Player Matchup

Fenrir
Fenrir
Dami3n09
Fenrir
Level 21
God Stats
4W - 19L
1,186 SR
Queue Stats
11W - 35L
1,135 Elo+
Party 2
Nu Wa
Nu Wa
Target4u
Nu Wa
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 16L
1,126 Elo+
Party 2
Cthulhu
Cthulhu
pablooo1111
Cthulhu
Level 34
God Stats
10W - 14L
1,368 SR
Queue Stats
29W - 64L
1,132 Elo+
Party 2
Team Averages
Level 21
1,351 SR
1,131 Elo+

VS

Team Averages
Level 37
1,428 SR
1,653 Elo+
Anubis
Anubis
DarkMasterHD
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,715 Elo+
Party 1
Tyr
Tyr
Potatonormus
Tyr
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 15L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
flowerbnuuy
Nu Wa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dami3n09
Fenrir
11
3 / 5 / 3
8,226
823
3,485
8,760
3,903
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Target4u
Nu Wa
11
3 / 6 / 2
8,226
823
9,545
8,813
2,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
pablooo1111
Cthulhu
10
0 / 6 / 5
7,384
738
5,794
15,938
7,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 2 / 9
9,784
978
13,807
9,412
4,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 1 / 9
10,112
1,011
9,116
10,220
9,571
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 8
8,347
835
6,351
6,388
2,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
17
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dami3n09
Fenrir
3
5
3
0.9
W
Anubis
6
2
9
5.25
W
8
1
9
12.5
L
Nu Wa
Target4u
Nu Wa
3
6
2
0.67
W
2
3
8
2
L
Cthulhu
pablooo1111
Cthulhu
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
29,274
33,511
Taken
26,020
13,612
Mitigated
16,194
1,877
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dami3n09
Fenrir
3,485
264
0
94
8,760
3,903
0
4,890
3,870
0
7,513
W
Anubis
13,807
1,113
0
4,700
9,412
4,548
682
5,695
3,717
52,348
0
W
9,116
1,631
0
3,276
10,220
9,571
142
5,673
4,547
0
23,723
L
Nu Wa
Target4u
Nu Wa
9,545
1,479
0
370
8,813
2,305
0
4,422
4,391
32,185
0
W
6,351
1,575
0
381
6,388
2,075
199
4,663
1,725
23,900
0
L
Cthulhu
pablooo1111
Cthulhu
5,794
73
183
1,230
15,938
7,404
0
11,468
4,470
24,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
28,243
82
Minions Killed
122
0
Camps Cleared
0
564,257
Distance Traveled
586,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,226
823
7
1
0
177,642
0
W
Anubis
9,784
978
61
6
0
163,824
0
W
Tyr
10,112
1,011
25
3
0
234,004
0
L
Nu Wa
8,226
823
39
4
0
201,045
0
W
Nu Wa
8,347
835
36
4
0
188,765
0
L
Cthulhu
7,384
738
36
4
0
185,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role