812
738
33
2
0
283,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role